Guerrilla guide to CNC machining, moldmaking, and resin casting

Benchtop CNC manufacturing tutorial for robot builders, model makers, and other hobbyists

VOLUME I: Basic theory and preparations
(click here for vol II)

Copyright (C) 2007-2012 by Michal Zalewski <lcamtuf@coredump.cx>

Note: if this guide helped you in any way with your resin casting or CNC machining projects, please let me know. At some point, I'd like to put together a gallery of other people's work.

1. Intro and rationale

I am a hobbyist robot-builder, and I quickly learned that the craft of robotics, like many other precision engineering hobbies, seems to require either remarkably deep pockets, or a combination of outstanding manual skills, lots of patience, and unrestricted access to a well-equipped metal shop. Unfortunately, these options are not universally accessible to urban-dwelling part-time do-it-yourself builders - and because of this, many otherwise talented folks seem to either give up, or resort to overly simplified (and pricey!) premade kits, or to junkyard quality engineering.

Much of the time, the most basic tasks prove most challenging. Making a simple joint, a custom gearwheel, or a cover of desired shape, is beyond the realm of imagination for many geeks; programming a microcontroller and interfacing it to a computer is something they could do in their sleep. Interestingly, computer numerical control milling, a technology that could level the playing field, is now affordable and home workshop friendly; so is the ability to cast tough, durable plastic components in almost any shape imaginable. The up front investment is not particularly high - it is possible to stay within $2,000 or so - and after only a couple projects, the savings can be very substantial: the parts you previously had to order for $100 now cost $1 or so, and you can cycle through designs in a matter of hours, not weeks.

So why isn't CNC more popular? A large part of the problem, I think, is that while the use of CNC mills and casting resins in industrial applications is well-studied and extensively documented (and remains one of the staple processes of large-scale manufacturing) - the workflows, materials, and tools more useful in miniature, hobbyist engineering are simply a mystery (especially when it comes to working with plastics). Even hobbyists who have access to CNC mills often struggle to actually make useful parts.

Several years ago, I took a giant leap of faith, and decided to learn about benchtop CNC manufacturing the hard way. I spent a good amount of money to set things up without any sort of an assurance it would actually work the way I hoped - and then went through months on trial-and-error experiments with dozens of different materials and processes. It was well worth it, to be sure: today, I routinely and quickly get results I am proud of - see this photo log for an example. To help others on this path, I decided to put together this document; my hope is that it will help you decide whether small-scale CNC milling of plastics is right for you, and give you the head start needed if the answer is "yes".

The guide assumes no specific formal background in materials science or mechanical engineering - but in the (purely optional) parts related to robotics, it requires a firm grasp of electronics; if you want to learn about mechanical engineering, one great book recommended to me is "Mechanical Engineering Design" by Shingley et al; it is thick, dense, and pricey ($70-$150, depending on edition) - but outlines all the math behind everything from springs to gearwheels. For a more hands-on approach to various mechanisms, with less focus on material science calculations, "Machine Devices and Components Illustrated Sourcebook" by Parmey ($65) and "Mechanisms and Mechanical Devices Sourcebook" by Sclater and Chironis ($70) are good choices. And if you want to explore electronics, have a look at my concise guide to electronics for geeks, or grab "The Art of Electronics" by Horowitz ($75).

As for this guide - volume I explains what CNC machining may do for you, how to set up a decent workshop for amateur engineering jobs, and what you need to know about the chemicals involved in resin casting - the most economical and versatile way to make parts. Volume II discusses components, practical workflows, and engineering tips for real-world projects.

Oh, and just to set the record straight: I am your typical, random IT geek secretly in love with amateur robotics. I claim no particular expertise or authority in this field. In lieu of credentials, you can check out:

2. Milling? That's so old school!

Computer numerical control milling is a subtractive method for processing raw material with a drill-like rotating cutter - an end mill - through a set of computer driven movements of the table or the tool itself, in multiple axes. Some of the most basic designs at first sight resemble just a drill press on steroids (though to be fair, pretty packages also exist). This may seem not very sexy at first - in fact, many geeks instead get excited about exciting additive technologies, such as 3D printing (also known as fused deposition modeling, and featured in Makezine and on Slashdot every other week), stereolithography, or selective laser sintering - all of which work by arranging and binding subsequent 2D layers of material until a desired 3D shape is built from scratch. Surely, a weird-looking drill press is no match for these awesome gadgets?

Well, in reality, additive technologies are still largely impractical for affordable, high-quality hobbyist work - and will probably remain so for the next five or ten years, pending several technological breakthroughs; the exact timeframe is subject to a debate, but the promise of the next manufacturing revolution is in the air for as long as I remember. CNC milling, on the other hand, has been spectacularly refined in the past two decades, and now comfortably occupies the benchtop domain with a broad selection of hobbyist-friendly designs. Tellingly, it also remains a foundation of manufacturing processes through the world, used to produce plastic injection and thermoforming molds, sheet metal stamping tools, and to directly process a vast number of other materials. From your car to a shiny new iPod, CNC machining is there.

The main advantages of computerized subtractive prototyping for home workshops are: On most counts, CNC trumps additive technologies - but there is also a gotcha: most additive technologies are capable of producing basic internal geometries (for example, a mostly enclosed sphere with internal features), as long as all the geometry is properly attached to the remainder of the part, and is supported through the manufacturing process. The task is not simple, to be sure - the design and removal of support structures is time-consuming and error prone by itself - but the goal as such is attainable. CNC mills, on the other hand, cannot machine hidden features if no appropriate clearance for the cutter is present from any angle.

This limitation introduces some overhead and sometimes requires a bit of creativity to split parts into pieces that will be machined separately, and then joined together in a manner suitable for the application in question - but if you look closely, almost all the high-tech products seen in our households were engineered to work around this issue, from toy cars to portable computers. There are very few cases when you really need to make a non-openable, sealed bag with a non-removable cat already in it.

All right, if I still have your attention, let's go through the process of setting up a workshop for CNC milling and prototyping in plastics. This serves as a good opportunity to discuss some of the associated features, options, costs, and other dirty secrets of this technology.

3. Selecting the right mill

General purpose benchtop sized CNC mills start at slightly over $600, and go up to $25,000 or so. Surprisingly, even low-end mills will suffice for most jobs - and certainly for the processes advocated in this guide. If you are not a fan of bare-bone setups, still - no matter how picky you decide to be, you can likely get all the essential features under about $5,000. Past this point, you pay mostly for convenience features and specialty options, such as automated tool changers and closed loop control motors for unattended processes; speed, power, and rigidity improvements for better metal machining performance; larger working areas for grand scale projects; and so forth - all of which are nice (and sometimes handy), but seldom truly necessary for DIY work.

There are numerous benchtop CNC mill manufacturers around the world, selling both dedicated setups, and quality manual mills that may be optionally fitted with motors. One of the best known and reputable international brands aimed at small-scale manufacturing and selling dedicated CNC units is Roland (favored especially by jewelers); for retrofits, most users turn to Sherline and Taig; and for super-low-cost options, check out Chinese "CNC DIY" mills. That aside, it makes sense to explore local markets. For example, in the States, Probotix, Deepgrove1, MaxNC, Syil, Smithy, LittleMachineShop, Novakon, Tormach, Flashcut, Torchmate, EasyCut, Laguna Tools, ACT, Romaxx, and CNC Masters all offer affordable designs; in Canada, there is Charlyrobot; in Japan, there is Mimaki; Germany has BZT and Max Computer. In Poland, JAWO offers competitively priced mills. Use search engines, look around, send out a couple of e-mails.

Several hobbyist communities (say, people over at CNC Zone) aim to build do-it-yourself CNC mills. Results posted by their members range from wobbly "plywood frame with Dremel tool taped on" curiosities to some impressively high quality designs. If you are a determined and skilled engineer with a good access to CNC machining facilities in the first place (oops!), you might choose to pursue this route. Be warned, however, that this is a painstaking and time-consuming effort (if you have a day-time job, count 4-6 months minimum); and the decision is very unlikely to be economically sound: the prices of quality components such as ball screws and other linear motion systems, powerful low-backlash servo motors, and the like, are fairly high - and on top of this, you will almost certainly have to iterate through several designs before coming up with the one that actually works well for you. Still, if you prefer this option, some low-cost plans are available on the Internet.

For non-DIY shoppers, there are virtually no meaningful comparisons of small, commercially available CNC mills. More importantly, some manufacturers do their best to make direct comparisons hard by coming up with useless or irrelevant metrics or test methodologies, and conveniently skipping some less flattering benchmarks; as such, picking the right option will involve going through a number of specification sheets, trying to make sense out of the information therein, and perhaps pinging the vendor to learn more. To help you out, here's my list of the parameters you will likely encounter, and some tips or thoughts on their importance.

Let's begin with important characteristics that vary significantly from one machine to another (and if not specified, are worth inquiring about), and matter for the matterials and project scales we will be dealing with: Now, moving on - parameters that matter less, or are unlikely to vary significantly. You can safely skip the following bullet points, unless you are curious or need to double-check something specific: Well, that is all. The list could probably go on, but this covers all the reasonably common, and not necessarily obvious characteristics to take into account when making up your mind. If you care, I used to have Roland MDX-15, a neat, entry-level mill priced at about $2,700; and then switched to Roland MDX-540, which is an upper shelf variant capable of higher speeds and with a very generous working area. I liked MDX-15 a lot, and I am deeply in love with the latter unit, too. But really, there are many good options to choose from. The most affordable CNC mill from a reputable manufacturer is probably Roland iModela, which retails for around $850 - but looking at the website, it may be only able to accommodate 2/32 inch (2.35 mm) tools. The absolutely lowest-cost unit I know of is Chinese CNC DIY 2520, retailing for around $600 or so; I can't vouch for it, but it looks fair.

A final good tip is to find the actual PDF instruction manual for your mill of choice before you make the final call. These are often either available for download from manufacturer's website, or may be bootlegged somewhere; if not, you can often talk resellers or existing users into giving you a copy. Manuals let you get a good grip of how it feels to operate the unit, what additional limitations it might have, and what equipment it may require.

In some cases, once you order the machine, you will have to wait a couple of weeks for it to be manufactured and shipped to you; not all models are in continuous stock with the dealers. This is actually a blessing, however, as it gives you time to shop for tools, software, cutters, and machinable media, so that you can unwrap the device and start having fun right away - instead of staring blankly at the device once you unpack it, then getting discouraged by the rushed experiments.

4. 3D CAD software

The mill itself aside, the only other potentially significant expense you will encounter is all the specialized software needed to design parts and convert them to machine programs. The first application you need is a computer aided design (CAD) tool to draw your desired parts as 3D shapes and manipulate them as needed.

In principle, it is possible to rely on just about any general-purpose 3D drawing program - such as the free of charge, open source Blender, moderately expensive and easily available Lightwave, or pricey but even more popular 3d Studio max; some people even swear by Sketchup. In fact, you might very well start with these if so desired - although you must expect some annoyances. General-purpose 3D software usually focuses on manipulating polygon-based shapes, shading, and animating them as needed. These applications often support highly configurable renderers, physics systems to model explosions, and so forth - but offer you relatively few tools to make sure that parts are aligned to a specified precision, that imperceptible inaccuracies do not stack up with every subsequent operation, that surfaces are perfectly even, that geometries are error-free, and so on.

Specialized 3D CAD utilities, on the other hand, ditch most of the eye candy, and focus on providing extensive support for convenient and highly accurate technical drawing primitives such as NURBS objects, offer a number of useful procedural drawing functions, have tools for orienting and aligning objects very precisely in a large number of ways, and provide methods for accurate shape extraction and modification. They also offer engineering-oriented measurement and analysis tools.

In other words, you may get started in any 3D application - but eventually, you might be tempted to get proper tools for the job. Luckily, there are relatively few strings attached: there is a boatload of CAD applications for you to try out, and the primary factor is just how well they handle for you. Try as many as possible (some are free, some cost from $100 upward, and most have free trials), and make up your mind. You might want to search around, or just start with a page such as this list of tools.

Pick whichever user interface you find most useful and responsive - but be warned that one of the most important secrets of CAD design is that no matter how complex is the part you want to make, you never should be building it by visual approximation, dragging primitives with your mouse until they "kind of" fit together. Clean and maintainable models should never have any unnecessary, intersecting, hidden parts or unintended and unpredictable inaccuracies. All CAD applications feature a sophisticated array of object snaps, parametric manipulation functions, and trimming features that enable you to get things perfectly right, right away - and for every product you are considering at this point, you need to figure out how to get to these functions, and how intuitive they are. Read manuals, go through tutorials, and try to make something reasonably simple, such as a mock gearwheel with wacky teeth, preferably without using your mouse at all. If you can get there without having the urge to throw your computer out the window, this is a good sign already.

If you do not want to go through all this trial and error, a program by which many CNC users swear by is Rhinoceros. It is praised by pretty much everyone, and you are very unlikely to be disappointed. It is somewhat on the pricey side (under $800 or so for mere mortals, $150 if you are a student) - but it's definitely worth it. It is very responsive and resource-conscious, yet offers an impressive array of features that will have you all set for the foreseeable future. If you can afford it, you can just buy it right away. Otherwise, keep on looking for cheaper options, and let me know what you find; for example, some people are fond of $100 Alibre CAD.

5. 3D CAM software

A computer-aided manufacturing (CAM) application needs to be used to convert 3D shapes (polygon meshes or NURBS-based objects) into actual tool movement commands (toolpaths) to be sent to the machine. Although the choice of a CAD tool used to design your parts is mostly a matter of personal preference, CAM applications tend to differ in important and sneaky ways. Making the right choice is hard - and making the wrong one may prevent you from using your machine optimally and reliably.

Some machines on the market will come with some CAM software bundled, and depending on the make, the software may be reasonably useful; for example, Roland Modela 4 is a pretty good starter CAM application; on the other hand, its successor, SRP Player, is unfortunately more crippled. You might want to check what you will be getting with your mill, and ask nicely a copy of user's manual or an installation binary beforehand. In case the bundled program turns out to be a dud, or is not available at all, do not despair - there are some good, basic programs available free-of-charge (e.g., FreeMill), or for a relatively low price ($100 for StlWork2, under $200 for MeshCAM, $300 for Cut3D and DeskProto "hobby" licenses). One issue is, these low-cost applications will usually not support obscure, proprietary communication protocols - which is why, again, it is important to get a device that talks standard G-code or other commonly recognized dialect.

These applications are a good starting point, and so if you are on a tight budget, you can stop here; but be aware that they are usually limited in one way or another, especially if the vendor is also selling a higher-priced "pro" version. There will be certain types of advanced jobs that are difficult to configure: there might be no support for 4-axis milling, restricting cutting to arbitrary regions, configuring toolpath strategies flexibly enough, or grouping operations by proximity to optimize performance. For your initial steps, this will not be a major limiting factor - but eventually, as your mechanical parts and molds get more complicated - you may be tempted to upgrade.

When that time comes, there are several very competent CAM programs that offer all the tools needed and then some - but regrettably, the authors usually still live in the era of all CNC machines weighing a ton and costing $80,000 or more. With the exception of MeshCAM and Deskproto, the princing tends to reflect the desire to cash on industrial uses, and makes no provisions for the emerging market of serious amateurs: $1,000-$4,000 is not an uncommon price range. Hefty student discounts are a norm (80-90% off), so if you are a student, this is a very good option; otherwise, you might try to bargain / reason with vendors (most of these companies are relatively small shops and may cave in to a well-reasoned plea). You can also shell out the money, of course - it's just that it does not feel right to need $3,000 in software to operate, say, a $1,500 mill. Bah.

Anyway - shop around, try to find good deals, and examine lower cost versions for the features you might have an use for; some of the more important options you might want to have in your fully-featured CAM package include: Oh well. Quite a list, eh? But that's pretty much it.

As mentioned through the text, some of the best-known general-purpose CAM applications include DeskProto, Mayka, VisualMILL / RhinoCAM, Mastercam Mill, madCAM, MeshCAM, Cut3D, Alibre CAM, and quite a few more. Search around, grab evaluation versions, and toy with them as much as possible.

Based on my experience with evaluation versions of these apps, I would recommend FreeMill if you don't want to spend any money; MeshCAM if you are on a budget; and if price is not an object and you are willing to put up with some bugs, VisualMILL and Mayka are probably the most featured packages. MeshCAM has much of the essential functionality at a remarkably low price. VisualMILL has an excellent choice of toolpath strategies, generates toolpaths quickly, and can perform arc interpolation - but has some annoying toolpath generation bugs. Mayka has a responsive UI and relatively few horrible flaws; it is, however, slow with some toolpaths and has inferior region selection capabilities. On the subject of bugs, I had some bad adventures with DeskProto, primarily because of odd limitations and erratic toolpaths I encountered - but I last tried them 4 years ago. Some people speak fondly of madCAM, but I had no chance to try it out.

Of recent, Roland introduced their own rather pricey software, SRP Player Pro, to go with many of their milling machines. I looked at their detailed usage tutorial posted on the web, and it seems to be behind VisualMILL on some counts, and ahead on others. Who knows.

6. Buying cutters

There is a vast selection of end mills available from multiple manufacturers, and navigating the catalogs might be somewhat overwhelming. Given that many of them are priced in the $6-$35 range, you can afford to make some mistakes, but making too many of them will simply hold you back on making the parts you want.

For starters, this illustration outlines the anatomy of a typical cutter:
                .----------------------- total length ------------------------.
                |                                                             |
                                                               .- cut length -|
                                                               |              |
            _    __________________________
           |    |                          \                       
     shank |    |                           --------------------~~~~~~~~~~~~~~.    -.
  diameter |    |                                                \ \ \ \ \ \ \|     | cutting diameter
           |    |                           --------------------~~~~~~~~~~~~~~'    -'
           |_   |__________________________/                                  `------ n flutes (helix)
                                                                                      angle specified
                                            |                                 |
                                            `--------- reach length ----------'
Some of the defining qualities of modern end mills are: Various other fancy features can be seen on some cutters: coolant holes, chip breaker patterns (roughing mills), variable helix angles, and more. Neither of these are particularly useful within the scope of this guide, though. Vanilla mills typically cataloged as finishing cutters are optimal for all precision processes.

There are quite a few CNC end mill makers around the world. Perhaps the best-known, globally available manufacturer of a wide selection of precision metric tools is Hanita; they are distributed in the States by Kennametal representatives - and I had a good experience with South Bay Tool and Gage here. In Europe, I strongly recommend ordering from Industrial Tooling Corporation (UK): they have extensive stocks, superb customer service, and ship cheaply and promptly to EU destinations.

In the States, you can also find a fair number of local brands to choose from, although for reasons unclear, they show a great affinity to the imperial system (even though metric is pretty prominent in engineering otherwise); their selection of metric tools, if any, is generally pretty weak. I would advise against doing imperial system calculations for precision work, simply because the units get impractical (well, 0.015" is a common tool diameter), and conversions between decimal and vulgar fractions get pretty cumbersome (is 3/64" greater than 0.045"?) - so if you go with these cutters, label them in millimeters to maintain your sanity.

In any case, one of the most interesting US manufacturers of precision tools is probably Harvey Tool. As far as Harvey distributors go, I had a positive experience with K&H Sales. Other US choices include Niagara Cutter, OSG Tap & Die, Monster Tool, and Microcut, but their selections are typically less impressive. Whatever you do, I advise against Cobra Carbide - I tried working with them several times, had bad experiences pretty much every time.

Oh, for EU-based folks: check out Nachreiner: they are more expensive than Hanita, but carry a wide selection of high quality cutters in interesting geometries.

Naturally, you can and should look around for other sources of miniature, solid carbide end mills - and if you find another good brand, please let me know. Just avoid remarkably cheap bulk end mills you can often find on eBay and in hobby stores: as a general rule, no-name cutters sold in sets are meant for non-precision routing (e.g., PCB work), or for use in manual tools. They are not manufactured to the same tolerances as proper CNC tools, and will not work well in our uses.

Anyway - catalogs of the three most interesting manufacturers can be found here: A barebone set of cutters for working in plastics might be: Depending on the projects you plan to be working on, you might also want to consider (in the order of their utility): Wood and metal work might benefit from a different set - but for most intents and purposes, you should be off for a good start with this selection. When browsing through the end mill catalogs, you might feel like a kid in a candy store - but do not be tempted to get one cutter of each variety just to "try it out". For almost all materials, 2-4 flutes, low / normal helix, TiAlN cutters of standard geometries are best, and these probably occupy 3 pages or so in a typical catalog.

When used to machine non-abrasive prototyping boards with correct settings and good concentricity, carbide cutters can last several hundred hours of continuous use - that is, hundreds of individual projects. When machining abrasive materials or metals, that value tends to be lower - for example, under 50 hours for aluminum, and usually under 10 hours for hard steels.

Once you have a set of cutters decided upon and ordered, it is important to revisit the topic of cutter mounting options - and order the necessary tool collets for shank diameters you intend to use. Standard collet manufacturers are easy to find, so just Google around. As noted earlier, my source of choice in the States is Techniks USA - they have affordable ultra precision ER16 collets, and ship quickly. As a general recommendation, it is advisable to buy collets with a higher end of the accepted tool diameter range matching the tool you intend to use (for example, 3 mm tool should have a 2.0 - 3.0 mm collet), as this results in improved accuracy.

When working in prototyping materials with precision cutters, one collet is likely to last pretty much forever, unless you manage to mount them improperly (which is pretty hard, but some people manage to pull that off); so, no need to stock up - get one of each size you want. Remember to always keep them clean and well-lubricated to maintain dimensional accuracy, though; it is also important to wash away the original protective grease with WD40 or naphtha.

7. Getting stock material (and a bit on the purpose of moldmaking)

Milling machines are not fussy, and will cut almost anything that is rigid enough to stay in place, and softer than the tool itself. Still, some materials produce better results than others. Some of the canonical examples of materials that are worth machining include rigid polyurethanes (PU), epoxies, and polyesters; acrylic glass (demanding by the virtue of being prone to stress cracking - but doable); a variety of hard woods, such as cherry, maple, oak, pear, apple, jatoba; aluminium, brass, and other softer metals and alloys; plaster; hard waxes; PCBs; and quite a few more examples of lesser importance to robotics.

Examples of common materials that machine with greater difficulty or to lower quality finish include malleable thermoplastics, such as polyethylene terephthalate (PET), polycarbonate (PC), polyvinyl chloride (PVC); rubber and other soft elastomers, unless frozen; typical varieties of plywood and particle boards (e.g., MDF); expanded and extruded polystyrene foams; iron, steels, and other hard alloys; stone and glass. Now, do not get discouraged - materials that do not machine well can often be still be processed using a CNC mill, just not directly; for example, rubber can be cast from a liquid resin using a machined mold, while thermoplastics, sheet metal, or even wet paper or balsa wood, can be stamped using a two-part die. Even low-melt metal alloys (say, tin + bismuth, pewter) can be poured into silicone molds; and most other metals can be cast using the lost wax method.

Of all the directly usable materials, because of superb machinability and a wide variety of favorable mechanical properties, rigid polyurethanes and epoxies are a primary choice for almost all prototyping work - that is, unless you specifically need to take advantage of thermal resistance of metals, or aesthetic qualities of wood. You can buy various blocks of CNC media based on these plastics: air or syntactic foams, solid blocks of polymer, or mineral-filled systems to cheaply simulate a broad range of other materials, are available alike. Brand names include RenShape from Huntsman (available worldwide), MB boards by BCC (US-only), Precision Board range from Coastal Enterprises (ditto), Necuron by Necumer (sold mostly in Europe), several lines of Axson products (worldwide), Sanmodur from Sanyo Chemical (common in Japan), and so forth. Some of these companies sell direct to individual buyers, others prefer to work with resellers - but be prepared to send a couple of e-mails and make some phone calls, because online ordering is fairly uncommon - Freeman Manufacturing and Supply, offering Huntsman boards, is a rare exception. It will be wise to do some comparison shopping, too, as 50% price differences are a commonplace.

If you browse manufacturers' catalogs for prototyping boards, you will likely be overwhelmed - there will be boards of various hardness, abrasion resistance, temperature resistance, thermal conductivity, and so forth; but don't panic - you do not need to make any tough choices. The best option is to get a single, common variety of a board that can be machined quickly and cheaply to achieve high quality surface finish; and then to use a resin casting process to replicate machined shapes in anything from floppy rubbers to bullet-stopping fiber plastic composites.

...

"Wait", I'm sure some of you are thinking, "I'm not opening a production line!". At first sight, the process of making molds and casting parts using liquid resins appears to be an overkill - a more intuitive choice is to just carve the item you need from the prototyping board itself. Upon closer inspection, several reasons why this is not a great idea become apparent, though. Firstly, casting means far better efficiency and lower costs. Machinable media comes in blocks of predefined size, and you will seldom have a block exactly matching the envelope of each and every part you ever want to make (not to mention, even if you had, securing it to the mill would not be trivial), so you would end up having to remove and discard a vast majority of a workpiece every time you need to make a single copy of even the smallest part. Making a mold, on the other hand, requires much less material to be removed, and often allows the remaining block to be resurfaced and reused; plus, you are free to make as many copies of a machined part as deemed necessary, without any further waste, tool wear, dust, or noise concerns. In fact, you will often find yourself making between two and eight negative molds from a single prototyping board master, and then using these to rapidly make dozens of super-low-cost parts by just pouring some resin in and waiting a couple of hours.

Casting also gives you convenient access to a variety of materials without having to experiment with challenging cutting processes, or wearing out your cutters. You can make parts from a vast range of liquid resins, and several other materials, without having to worry how tricky to machine they might be, and what parameters need to be used to prevent tool breakage or other problems. You always get to work in the same, well-tested media, even if the final part will be made from concrete mixed with gravel and barbed wire.

Finally, with casting, you gain the ability to tweak mechanical properties of your parts following failed experiments, or using different dyes to find pleasing colors. No need to redo the cutting. Want to switch from an extremely rigid but brittle resin to an impact-resistant flexible one? Prefer baby blue to pink? No problem - just pour a new batch of resin into a mold.

...

To get started with the process, you need a 25 or 50 mm thick (25 mm being more convenient in most cases) medium density prototyping board, such as the affordable BCC MB2001; somewhat more pricey but smoother Huntsman RenShape BM 5460, 460, Axson ProLab 65, or Necumer Necuron 640; or anything along these lines. In large-scale work where the dimensional accuracy of sub-milimeter details and a perfectly smooth surface aspect is not critical, cheaper and lower-density foams, such as RenShape 450, can also be used - although it's not a huge saving.

The suitable boards trade for about $6-12 per kg, at a density of about 0.5-0.8 g/cm³, and in volumes of 15 to 30 l (a common size is 1500 x 500 x 25 mm or so). Smaller packages are possible to find, but are grossly overpriced - and given that the material is used up rather quickly during the initial experimentation, it does not make sense to take this route unless you are on a very tight budget; you can, however, request the distributor to cut the board into several pieces prior to shipping, and many of them are nice enough not to charge you for that.

The aforementioned boards in this range resemble wood, are non-abrasive, fairly lightweight, robust, and can be easily cut with a jigsaw (but do not expect to cut a 50 mm board with a hand saw, unless you are the master of Zen). They can be also machined at amazing speeds and produce relatively little volatile dust. Multiple slabs can be seamlessly glued together to make larger workpieces, too. Although some folks try to keep costs down by starting with other media - most commonly, pine, fir, plywood, PVC, or acrylic - in my experience, it's just not worth the effort: you will wear out your tools, waste a lot of time, and still not get anywhere near the results your machine is made for.

An optional accessory you might want to consider are epoxy or polyester putties that can be used to repair incorrectly cut areas and have them re-machined without throwing away the entire block (or to glue together multiple boards or board fragments to construct a larger workpiece); one such putty is Freeman's Quik-Fil, but a wide variety of alternatives exist. The putty costs about as much as the board, kg-per-kg, but it often leads to significant savings - because as little as 5 g will sometimes serve to rescue a large and complex mold that took a good chunk of a prototyping board and several hours to machine, but has a single fatal flaw. Therefore, getting about 1 kg of the putty is not a bad idea. The polyester variety has a solvent-like smell and is flammable, but cures very quickly and costs less; epoxies are slower and more expensive, but more user-friendly. Your call.

Oh, there is one downside of medium-density prototyping boards that you should know about: they do have a subtle, uniform grain that yields a slightly matte finish when casting transparent resins, should you have any plans for that. The grain is about 0.01 to 0.03 mm in diameter, as shown here. Naturally, final parts made out of hard plastics can be polished to high gloss manually, painted over with a clear coat lacquer, or put in a tumbler - but it takes some effort and affects dimensional accuracy; plus, the trick does not work well for elastic, rubber-like elements. Another workaround is to apply and carefully buff wax paste or a similar sealant to close all the pores before using the mold; this is a very good option for smooth and simple shapes, but might be difficult for molds with tons of fine detail: the wax is always most inclined to occupy the least appropriate spots. If you want a perfectly transparent gear, you need something better.

An alternative approach is to make the mold using denser (non-foam) epoxy or polyurethane tooling boards that, when machined right, yield a smooth, shiny finishes suitable for transparent parts. For Huntsman, RenShape 5169 (BM 5272 in Europe) is a good choice in this category; for BCC, looks like MB4000 is a close match; Necuron 1001 and Axson LAB 850 seem comparable, too. These materials may be around 30-50% more expensive, and some of them need to be machined 20-40% slower, than the boards mentioned earlier, however. They also produce more noise when machined. Do not buy such a board as your primary prototyping material, but keep that option in mind for later.

As a final side note, it's also worth mentioning that some folks use specialty, machinable waxes (paraffin / polyethylene blends) - such as the products available from MachinableWax.com or from Freeman - instead of prototyping boards; this option is particularly popular with jewelers. This material is at least twice as expensive as prototyping boards, and the downside is that it's far more brittle, scratch-prone, and more vulnerable to heat - so certain machining tasks need to be done with extra care. The upside is that it is to some extent reusable (just collect the shavings and melt them!), that the surface finish is shiny, that virtually no airborne dust is produced, and that it machines quietly and won't ruin most cutters even if you mess up badly. Lastly, the really nice part is that machinable wax is commonly available in almost arbitrary shapes, including cylinders and tubes, which is useful for some rotary axis work and quick tests.

While I won't be paying any specific attention to machinable waxes later on in this guide, they may have place in your workshop, especially in the early days (since they can actually save you money on broken cutters); there are several 25-packs of wax available at MachinableWax.com under $30, and getting one is probably not a bad idea. When machining, this material can be considered pretty close to low-density prototyping boards for most intents and purposes, so you can definitely figure this out.

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In any case - once you have the board... well, the next step depends on the material you want the final part to be made of. For rigid polymers, for example, the usual process is to cut a positive in polyurethane prototyping board, then produce a negative form with an appropriate silicone resin, and then cast the final part using this mold and an appropriate resin. Since silicone does not stick to polyurethane and other plastics, only minimal material surface preparation is needed, and there are very few things that could go wrong; and because the intermediate mold is flexible, demolding the final rigid part is very easy.

This demonstrates a minimalistic process with single-side molds (again, you can also refer to this photo log):
          .- silicone poured in                                                    .- polyurethane poured in
          |                                                                        |
  __      v     __                         __________                              v
  ::|    __    |::                        |@@@@@@@@@@|         rotate          ___    ___                          ___
  ::|___/##|___|::           ->           |@@@/  |@@@|           ->           |@@@|__/@@@|           ->           |##/  
  ::::::::::::::::                                                            |@@@@@@@@@@|
      
  Positive form (PU)               Negative cast (silicone)                                                       Final part (PU)
Many types of elastic parts can be cast directly using negative rigid molds; and more complex, multi-sided forms (e.g. two halves) can be made where necessary, too, with proper holes and pins for perfect alignment and easy pouring of the liquid material. I will go through some examples later on.

Casting chemistry is available from a number of manufacturers, fairly inexpensive, and - as discussed later - reasonably safe. You will need some additional equipment to make high-quality castings, but nothing excessive: a box of single-use containers, pads, syringes, and a set of large needles (available from veterinary supply stores); a reasonably precise weighing scale; plus, preferably, a small vacuum pump to evacuate dissolved gases and trapped air bubbles from resins. We will discuss all these shortly.

7.1. Silicone rubbers for molds

Silicone rubbers are one of the most hobbyist-friendly polymers available. They combine easy and safe polymerization with very good mechanical properties, such as high tensile and tear strength, dimensional stability, chemical resistance, or flawless temperature resistance up to at least 200° C (which allows them to be easily baked to remove moisture prior to casting humidity-sensitive resins). They are an excellent material for very accurate, flexible die molds, and to some extent, can be also used to make final parts such as tires, pads, transmission belts, and more.

All silicone rubbers are based on a class of organic silicone compounds, siloxanes. In presence of proper agents, siloxanes polymerize - but depending on the exact composition, there are several ways this process can be triggered. One-component, room-temperature polymerizing rubbers (RTV-1), commonly employed as sealants, simply respond to air moisture - but they are of little use in mold making, as they are difficult to work with, cure very slowly in thicker layers, shrink substantially, and tend to be smelly. Another category, high temperature polymerizing compositions (HTV), responds to peroxide reactions at elevated temperatures; needless to say, this is also fairly cumbersome for hobbyist applications, and causes dimensional accuracy issues due to thermal expansion.

The two types of two-component, room-temperature polymerizing rubbers (RTV-2) of interest to mold making are: I would gently recommend using addition cure rubbers, as they are more user-friendly, and the reduced shrinkage is beneficial in high-precision work; on the flip side, you have to pay 25-40% more in comparison to condensation cure rubbers, so there are some trade-offs.

When choosing the exact silicone resin to use, the type of cure aside, there are several parameters to look for: Other parameters are of less significance, not disclosed consistently, or are not expected to vary much between products within a particular class.

There are several makers of mold making silicones; in Europe, ACC Silicones has a very interesting range, and I had great success using their products. In the States, Quantum Silicones is a sister company with a smaller selection, but still a number of notable rubbers. Another great North American manufacturer is Silicones Inc. Some less interesting compositions ae also available from places such as Polytek, GT Products, BJB, and Smooth-On.

Globally, ShinEtsu sells some high-quality rubbers, so does Wacker, Zhermack, and the ubiquitous Bluestar Silicones (formerly Rhodia). Huntsman, Axson, and Dow Corning have several products, too, but nothing of real note.

As far as US distributors go, Hobby Silicones sells Quantum products; Innovative Polymers distributes Silicones Inc; Walco Materials carries several brands, including ShinEtsu and Wacker; and Freeman Mfg & Supply is a well-known distributor for Bluestar Silicones. But, as with prototyping boards, it's not a bad idea to find a local distributor that you are happy with.

For people in the States, my primary recommendation would be Quantum Silicones QM 262 - a faint blue, medium viscosity, easy to degass composition that can be post-cured to around 65 Shore A, and yields excellent dimensional stability even in thin sections. If you need transparency or just better pigmentability, or if you need very high tear strength, get Silicones Inc XP-592 instead (58 Shore A). Both of these resins are very high quality, have excellent tear strength, resin resistance, and cure well. If these choices are not available, you may consider any number of alternatives, such as Silicones Inc XP-540, P-44, P-45, ShinEtsu KE-1310ST, KE-1604, Dow Corning Silastic T-2, Smooth-On SORTA-Clear 40, Polytek 73-45, Quantum QM 245, Bluestar V-340, V-3040, Smooth-On Smooth-Sil 950, BJB TC-5060 GT Products GT 136, Bluestar RTV-3664, etc - but these come with some additional trade-offs, mostly in terms of color, viscosity, or strength.

Now, QM 262, XP-592, and many other higher viscosity silicones benefit from a small vacuum pump to remove any air bubbles trapped during the mixing and pouring process. The pump is not as scary as it sounds - but adds about $150 to the cost of your setup. If you absolutely have to avoid vacuum degassing, Quantum Silicones QM 237 is probably the best alternative: it is a blue rubber with a very low viscosity of 10,000 mPa*s. Another popular silicone, Polytek PlatSil 71-40, may seem like a close match - but it has a poor tear strength, and is barely usable for complex parts. Finally, PlatSil 73-34 and Bluestar V-330 are somewhat similar to QM 237, but softer - 35 and 33 Shore A, respectively.

If you intend to go with a vacuum degassing rig (as you probably should anyway), you may want to also have a look at Quantum Silicones QM 280, a neutral color resin that cures to about 78-80 Shore A, and despite relatively high viscosity (90,000 mPa*s), remains very easy to degas. The advantage of using high hardness rubbers is that you can clamp the mold with more force to minimize flash; and that overall, dimensional integrity of the mold is very easy to maintain under any conditions. The disadvantage is somewhat lower tear strength, and the extra effort needed for demolding from master; but if you have some practice, you may fall in love with QM 280, and start using them much of the time. For shallow molds, QM 280 is my favorite, and it's my primary silicone resin today.

That's it for the States. If you are in Europe, ACC Silicones carries QM 270 (70 Shore A at 50,000 mPa*s) for people who can afford vacuum degassing, while products such as ACC MM 242 or Zhermack HT 45 Transparent are medium hardness (40 Shore A) translucent rubbers with very low viscosity (~10,000 mPa*s); and acceptable tear strength.

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Well, that's all. Typical prices on silicones hover around around $20-$32 per kg in small pails (around 4 liters), or $30-$45 per kg in one liter cans. High tear addition cure falls are in the upper half of the range - for example, XP-592 fetches about $26 per kg, while QM 280 is about $30 or so. The manufacturer-suggested shelf life of silicone resins is typically about a year - but if you store the resin in proper conditions (tightly closed containers, no sunlight, around or under 20° C), you can safely assume at least 2-3 years with no significant deterioration; the primary risk is that when stored in excessive temperature or if exposed to fresh air or UV radiation, they may slowly polymerize. The silicone resins I worked with do not appreciably separate in storage, and do not crystallize at lower temperatures (a problem with certain polyurethane systems).

It makes sense to get at least about 4 kg of silicone to begin with - you will burn through it quickly during initial experimentation. If you want to experiment with softer parts and opted for addition cure compositions, you might get some 50 mPa*s silicone oil to go with the purchase, too (1 kg will do!). Silicone oil is also a pretty good lubricant for mechanical parts, and a decent agent for sanding and polishing, and costs next to nothing; just don't pour it over electromechanical components, as it may cause damage (electric arcs may turn it to silica, which has an abrasive effect for motor brushes, and may form an insulating layer on switches).

NOTE: Most resin manufacturers in the States use a somewhat confusing approach when describing the size of their 2-component resin kits; "1 gallon kit" usually means 1 gallon of whichever component is needed in larger quantity, plus an appropriate amount of the other component. For a resin with a 10:1 mix ratio, this means you are buying around 1.1 gal, so the error is minimal; but if the ratio is 80:100, you are likely getting 1.8 gal instead. To further confuse you, the same does not apply to weight specifications - a "15 lbs" kit means you are getting just 15 pounds, regardless of the mix ratio. Be sure to account for these quirks when comparing prices - quite often, more expensive kits are actually a better value when you consider their actual yields.

7.2. Alternative to silicones: polyurethane rubbers

Silicones are one of the best synthetic rubbers available to hobbyists, and an excellent choice for almost all flexible molds. Their two main weaknesses are the relatively high price, limited choice of colors, and the fact that the high tear varieties that are reasonably easy to pour with no degassing may end at around 40 Shore A.

Now, if you can afford silicone resins for moldmaking, are happy with the products available on your market, and don't have any elaborate need for making rubber-like mechanical parts with varied properties or colors, you can skip this section for now. Otherwise, you may be tempted to look at non-silicone rubbers - only to find out that most of them are not very convenient to work with, or have other fatal flaws, such as very significant shrinkage (latex) or a very nasty smell (polysulfide). Polyurethane elastomers are an important exception: these rubbers easily go up to 90 Shore A while maintaining good elasticity, are readily available as liquid prototyping resins, and compared to other alternatives, remain very easy to work with. Most compositions are also some 25% to 50% cheaper than addition cure silicones; usually have a better tensile strength and a lower coefficient of thermal expansion; and are available in high-clarity transparent formulations if necessary.

On almost all other counts, polyurethane rubbers are a less exciting material, to be sure: the resins bind to many substrates and hence require a religious application of demolding agents (though it is an advantage when you want to glue rubber parts to something else, or use the resin as an impact-resistant or abrasion-resistant surface coat), their chemistry is a bit more messy, their tear strength is usually worse, rebound characteristics are much less impressive, and temperature resistance is weak (80-90° C or so is enough to soften most compositions significantly, and some of them begin breaking down soon thereafter - forget about quickly baking the mold at 150°, or casting low-melt metals). Shrinkage of larger polyurethane molds is also usually more pronounced, and may be difficult to accurately predict for the reasons we will talk about in the next section - so you may be forced to cast in several layers.

If you are still interested in this option, relevant parameters to look for in these compositions are similar to these of silicone rubbers: calculate the stiffness ratio first, and make sure that for moldmaking uses, it falls somewhere between 1 and 2 (polyurethanes have a lower apparent elasticity, and will require a greater force to flex slightly; many 90 Shore A compositions can even be polished). Around 55-70 Shore A is ideal for moldmaking.

Pot life of these resins will be typically shorter (10-20 minutes - stay away from compositions that give you less!), and flow characteristics different, so look for mixed viscosities under 4,000 mPa*s for convenient operation; under 1,500 mPa*s is optimal. Make sure the product you are looking at is reasonably flexible - there should be a decent tensile strength, good tear strength, elongation at break should be reasonably high (at least 100% is nice), and no flexural strength should be given - if there is one, this would imply that a sample specimen breaks when bent. Shrinkage should be low, ideally 0.1% or so (see the next section for some caveats). Check that the list of recommended applications explicitly mentions rubber-like prototyping parts, flexible molds, or something along these lines.

In the States, the picture is pretty rosy; Innovative Polymers has an impressive range of elastomers, including clear and easily pigmentable ones. My top medium-cost pick for moldmaking is IE-50AC, a nearly transparent (but not water-clear) 55-60 Shore A rubber with a hassle-free cure profile, robust temperature resistance, and decent rebound characteristics. Other options include IE-40A or IE-70A, both of which have a better tear strength, but take their time to bounce back - and cure slowly. Alternatively, IE-9080 is a more pricey but extremely tough and user-friendly polyurea rubber useful for semi-flexible transparent molds. If you need perfect clarity, OC-50xx series products are very nice - but are inhibited by platinum cure silicones, and need to be cast in tin-catalyzed or polyurethane molds; another downside is that most of them have a fairly low tear strength.

Freeman also sells their own range of elastomers such as 1040 (neutral white) and 1050 (transparent pink), while Huntsman offers RenCast 6401-1 - but these three compositions rely on a mercury catalyst, so I would recommend sticking to IPI instead.

In Europe, the choice was somewhat underwhelming; Huntsman had a nice line dubbed RenCast 6414 with good handling properties; but it was getting phased out as I was moving to the States, and had a transparent caramel color that made it difficult to pigment it any color other than black, beige, or such. Axson offered a broad range of low-toxicity rubbers such as UR 3450, but likewise, they seemed not pigmentable. The selection on that market may have improved in recent years - if you know more, let me know.

Typical advertised shelf lives on these compositions span between 1 and 2 years, but as with silicones, you can easily exceed that with no ill effects - they are pretty stable, unless overheated, or exposed to moisture, fresh air, or excess sunlight (store them in a cabinet). Low temperatures may prompt some compositions to crystallize - in which case, you need to carefully warm the resin to about 50 ° C to reverse the effect. In several other products, over time, fillers may settle out of the solution, which would require the contents to be stirred thoroughly (not always trivial, so it's best to avoid this by agitating the container at least once a month or so).

The price for polyurethane rubbers should be around $16-$30 per kg.

7.3. Rigid polyurethanes

A-ha! Rigid polyurethanes are one of the sexiest, most useful plastics you can cast at home. An impressive selection of PU resins is available on the market, mimicking just about any other common plastic you might ever want to use. Formulations with excellent impact resistance, flexibility, hardness, abrasion resistance, and desired visual qualities (crystal clear transparent, translucent easily pigmentable), are available from a variety of manufacturers.

Some of the parameters defining these materials are: Other parameters are usually not consistently provided by all manufacturers, or do not vary significantly. Typical pricing on rigid polyurethanes matching the above specs should be in the $12-$30 range per kg; some exotic formulations fetch a bit more.

Worldwide, Huntsman has a pretty impressive range of rigid polyurethane resins; so does Axson; but in the States, you should probably look elsewhere: a truly remarkable range of compositions useful for hand-casting of engineering-grade prototypes is available from Innovative Polymers (not all of them listed on the website!). There is also a number of smaller or more specialized shops, such as Smooth-On or Alumilite - but perhaps due to no real competition in the arts & crafts segment, they typically offer inferior products or exploitative pricing.

In the States, my top recommendation for a primary casting resin would be Innovative Polymers IE-3075, or its sligthly slower-curing variant, IE-3076. The resin is very hard (around 85 Shore D), rigid and durable (120 MPa flxural strength, 2.9 GPa flexural modulus), has a neutral translucent color that is practically transparent in thin sections, and features a reasonable pot life of 8 minutes (IE-3075) or 13 minutes (IE-3076). It is also very inexpensive compared to similar compositions from other manufacturers, at slightly over $12 per kg or so. When manually filled with milled glass fibers, the final strength appears to be around 300 MPa, with a flexural modulus of about 8 GPa. It is really a no-brainer - get it right away.

(Comparable Nylon-like products include Huntsman RenCast 6492, 6470, 6419, etc; but they are either difficult to get, have uncomfortably short pot life, an undesirable hue, or are up to three times as expensive.)

In Europe, on the other hand, you should probably go with Huntsman's RenPIM 5219, also sold as RenCast 5146. It is pretty close to the IPI product on all counts - and likewise, very cheap (especially by EU standards). It has a hardness around 85 Shore D, ~100 MPa flexural strength, modulus of ~3 GPa, 20 minutes pot life, and a neutral white color that is easy to dye as desired - just a tad more opaque than IE-3075.

Spare for slightly elevated sensitivity to moisture, the cure profile of these resins is otherwise excellent: great surface cure, long low-viscosity stage, virtually no brittle stage, good tolerance for heat-acceleration.

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With the basics covered, let's talk about more exotic choices that you probably don't need to buy up front, but should be aware of. For example, you might want to look up Inovative Polymers TP-4004: it has rigidity and hardness comparable with polypropylene (70 Shore D, flex modulus of 800 MPa), and a modest flexural strength - but a very high elongation at break (50-70%) and high impact resistance (3-4 kJ/m²); this makes it nearly impossible to break the material by bending sections up to 2-3 mm thick - an ideal choice for gears and other small features subjected to shocks. The polyurea chemistry imparts high temperature resistance, and - unfortunately - a relatively high price ($30 per liter or so); RenCast 6486 seems to be its HDI-based relative from Huntsman, but with a rather steep price tag of over $50 per liter. Interestingly, despite their substantial flexibility, the surface hardness of these resins makes them easy to machine and polish.

Other resins worth exploring are transparent compositions; they cost up to 2-3 times as much as their translucent or opaque friends, but they have an array of obvious, decorative or quasi-decorative applications; nothing beats a transparent gearbox. Innovative Polymers has an unlisted resin named TD-283-18, which is ridiculously user-friendly and tolerant of non-pressurized casting; its properties are pretty close to IE-3075 otherwise. They also carry several other formulations, such as VA-274 or OC-7086, but these are a lot more sensitive to casting conditions, and may be hard to befriend if you don't have a a pressure pot. The clarity of all these resins is unmatched by epoxies and polyesters. Axson PC 521, Freeman 1090, Crystal Clear 200, etc, are comparable in many aspects - but are mercury-catalyzed, so I don't really recommend them.

Transparent resins fetch up to $40 per liter. Unreacted components really must be kept in a dark place and shielded from heat and air to prevent slight yellowing due to oxidation. If you don't store them in a cabinet, their shelf life will be very limited (perhaps 6 months or so).

The one thing you should probably not get excited about are high flexural modulus resins such as TP-4020 or VA-288. They are created simply by taking some other resin (e.g. TP-4006) and pre-filling it with glass fibers - but using IE-3075 as a base and filling it manually results in better flexural properties, so don't buy them unless genuinely necessary (temperature resistance is their other selling point, and that's of note in some uses).

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Random note #1: Some types of polyurethane resins can be blended with similar compositions, and will form viable copolymers: for example, IE-3075 can be modified by mixing in IE-40A or IE-70A to create a range of tough, semi-rigid elastomers, without the need to buy a separate resin. The trick does not work with all types of polyurethanes, though: for example, if a system consisting of a fairly non-reactive isocyanate and a reactive polyol is mixed with a system that relies on the opposite configuration, the reactive isocyanate from one system will immediately cross-react with the reactive polyol from the other (turning the resin into a sticky mess), while the outcompeted non-reactive components may fail to further polymerize at all. This is the fate of most attempts to mix a chemistry based on MDI with one based on more volatile isocyanates; or a traditional polyether polyol system with an amine-cured one. Last but not least, even if the reaction works out, you are not guaranteed to end up with the desired mechanical properties. Bottom line is, if you want to experiment, be prepared for some successes and some failures. You can always ask the manufacturer for advice first. You may also want to get Shore A and Shore D durometers off of eBay to check the properties of the resulting rubber ($35 each); or to devise your own simple testing protocols to comparatively examine the properties you care about. For example, testing flexural strength and modulus can be accomplished with a kitchen scale and a ruler.

Random note #2: Many rigid resins may also be rendered soft and somewhat flexible by adding between 5% and 40% of a plasticizer, such as the aforementioned dipropylene glycol dibenzoate. Similarly to silicone oil added to rubbers, such plasticizers do not chemically participate in polymerization - and so at higher concentrations, they will significantly decrease the tensile strength of the plastic. In non-critical applications, this option is more cost-efficient than resin blending, though.

Random note #3: As with polyurethane rubbers, crystallization and the settling of fillers are the two conditions to be aware of during long-term storage.TP-40xx products are particularly prone to crystallization, and the filler will settle in TP-4020. The procedure for correcting this problem is the same as discussed earlier.

7.4. Alternative plastics: epoxies and polyesters

Polyurethanes aside, there are some other rigid plastics that can be reasonably cast at home. These are less useful in precision work, but they do serve their own purposes.

Epoxy resins are a class polymerizing resins commonly used in industrial applications that will likely find place in your workshop. Although some significant variations between offered compositions occur, compared to polyurethanes, epoxies are generally cheaper, can be somewhat harder / stiffer, and are significantly less affected by contaminants, including water. Their most significant weakness is that they tend to exhibit several times greater shrinkage, greater curing exotherm, and may cure in a bit less predictable manner. They will also be probably more brittle at a comparable hardness, less resistant to elevated temperatures or solvents, and somewhat more viscous once catalyzed. In transparent formulations, they generally have clarity lower than OC-7086 and other polyurethanes, and may exhibit a slight yellow hue (especially as they age, which happens much faster than with polyurethanes).

There are two principal uses where epoxies do shine. One is casting low-cost transparent parts for uses where superior clarity or dimensional accuracy is not important: resins such as MAX-CLR-HP from Polymer Composites are much cheaper than their transparent PU counterparts (the epoxy fetched $15 per kg or so), and not humidity sensitive, allowing for laminating, potting, and gluing applications. Another such use are putties, pastes, and glues used for various ad hoc repairs, including patching prototyping boards. There are some vague concerns around one of the chemicals used as a feedstock for epoxy resins (bisphenol A), so be sure to read the safety notes provided later in this document.

The other super-low-cost alternative to polyurethanes are isophthalic polyester resins. Polyesters are typically extremely hard (pretty much out of range on Shore D), rigid, and pretty brittle (flexural strength 50-80 MPa) - and most importantly, often pretty transparent. They are a low-viscosity alternative for making decorative transparent parts and jewelry for even less than epoxies; but they have some major faults. First of all, their brittleness excludes them for some mechanical uses unless the resin is reinforced with a laminate. Then, their extremely high shrinkage (5-10% is not uncommon!) makes them nearly useless for precision work, and even in jewelery applications, this can be problematic. Another problem is that their cure can be uneven - exposed surfaces usually take much longer to fully cure, and remain tacky until then. Lastly, the styrene used in polyester resins is very volatile, flammable, and has a strong, penetrating odor - a problem not present in polyurethanes or epoxies.

Specialized polyester putties are pretty useful for quick repairs, primarily because of their rapid cure; but I wouldn't recommend polyesters for anything else.

Anyway... various epoxies and polyester resins and the likes can be obtained from multiple local manufacturers; the aforementioned Polymer Composites Inc, and Freeman Mfg & Supply, are two of the options if you want to take this route.

7.5. Adding colors to resins

Adding color to silicones, polyurethanes, epoxies, and polyesters is a fairly straightforward task, but there are several considerations that make it a bad idea to just get watercolors from the supermarket, or paint colorants from the hardware store. Many resins are sensitive to, or reactive with, substances you do not even notice in more down-to-earth applications. For example, isocyanates in polyurethane react with water to product polyurea and carbon dioxide bubbles; and also happen to react with certain solvents, surfactants, and inorganic dyes. Polyaddition cure silicones fail to polymerize, or polymerize prematurely, in the presence of some common solvents, surfactants, and metal ions. Finally, polyester catalysts oxidize some dyes, possibly turning reds into yellows, or causing similar surprises.

Since you probably do not want to go through too much trial and error, do not want to have separate sets of pricey pigments for each type of a resin, and you likely want to be able to achieve punchy, lively colors - my recommendation would be to shop for a proper selection of dry, synthetic organic pigments from a specialized source. For example, Kremer Pigments, an excellent and affordable manufacturer easily available in the States and most of Europe, carries a selection of easy-to-mix studio pigments. Unfortunately, Kremer's products are much more expensive in the States than in Europe, as they are imported from Germany - but I don't know of any other online store with a comparable selection. Amazon has some interesting dry pigments, and so does this place, but nothing comes close.

Kremer also sells a range of similarly non-reactive, extremely bright, daylight fluorescent pigments in a resin lattice, for somewhat more expensive, but absolutely stunning colors (this is because these substances not only reflect light, but also emit specific wavelengths when excited by absorbed light in high-energy parts of the spectrum).

If you intend to work with translucent or transparent resins, you will also need soluble dyes. Although many organic pigments already dissolve in polyurethane resins, resulting colors might be quite off from what they are in opaque materials (and likewise, soluble dyes may produce brilliant colors in transparent resins, and rather muted hues in opaque ones). Instead of trying your luck, you might pursue two other options: one is to buy raw dyes, such as ORASOL (also available from Kremer), and dissolve them as needed, preferably in a small amount of plasticizer or other inert additive. The upside is that you pay less, and the downside is, you get a less sophisticated selection that might require some mixing to achieve certain shades. The other option is to get a set of pre-made dye solutions, such as the awesome sets offered by Eager Plastics (US), ABL Stevens (UK), and many other third-party retailers. These pre-made solutions will be almost certainly incompatible with polyaddition cure silicones, but usually work OK with polycondensation ones; they are also easy to mix.

Finally, once you are settled with the basic palette, it makes sense to look around: there are some stunning phosphorescent, pearlescent, glitters, and "raw" organic and inorganic pigments that may yield stunning finishes or simulate more expensive materials; Kremer is one of your options here, but a better selection of metallic pigments is available from Paint with Pearl.

Some general pigment selection tips: My recommended choice of pigments is as follows: As noted, mixing some dry pigments is an art by itself. The best way to go is to first add just several drops of isocyanate (or isocyanate-compatible solvent, surfactant, or plasticizer), an amount comparable with the amount of pigment to be dispersed, and then stir the contents very thoroughly to ensure that all pigment is wettened with no clumping present (it is very difficult to break up clumps once all the resin is poured in). You can then add the remaining isocyanate, leave it covered for several minutes to let any residual moisture from the pigment react with the resin, and only then pour in polyol. In particularly difficult cases, an isocyanate-compatible wetting agent such as Triton X-100 or Surfynol 61 might come handy, and so does a stirrer or a pestle.

(Note that while most resins are not sensitive to water-free nonionic surfactants, some - especially transparent ones - may not cure properly. If in doubt, test first.)

You can also ignore all of the above and buy specialty coloring pastes and dyes from the manufacturer of the resin you intend to use. You will pay more, the colors are hit-and-miss (for example, Axson's "yellow" is greenish, Huntsman's is reddish; Axson's "red" is slightly violet, Huntsman's "red" is blood red), their lightfastedness unknown, and selection limited - but it will be more convenient than working with dry pigments.

Regardless of which way you decide to go, you might have a need to employ your dry pigments or dyes to touch up or paint over sections of cast parts, or to apply certain surface finishes (glitter?) to the material. One of the best ways to do so is to use a clear coat lacquer. You can get them at most automotive stores, etc.

Oh: to add text, simple decorations, etc, to the surface of your machined parts, you may find it useful to grab a low-cost vinyl printer (e.g. Silhouette SD or Roland Stika SV-8). The results look amazingly good.

7.6. Creating reinforced plastics

Composite materials offer a remarkably easy and flexible way of improving mechanical properties of plastics. The type of composites most recognizable to consumers is constructed by extruding high-strength material (such as glass or graphite) into very thin strands, weaving these strands into a cloth, and then laying up the cloth in a resin. The resulting material has greatly improved flexural and tensile properties while maintaining all the benefits of a lightweight plastic resin.

Alas, this process only works well for large parts - for example for the manufacture of boats, cars, or airplanes; it is a bit less convenient at the scale we are interested in: precisely trimming the cloth to a desired shape and stuffing it into an intricate mold is often not feasible. Thankfully, there is a brilliant alternative: to chop or mill the fibers, and then mix the strands directly into the resin. The result is not as robust as with continuous cloth, but the parameters are still nothing to sneeze at: it is not uncommon to see a 2.5-fold or higher increase in flexural strength and flexural modulus after adding 30-50% glass fibers to the mix (IE-3075 is a very good starting point for that). As can be expected, abrasion resistance improves dramatically, too.

There is a wide variety of milled fibers available on the market, and some of them sound very cool (e.g. carbon fiber or Kevlar flock), but if weight is not of utmost importance, glass always almost performs better, and is very inexpensive. Milled glass fibers slightly under 1 mm (1/32") are easiest to disperse and pour; slightly longer variants (e.g. 1/16") affect flow characteristics more significantly, but further improve performance. Very low-cost fillers of both varieties are easily available from sources such as Fibre Glast, Fiberglass Supply, or even on Amazon or eBay. I encourage you to get about 1 kg right away (for about $10-$20); just remember to handle it carefully, as even at this tiny size, fiberglass is sharp and abrasive, and to add insult to injury, gets airborne easily - especially in presence of static electricity. Be careful not to rub it into your skin or eyes.

(There are also some reports of interesting properties of glass flake fillers when used separately or in conjunction with glass fibers. I had no chance to try this out yet.)

Fibrous fillers aside, another class of composites are "syntactic foams" - resins filled with microscopic hollow spheres that greatly reduce weight while maintaining excellent compressive strength and surface aspect of the resin (compared to any traditional foams, that is). Glass is, once again, the most practical choice. Glass microspheres can be made synthetically, or by heating a naturally occuring material known as perlite. The resulting material will have a very low density (0.1 g/cm³ is not unheard of) while still maintaining excellent crush strength, and owing to its relatively smooth, uniform surface, will have a limited impact on resin viscosity even at very high mix ratios - at 3:1 by volume, the resin should be free-flowing. The only drawback is that the resulting material will have worse flexural and tensile properties, because the spheres do not mesh with the polymer matrix all that well. Still, in water- or airborne designs, the reduction in weight is difficult to match.

In the States, Eager Plastics sells Sil-Cell 32; Scotchlite in gallon quantities can be ordered directly from 3M using their hard-to-find online store; and Kremer Kremer carries two grades of Scotchlite alongside with several other popular fillers.

The last and least interesting category of composite materials of some interest in our uses are resins filled with relatively smooth-grained, non-fibrous powders - e.g., marble, iron, aluminum, copper, or graphite. Some of these fillers may improve compressive or thermal properties of the material, improve abrasion resistance or self-lubrication, or simply lower cost - but if added in large quantities, they always greatly reduce flexural strength. In hobby work, the most popular use of these powders is a process called "cold casting": when the desired part is cast, and then the surface of the filled resin is polished, it will achieve a very nice aspect closely resembling metal, stone, or such. Art Molds carries a wide selection of suitable fillers if you want to give it a try; alternatively, just go to eBay and look around for powders in the range of mesh 300-425 or so.

PS. Keep in mind that some fillers - especially wood powders and Kevlar, but also some varieties of glass - can absorb moisture, and may need to be dried in a temperature-controlled oven before use.

8. A word on solvents

Working on plastics and paints often requires the ability to dilute or remove intermediates from various surfaces. My recommendation would be to keep reasonably small quantities of the following solvents handy for all work: You might have some specific uses for white spirit, xylene / ethylbenzene mixtures, etc - particularly where lower volatility and longer drying times are required; but nothing to stock on. Also, note that unlike some other plastics, fully cured polyurethanes and epoxies are nearly impossible to dissolve with common solvents - so keep your workplace tidy. (In case of major snafus, methylene chloride may help, but it's fairly toxic, so don't make a habit of using it.)

9. Release agents

Mold releases are an important part of the molding process, serving as a barrier to prevent adhesion or chemical interactions between a previously machined or cast mold, and the liquid resin poured into it. Mold releases are optional for silicone-polyurethane interfaces, as the two materials do not stick or react with each other significantly (but a thin layer of a release agent might still make mold removal easier, prolong mold life, and improve surface aspect of the final part); they are essential with silicone-silicone, polyurethane-polyurethane, and all epoxy and polyester processes, however.

There is a very broad selection of release agents for various purposes, including systems that form peelable films (polyvinyl alcohol, latex), hard polishable shells (wax, certain plastic-based systems), temporary dry powder layers (PTFE, zinc stearate), or non-reactive liquids (silicone and mineral oils, plus many mysterious proprietary formulations). Each of these options is usually available with various viscosities (from water-like for applying to complex molds, to pastes for maximum efficiency with simple shapes), solvent mediums (for compatibility with different materials), etc.

Of all these types, peelable films and dry powders are not particularly well suited for the processes we are interested in (simply by the virtue of being fragile and hard to apply), but beyond this, the exact choice is just a matter of personal preference. For preparing machined masters before casting silicone molds, I would recommend a low-viscosity release such as wax-based AdTech MR-1 mold release (US only, works best in a 2:1 dilution with VM&P naphtha), or Huntsman RenLease QZ5111 (EU only, perfect as-is). In simpler molds, regular paste waxes for wood applications (such as Trewax) can be used to obtain robust shine, too.

For lubricating and protecting silicone molds, mixing containers, and so on, Stoner A324 is a good spray-on composition that is easy to apply and remove (but is not hard enough to be polishable). Unlike many other mold releases, the carrier solvent used in this mold release does not appear to swell the rubber appreciably.

As it is probably clear by now, mold releases are available under a wide array of brands - Huntsman, Axson, Freeman, Krylon, Stoner, Partall, CASS / Adtech, etc. Stoner has possibly the most impressive selection of and superb customer service (including free shipping on bulk purchases!), so give them a try.

10. Casting tools and other workshop stuff

All right, enough with the chemicals for a moment. I assume that you already own, or know how to set up, a basic workshop for electronic and fine mechanical work. The expected equipment includes: I also assume a basic understanding how to use these tools efficiently and safely. If this is not the case, stop now, look up additional information elsewhere, get the missing equipment, and practice a bit.

Some of the more exotic tools and supplies you might want to purchase to make casting and machining easier include: And now, some less obvious tricks of trade: As you probably noticed, I advocate the use of single-use syringes, containers, and other equipment. Most of it shouldn't be treated as single use; here are some basic rules:

11. Safety and health

Last but not least, some important (but non-authoritative) advice on safety and health considerations for milling and casting processes.

A quick disclaimer: we are talking power tools and reactive chemicals, not fuzzy bunnies. It is your responsibility to read and follow manufacturer's guidelines, familiarize yourself with appropriate datasheets, and follow proper operating procedures. If you blindly rely on advice from a random guy on the Internet, you are asking for trouble.

Finally, no matter how careful you are, things may still unexpectedly explode in your face in a fiery fireball, cut your left toe off, and run away with your wife. Accidents happen, discoveries of new health and safety considerations are being made, and there is an inherent risk you simply must accept and cannot delegate. If you do not want to, you need to find a different hobby.

11.1. Power tool safety

In general, small CNC mills are fairly safe compared to other power tools: you, your kids, and fellow animals, are probably not going to be badly hurt in an accident, but common sense still needs to be observed.

Unlike with hand-operated tools, there is absolutely no reason to get intimate with the machine while it is operating, so do not - and advise others to stay clear of the device, too. The most significant risk does not actually come from accidental contact with the side of a rotating cutter itself (although it is sharp, it's not constructed in a manner that would enable it to grab your limbs and rip through them on slightest contact, like a saw blade would). The primary concern is having your hand pinned by a moving table or a descending cutting head, or having your loose clothing or hair tangled up and pulled in by the spindle or a rotary axis.

Even then, small benchtop units usually do not have the power to cause horrific and life-threatening injuries - but do not be tempted to bet on this. Stay alert, keep clear of the machine when it's operating, do not wear loose clothing. Do not operate this or any other power tool if incapacitated, and really, use your brain.

Another important concept is eye protection. Rough milling of metals and brittle plastics may eject sharp swarf in random directions. In addition, end mills may shatter when abused, sending sharp bits of carbide flying around. The odds of this debris hitting your eyes are low, but it is probably not a risk worth taking. Since you will be tempted to observe the progress of cutting (don't deny it), it is best to use protective eye wear (there are some lighweight and reasonably stylish options available these days - example), or at least put a makeshift polycarbonate screen in front of your machine; a safety screen is a must with lathes, high-speed mills (over 25,000 RPM), or high-power devices (1 kW and more) - as they are prone to actually ejecting the workpiece or parts of the spindle when things go wrong; if this happens, it's not just your eyes, it's having a hole in your skull that we are talking about.

11.2. Vacuum and high pressure

Contrary to how it's portrayed in the movies, vacuum is not particularly dangerous to the human body; nothing bad is likely to happen if you cap one end of a hose with your finger while a vacuum pump is working on the other. The primary risk with vacuum degassing is that if the vacuum chamber is damaged or not adequate to begin with, it may implode somewhat violently - possibly sending shards of plastic or droplets of the resin all over the place. Wear eye protection, inspect vacuum chambers for cracks, hazing, or other unusual symptoms, do not expose them to heat or solvents (including styrene!), and always place them so that they are not at risk of falling on the floor. If you follow these simple rules, you should be fine.

When using DIY vacuum chambers or anything made out of glass, please permanently wrap the contraption with fine mesh wire, fabric, or even several layers of strong, adhesive tape. It won't prevent an implosion, but will likely contain the results.

Pressure pots are a different story; pressure differentials can be 5 times higher than with a vacuum pump during normal operation, and over 20 times higher if things go wrong. In practical terms, this means that the lid of a medium-size pressure pot is subject to a force of 3,000 kg under normal operating conditions; and if the compressor fails to stop at a preset point, you may quickly end up with more than 10,000 kg. If the vessel fails, or if you do something stupid, all the energy will be released outward, possibly with lethal results. So, never attempt to build your own pressurized containers, and do not use makeshift components anywhere in the system. Do not tamper with the regulator or any safety valves, and do not make any modifications that may compromise the integrity of the vessel. Never pressurize the pot if the lid is not fully secured; and make a habit of confirming the container is depressurized (by checking the gauge and releasing a safety valve) before attempting to open it. Observe pressue gauges carefully through the process, so that you can shut the compressor down in case the safe limits are exceeded. If the compressor has a built-in air tank, be sure to drain water condensate after every use.

It's not that pressure pots are inherently deadly, and most of them have multiple safety features (regulators, relief valves, lid interlocks); but along with power saws, they have a significant potential for causing damage if you're not using them right - and yes, there have been accidents.

11.3. Noise considerations

Modern benchtop milling machines are usually pretty quiet themselves - when operating at highest speeds, the noise usually stays below 65 dB (A) or so, less than a typical hair dryer, and the pitch of noise they produce is not particularly unpleasant. When plowing through the workpiece, however, rotating end mill may produce louder and more annoying noises that might prove to be a nuisance to people in the room, or - when milling in the middle of a night - to your across-the-wall neighbor.

Some materials will be particularly noisy when machined (metals and very rigid and hard plastics can get to 80-100 dB (A) easily), while other materials will be whisper-quiet most of the time (waxes, lightweight rigid foams, etc). For a particular material, the loudness and pitch may still vary quite significantly, depending on factors such as spindle rotation speed, end mill geometry (diameter, profile, number of flutes), cutting depth, feed rate, workpiece thickness in a particular location, or milling direction.

You should put the machine in a room that can be temporarily vacated for a couple of hours, with doors closed, whenever you want to do some milling. It might make sense to get some ear protection, too, if you want to check on the progress every once in a while (and certainly if you want to sit nearby at all times).

11.4. Dust considerations

Milling machines do not emit toxic fumes and do not use harmful chemicals as such (assuming you do not use coolants). That said, certain types of dusts given off during sanding, sandblasting, polishing, sawing, grinding, milling, and many similar operations, may pose a respiratory hazard. This problem is not specific to CNC devices - and in fact, would be far more pronounced when using a jigsaw or a sander - but a warning is in order.

Many materials do not give off appreciable amounts of respirable dust when milled at normal speeds, producing heavier shavings instead; and in most cases, when fine airborne particles are produced, they can be classified as nuisance dust - such as is the case for powdered acrylic glass or polyurethane. These particles shouldn't be inhaled in excessive quantities, as they may, in extreme cases, lead to generic, chronic respiratory problems - but there are no specific, known adverse effects unique to such materials. It goes without saying that inhaling lots of any type of dust for too long is bad for your lungs.

In other words, it is a good idea to ensure proper ventilation, vacuum the workplace when done - but there is no compelling reason to panic. If in doubt, or if you have preexisting respiratory problems, you might want to talk to a doctor, or at least wear an appropriate mask.

Now, there are some types of dust that are known to be more dangerous, and these you need to watch out for. Heavy exposure to crystalline silica (quartz) dust under 10 µm in diameter is known to lead to silicosis, a serious, sneaky, and incurable chronic disease marked by particularly nasty scarring and lesions of lungs (sometimes leading to cancer); pretty much the same goes for asbestos and several other minerals. is no compelling evidence that amorphous glass (e.g. milled fiberglass or hollow glass spheres) leads to silicosis, however.

You are unlikely to be milling rocks, but be mindful that quartz may be present as a filler in some mystery abrasion-resistant plastics, and may be present in trace amounts in materials such as zeolite or certain powdered pigments. Be sure to read material safety datasheets for any materials you want to use, do not make too much of a mess when handling fillers, and avoid prolonged and extensive cutting of plastics of unknown composition (use a proper dust mask and ensure ventilation when doing so). All the materials I recommend in this guide as CNC feedstock and resin additives should be reasonably safe, but why take any risks?

What else? Well, several fringe concerns... Heavy, long-term exposures to wood and carbon dusts were recently linked to a somewhat higher occurrence of certain respiratory cancers in workers; this may or may not apply to carbon fibers as well, although the risk in hobby work is likely negligible, compared to working in a coal mine. Similar concerns are being also raised for titanium dioxide (white pigment) and aramid fibers. Also, significant exposure to dust of certain metals or their compounds may eventually lead to metal poisoning, because of their surprisingly efficient absorption through the lungs; but again, large quantities of sufficiently fine dusts are unlikely to be created unless you are doing something extremely weird.

Bottom line is, you need to know what you are milling, sanding, or handling in powder form; and read up on the potential health effects and act responsibly. You do not have to overreact - chances are, your dust exposure when just taking a walking down a busy street is higher by several orders of magnitude - but use common sense, and consider basic respiratory protection when appropriate.

Oh, and with fiberglass - milled or otherwise - wear gloves, clean up promptly, and be very careful not to get any on your clothing or any exposed parts of your body. Stray fibers, if pressed against, may embed under your skin - and that can make you pretty itchy for a day or two. Owing to their transparency and small size, the fibers are also nearly impossible to locate and remove. If you mess up, wash away the exposed area with plenty of cold water and a detergent, but avoid rubbing. If an irritation develops, soaking the affected area in water and using an OTC antihistamine cream should help. Fibers embedded in your eyes may require medical help.

11.5. Dealing with chemicals

With dedicated prototyping formulations, the chemistry involved in plastic casting is relatively safe if used properly, but still far from beneficial to your health. Acute exposure to vapors as a result of a major spill, aerosolization, or heating up of uncured material, can be dangerous. Ditto for accidental ingestion. Chronic exposure because of leaky containers, unnoticed spills, or contaminated clothing, may have adverse health effects in some cases, too. Very high temperatures or random mixing with other household substances may (nay, almost certainly will) lead to harmful or violent decomposition, polymerization, or other spectacular, exothermic reactions.

Now, again, there is no reason to panic - the list of health and safety considerations for such familiar substances as instant glues, drain cleaners, bleaches, or limescale and rust removers are often just as scary, and serious exposure incidents are more likely; heck, even popcorn may be out to go get you. Still, you probably do not want to needlessly add yet another risk to the list - so it makes sense to observe some basic precautions.

Also note that a constantly growing list of chemicals is suspected or known to cause developmental toxicity, even if they otherwise seem to be safe for adults. Because of this, it is prudent for pregnant and breasteeding women, and infants, to avoid unnecessary exposure to any chemical agents, including solvents, casting resins, plasticizers, organometal catalysts, etc.

When working with casting resins, be sure to organize your workplace properly; ensure sufficient ventilation, clean up spills promptly and thoroughly, throw away irreversibly contaminated clothes and household items, and always close the containers tight immediately after use. Eye protection is advised, as many of the substances are irritant if splashed. Gloves are a good idea too, particularly if you have sensitive skin (though severe reactions are relatively rare upon short exposure).

Keep all chemistry out of reach of children and away from foodstuffs, incompatible materials, and sources of heat - and inspect the containers regularly for damage or other worrying symptoms. Familiarize yourself with Material Safety Datasheets (MSDS) published by the manufacturer of each formulation (they are commonly posted on web sites, and if not, can be requested by e-mail): even a resin of a typically harmless kind might contain more dangerous modifiers, but if so, these would need to be disclosed in said datasheets.

Some chemicals, such as polyester resins and wax demolding agents, are highly flammable (but most silicones or polyurethane resins are not). Store these chemicals away from sources of fire and other flammable materials, and get a small fire extinguisher to store in the workshop, too (it costs next to nothing, so why take the risk?).

Polymerization of polyurethanes, epoxies, and polyesters is exothermic; and the shorter the pot life, the hotter the resin will get. With fast-cure resins (pot life under 5 minutes), it is quite possible to create a runaway reaction that would result in the resin boiling or melting the container it is in. To avoid this, do not exceed manufacturer's recommendations on the maximum volume of a part, and do not heat up the resin while it's still liquid.

11.5.1. Silicone rubbers

Silicone casting uses partly polymerized siloxanes as the primary component of a resin, sometimes mixed with inert fillers such as fumed silica or calcium silicate. In most mold-making compositions, the resin is largely inert, does not appreciably evaporate, usually has no specific health considerations, and no particular smell. The resin is sticky and not water-soluble, so if you are clumsy, it is easy to stain clothing and furniture made of porous materials (non-cured spills can be cleaned up with non-polar solvents such as naphtha, though).

As a catalyst, condensation cure resins use comparatively small amounts of an organic tin compound, often dibutyltin dilaurate. This chemical is somewhat irritating, and upon ingestion or heavy exposure to vapors, may cause systemic toxicity. If using a condensation cure rubber, observe basic precautions to avoid excessive inhalation and other exposure (cured rubber might be giving away trace amounts of the chemical for some time after cure, too, so do not chew on it while watching TV). Dibutyltin dilaurate is also not very environmentally friendly, so do not dump significant quantities of it into household garbage - react it with siloxanes to form a rubber instead.

On the other hand, addition cure resins typically rely on platinum(0) complexes - e.g. Karstedt's catalyst - where all components are almost always very safe to handle and odorless; in fact, cured products may be explicitly approved for contact with food (for example as a mold for chocolate bars and other candy) or for medical uses.

11.5.2. Polyurethanes

Polyurethane casting commonly involves two base components, used in comparable amounts: a complex sugar alcohol (polyether or polyester polyol), typically inert and with very modest toxicity; and isocyanate, a somewhat more hairy beast. This composition is not necessarily true for all products on the market, though: some specialty resins may be polyureas or polyurethane-polyurea hybrids, where polyols are replaced or blended with complex amines. Whether the result is called a polyurethane or a polyurea depends on the manufacturer; but you can tell by the telltale brownish hue of the non-isocyanate component that amines are present, often accompanied by a slightly musty or fishy smell. Regardless of the core composition, a very small amount of an amine- or organometal-based catalyst that accelerates the reaction (e.g., DABCO, DEHA, bismuth-, zinc-, or tin-based compounds), as well as variable amounts of chain modifiers, surfactants, or inert fillers to alter certain physical properties of the cured material, may also be present.

Isocyanates are a health hazard because they are acutely irritating; inhaling aerosols or vapors can be somewhat dangerous, so can be getting them in your eyes. When used in prototyping solutions, they are often partly polymerized to render them largely harmless - but doing so increases viscosity, and so, the monomer usually still constitutes some percentage of the solution. You can tell by looking at the material safety datasheet: the prepolymer is often not listed at all, but percentages for all monomeric isocyanates will necessarily be.

In a vast majority of resins, the monomer used is methylene diphenyl diisocyanate (MDI), the least harmful of the bunch: a solid with a negligible evaporation rate in normal conditions (about a million times lower than water). In transparent, elastic, and other specialty resins, other members of the isocyanate family may be present, however: methylene bis(4-cyclohexylisocyanate) (known as HMDI, DMDI, and under several other names), isophorone diisocyanate (IPDI), toluene diisocyanate (TDI), hexamethylene diisocyanate (HDI), or several more exotic options. HMDI and IPDI are generally OK, although somewhat more risky than MDI; TDI and HDI should be avoided if possible, due to higher volatility and toxicity.

As far as I know, MDI, HMDI, and IPDI do not exhibit any pronounced long-term toxicity: the primary risk is that, as mentioned, they tend to be irritant if not handled correctly. They are also known to cause sensitization in a minority of people, particularly following a single sudden and excessive exposure, or years of high-level exposures in industry workers. Sensitized individuals will exhibit allergy-like skin or respiratory response on future contact with isocyanates, even at very low concentrations. Sensitization is a significant concern for spray applications of polyurethane coatings in the automotive industry, and in other large-scale operations; but should be much less likely in hobbyist casting work. Significant exposure to vapors may still occur if the resin is spilled in significant quantities, accidentally aerosolized, heated up, deliberately inhaled, or otherwise mishandled - but low volatility of the aforementioned three isocyanates makes other modes of exposure less likely.

In any case: do not sniff containers, do not work with large quantities of resin in confined spaces with no ventilation, and avoid any procedures that make it likely for spills to occur (tipping containers, leaving them open while you reach for something else, etc). If you notice a shortness of breath or other unusual respiratory symptoms within hours after being exposed to isocyanates, you might be among the unlucky few prone to this condition. In such a case, it may be important to seek medical assistance and perhaps avoid further exposure.

What else? Ah, said isocyanates are fairly reactive, and may polymerize or decompose in contact with many household substances, water and most alcohols included. They are not a particularly unstable chemical, to be sure, but some caution is advised. If a significant quantity of an incompatible substance is introduced into a tightly closed container, it might lead to a disaster. On the upside, because of their tendency to react with water to form stable and inert polyureas, minor spills do not pose a serious long-term threat, and have no pronounced environmental burden; even contaminated clothes can be just washed and reused.

Moving on to the other component: polyols are largely inert, and seldom appreciably harmful - you shouldn't be drinking them, but no special precautions are necessary; if disposed of, they are expected to readily biodegrade, too. Aromatic amines sometimes used along with or instead of polyols in polyurea compositions are a more complicated topic. Most of them have low acute toxicity, but several of the variants used in the past were deemed probably carcinogenic: most notably, 4,4-methylenedianiline (MDA) and 4,4'-methylenebis(2-chloroaniline) (MBOCA or MOCA) are implicated as potentially harmful. New substitutes, such as dimethylsulphidetoluene diamine (DMTDA), appear to be safer - but are closely related and fairly new, so some questions remain. Google around.

In most cases, these two components, plus tiny amounts of pretty safe catalysts, surfactants, and desiccants, are all there is to a resin; but there are at least two exceptions to keep an eye on: These specific considerations aside, cured polyurethanes are one of the safer and least controversial plastics out there: they do not routinely contain any dangerous additives, any eventual unreacted isocyanates degrade or react with water quickly, and unreacted polyols pose little or no threat. Like most plastics (and organic materials in general), polyurethanes release a fair amount of toxic substances during thermal decomposition - carbon monoxide being by far the most significant problem - so try to resist the urge to burn them if at all possible.

11.5.3. Epoxies

The primary components of many prototyping resins are various partly polymerized diglicidyl ether compounds, which are somewhat corrosive, very sticky, and otherwise messy, but should not pose an immediate health hazard during normal use. There are some marked differences between products on the market, however, so be sure to check manufacturer's documentation first; in particular, the list of possible plasticizers and modifiers that can be present in epoxy resins is much longer than for polyurethanes.

Feedstock for epoxies includes bisphenol A; the product you will be using may still contain somewhere between 1 and 50% of the raw thing, depending on the formulation. The substance has a relatively low acute toxicity, but is long suspected to have potential chronic exposure effects, even in very small amounts - as it can probably disrupt certain hormonal processes. The danger BPA poses to humans is not really clear - on one hand, if there were pronounced effects, we would probably have noticed by now, given the ubiquitous use of epoxy resins and polycarbonate (a yet another bisphenol A polymer), and the industrial exposures involved; on the other, animal studies give some troubling results. Regardless of the merit of these concerns, the controversy is here, and BPA being voluntarily phased out in certain products by some manufacturers; you may want to limit your exposure, too.

The important difference is that while only a minority of polyurethanes may contain controversial additives such as DBP or organomercury catalysts, and it's perfectly possible to avoid these formulations - with epoxy resins, there is usually no way to avoid BPA altogether; it's almost always present in some quantity in the final product.

Bisphenol A aside, resin hardeners use a wide variety of polyamine compounds, such as diethylenetriamine (DETA). These hardeners are corrosive and irritating, and should be handled with care. Cases of sensitization, similar to that to isocyanates, were observed, too. Otherwise, toxicity seems to be modest - but check with the manufacturer, and use common sense.

Unlike polyurethanes, unreacted epoxy components are not environmentally friendly if disposed of inappropriately: they may contaminate ground waters; on the upside, they biodegrade fairly soon when exposed to oxygen and sunlight. But regardless of this, be sure to polymerize any significant leftovers prior to disposal.

11.5.4. Polyester resins

Polyester resins are based chiefly on styrene. This compound is very volatile, extremely flammable, and should not be inhaled excessively, as it seems to act as a CNS depressant past a certain point - similar to the effects of quite a few organic solvents. Because of high evaporation speed, dangerous concentrations can be reached in closed spaces without a considerable effort. It takes some dedication to ignore the strong and overpowering smell of styrene long enough, but with long-term exposures, you eventually get used to it - and possibly get all the brain damage associated with glue sniffing, with none of the thrill.

Perhaps more importantly, styrene is suspected by some to be a possible carcinogen. Few in vitro and animal studies linked high exposure to styrene to a visibly increased occurrence of several cancers. Human studies of sizable populations of styrene industry workers, many of which were exposed to very high levels of styrene for decades, found no conclusive evidence in practice; many scientists seem to believe that such a link is not very likely - but the matter is not settled. Animal studies were enough for some agencies to classify styrene as a probable human carcinogen, but not enough for others.

Polyesters are usually cured with minutiae amounts of organic peroxides, such as methyl ethyl ketone peroxide - which itself is a high explosive, though it is stabilized in such formulations and poses no immediate threat. The catalyst can be also expected to be corrosive and somewhat irritant. Other modifiers of note are less commonly seen, as most polyesters are designed just to be hard, brittle, and as cheap as possible.

The environmental footprint of styrene is comparable to that of epoxy resins: it is a short-lived but problematic pollutant, and should be disposed of with care.

The harmful effects of styrene does not necessarily mean you should avoid polyesters at all costs - but given that the alternatives are more user-friendly and perform just as well, it should in all likelihood not be your primary resin.

Cured polyester resins should be safe. Like polystyrene plastics, they may seep trace amounts of styrene into the environment. There is no compelling scientific evidence that this could be harmful (whereas a quasi-plausible, if vague, mechanism of action is postulated for BPA and DBP in the same situation). This did not stop several advocacy groups from calling to have styrofoam and polystyrene cups banned, but this is probably without merit.

11.5.5. Pigments and dyes

There is a great selection of pigments and dyes available from a large number of manufacturers. A vast majority of modern synthetic pigments is - to my best knowledge - not appreciably toxic, and not leaching out of materials. In particular, Kremer studio pigments, fluorescent pigments, and ORASOL dyes, seem to be a safe bet.

That said, not all is roses. Key risk factors to look out for:

It is particularly important to avoid harmful pigments when spraying coats with an airbrush or a paint gun. For such applications, stick religiously to reasonably safe compositions.

In addition, not every pigment is guaranteed to be compatible with every possible resin; be sure to perform initial tests on a small quantity of material, and immediately contain and discard the sample, then cease to use the dye, if an unexpected reaction is evident (through color change, premature polymerization, inhibited polymerization, foaming, smoke, etc).

11.5.7. Solvents, glues, demolding agents

All these substances come with own sets of safety warnings. You should read them. Unless specified otherwise, assume every solvent to be highly flammable (so do not store large quantities in any single place, do not use them near sources of fire, and preferably get a fire extinguisher for your workshop - and be extremely careful when spraying them on). They are also usually harmful if inhaled excessively (so ensure proper ventilation, do not inhale, and always wear a proper respirator during major spray applications), irritant to eyes and to sensitive skin, and - in some cases - dangerous to aquatic environments (don't flush them down the drain).

Some petroleum solvents and synthetic waxes should not be overheated, even in residual quantities; fire hazards aside, they can also undergo thermal decomposition to acrolein - a toxic compound with a very unpleasant, piercing smell akin to burnt grease. This decomposition may occur in well-sealed ovens even at fairly low temperature presets, e.g. 100° C, as the rapidly evaporating substance would come into contact with a hot heating element operating at a higher temperature, then decompose and react with air on the spot. Bottom line is, if you're drying or cleaning a mold, don't push it; and if you notice a choking smell, stop and ventilate the area: It can quite easily make you sick.

11.6. Staying legal

No matter how goofy it sounds, you will need to study regulations to make sure that you are permitted to own the equipment and chemicals you want, and that any contaminated refuse is disposed of properly. If you are disposing half-empty cans of unreacted resins, significant amounts of solvents, etc, and you can't neutralize them beforehand (e.g. by polymerizing the resin), you should see if your city offers a hazardous waste recycling program for residents - it's often free.

Read up on any local ordinances, as some of them are fairly peculiar, and span from boneheaded zoning laws that flat out ban you from "manufacturing" anything in residential areas, to overreaching anti-drug regulations that require a permit and a thorough home inspection to buy a beaker or a flask (see article). As mentioned, in eleven US states, you actually need a prescription or a special commercial permit to buy syringes - go figure.

If your local laws are sensible or non-existent, use common sense and have fun. If your regulators are overzealous, consider finding other local hobbyists, educators, book authors, and petitioning for change. If you ignore stupid laws, nine out of ten cases, nobody would know or care; but you really do not want to be that one unlucky guy who somehow runs into trouble.

12. What next?

Well, this concludes this part of the guide. You should now have a good picture on how to set up a machine shop at home, what materials to use, and how to work with them safely.

Volume II, outlining some practical CAD / CAM workflows and part design tips, moldmaking processes, as well as a primer on nuts, bolts, dowel pins, and other prefabricated supplies essential to robot work, can be found here.

Feel free to bug the author with any any specific questions, suggestions, concerns, flames, etc - the address is lcamtuf@coredump.cx, and I will be delighted to hear from any of the three people who actually care about this topic, and made it this far.

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