A final good tip is to find the actual PDF instruction manual for your mill of choice before you make the final call. These are often either
available for download from manufacturer's website, or may be bootlegged somewhere; if not, you can often talk resellers or existing users into
giving you a copy. Manuals let you get a good grip of how it feels to operate the unit, what additional limitations it might have, and what equipment
it may require.
In some cases, once you order the machine, you will have to wait a couple of weeks for it to be manufactured and shipped to you; not all
models are in continuous stock with the dealers.
This is actually a blessing, however, as it gives you time to shop for tools, software, cutters, and machinable
media, so that you can unwrap the device and start having fun right away - instead of staring blankly at the device once you unpack it, then getting
discouraged by the rushed experiments.
In any case, one of the most interesting US manufacturers of precision tools is probably
Harvey Tool. As far as Harvey distributors go, I had
a positive experience with K&H Sales. Other US choices include
Niagara Cutter,
OSG Tap & Die,
Monster Tool, and Microcut, but their selections are typically
less impressive. Whatever you do, I advise against Cobra Carbide - I tried working with them several times, had bad experiences pretty much every
time.
Nachreiner: they are more expensive than
Hanita, but carry a wide selection of high quality cutters in interesting geometries.
Naturally, you can and should look around for other sources of miniature, solid carbide end mills - and if you find another good
brand, please let me know. Just avoid remarkably cheap bulk end mills you can often find on eBay and in hobby stores: as a general rule, no-name
cutters sold in sets are meant for non-precision routing (e.g., PCB work), or for use in manual tools. They are not manufactured to the same
tolerances as proper CNC tools, and will not work well in our uses.
Anyway - catalogs of the three most interesting manufacturers can be found here:
A barebone set of cutters for working in plastics might be:
- Hanita 7N2201021 - square, 2 flutes, TiAlN, diameter 1 mm (0.98), reach 10 mm, length 50 mm, or
Harvey 35440-C3 - square, 2 flutes, TiAlN, diameter 1.016 mm, reach 12 mm, length 63 mm
Price: $30-35
Two comparable, good, and somewhat pricey cutters for low-speed, precision machining of small features, such as larger gearwheels, very small screw holes
(diameters needed for 1.2, 1.5, and 2 mm screws), slots, motor shaft mounting holes (1 - 2 mm), and other fine detail. Reach length of about 10 mm is
very generous, but small enough to make the cutter reasonably easy to handle. These tools would not tolerate experimentation well, though - play by
the book or lose $30. Short-reach (2-5 mm) alternatives that cost under $15 are easy to find and require less care - but will fall short in some
applications.
-
Hanita 401403000 or 402403000 - square, 4 flutes, TiAlN, diameter 3 mm (2.98), full-length reach, length 63 or 75 mm
Harvey 33708-C3 - square, 3 flutes, TiAlN, diameter 3.175 mm (3.15), full-length reach, length 63 mm
Price: $15-$25
Lower-cost baseline cutters for almost all operations in my workshop. A great and robust choice for roughing and finishing in prototyping materials. These
tools can take a lot of abuse, can reach real deep, and remove material efficiently. You can get two, as you will likely be tempted to experiment a bit
- and breaking this one won't be too painful.
You may also want to have a look at Harvey 35508-C3 - a more expensive ($35) tool with stub flutes and reduced neck; it may
offer better finish in deep pocketing operations, and is less prone to chatter; so are shorter-reach cutters (although the utility of
these is, again, somewhat limited).
-
Hanita 402103000 - ball, 2 flutes, TiAlN, diameter 3 mm (2.98), full-length reach, length 75 mm
Hanita 422845-000030 - ball, 4 flutes, TiAlN, diameter 3 mm (2.98), full-length reach, length 75 mm
Harvey 32308-C3 - ball, 4 flutes, TiAlN, diameter 3.175 mm (3.15), full-length reach, length 63 mm
Price: $20-$25
Good all-around cutters for working on organic shapes, or as a roughing end mill for molds where using a square cutter all the way through
the cutting process results in undesirable tool marks.
A more expensive but possibly better stub flute equivalent is Harvey 35708-C3 ($35).
Depending on the projects you plan to be working on, you might also want to consider (in the order of their utility):
Wood and metal work might benefit from a different set - but for most intents and purposes, you should be off for a good start with this selection.
When browsing through the end mill catalogs, you might feel like a kid in a candy store - but do not be tempted to get one cutter of each variety
just to "try it out". For almost all materials, 2-4 flutes, low / normal helix, TiAlN cutters of standard geometries are best, and these probably
occupy 3 pages or so in a typical catalog.
When used to machine non-abrasive prototyping boards with correct settings and good concentricity, carbide cutters can last several hundred hours
of continuous use - that is, hundreds of individual projects. When machining abrasive materials or metals, that value tends to be lower - for example,
under 50 hours for aluminum, and usually under 10 hours for hard steels.
Once you have a set of cutters decided upon and ordered, it is important to revisit the topic of cutter mounting options - and order the necessary
tool collets for shank diameters you intend to use. Standard collet manufacturers are easy to find, so just Google around. As noted earlier, my
source of choice in the States is Techniks USA - they have affordable ultra precision ER16 collets, and ship
quickly. As a general recommendation, it is advisable to buy collets with a higher end of the accepted tool diameter range matching the tool you
intend to use (for example, 3 mm tool should have a 2.0 - 3.0 mm collet), as this results in improved accuracy.
When working in prototyping materials with precision cutters, one collet is likely to last pretty much forever, unless you manage to mount them
improperly (which is pretty hard, but some people manage to pull that off); so, no need to stock up - get one of each size you want. Remember to always
keep them clean and well-lubricated to maintain dimensional accuracy, though; it is also important to wash away the original protective grease with
WD40 or naphtha.
7. Getting stock material (and a bit on the purpose of moldmaking)
Milling machines are not fussy, and will cut almost anything that is rigid enough to stay in place, and softer than the tool itself. Still, some materials
produce better results than others. Some of the canonical examples of materials that are worth machining include rigid polyurethanes (PU), epoxies,
and polyesters; acrylic glass (demanding by the virtue of being prone to stress cracking - but doable); a variety of hard woods, such as cherry, maple, oak,
pear, apple, jatoba; aluminium, brass, and other softer metals and alloys; plaster; hard waxes; PCBs; and quite a few more examples of lesser importance to robotics.
Examples of common materials that machine with greater difficulty or to lower quality finish include malleable thermoplastics, such as polyethylene
terephthalate (PET), polycarbonate (PC), polyvinyl chloride (PVC); rubber and other soft elastomers, unless frozen; typical varieties of plywood and
particle boards (e.g., MDF); expanded and extruded polystyrene foams; iron, steels, and other hard alloys; stone and glass. Now, do not get discouraged -
materials that do not machine well can often be still be processed using a CNC mill, just not directly; for example, rubber can be cast from a liquid resin
using a machined mold, while thermoplastics, sheet metal, or even wet paper or balsa wood, can be stamped using a two-part die. Even low-melt metal
alloys (say, tin + bismuth, pewter) can be poured into silicone molds; and most other metals can be cast using the
lost wax method.
Of all the directly usable materials, because of superb machinability and a wide variety of favorable mechanical properties, rigid polyurethanes and
epoxies are a primary choice for
almost all prototyping work - that is, unless you specifically need to take advantage of thermal resistance of metals, or aesthetic qualities of wood. You
can buy various blocks of CNC media based on these plastics: air or syntactic foams, solid blocks of polymer, or mineral-filled
systems to cheaply simulate a broad range of other materials, are available alike. Brand names include
RenShape from Huntsman (available worldwide),
MB boards by BCC (US-only),
Precision Board range from Coastal Enterprises (ditto),
Necuron by Necumer (sold mostly in Europe), several lines of
Axson products (worldwide),
Sanmodur from Sanyo Chemical (common in Japan), and so forth. Some of these companies sell direct to
individual buyers, others prefer to work with resellers - but be prepared to send a couple of e-mails and make some phone calls, because online ordering
is fairly uncommon - Freeman Manufacturing and Supply, offering Huntsman boards, is a rare exception. It will
be wise to do some comparison shopping, too, as 50% price differences are a commonplace.
If you browse manufacturers' catalogs for prototyping boards, you will likely be overwhelmed - there will be boards of various hardness, abrasion resistance,
temperature resistance, thermal conductivity, and so forth; but don't panic - you do not need to make any tough choices. The best option is to get a single,
common variety of a board that can be machined quickly and cheaply to achieve high quality surface finish; and then to use
a resin casting process to
replicate machined shapes in anything from floppy rubbers to bullet-stopping fiber plastic composites.
...
"Wait", I'm sure some of you are thinking, "I'm not opening a production line!". At first sight, the process of making molds and casting parts using
liquid resins appears to be an overkill - a more intuitive choice is to just carve the item you need from the prototyping board itself. Upon closer inspection,
several reasons why this is not a great idea become apparent, though. Firstly, casting means far better efficiency and lower costs. Machinable media comes
in blocks of predefined size, and you will seldom have a block exactly matching the envelope of each and every part you ever want to make (not to
mention, even if you had, securing it to the mill would not be trivial), so you would end up having to remove and discard a vast majority of a workpiece
every time you need to make a single copy of even the smallest part. Making a mold, on the other hand, requires much less material to be removed, and
often allows the remaining block to be resurfaced and reused; plus, you are free to make as many copies of a machined part as deemed necessary,
without any further waste, tool wear, dust, or noise concerns. In fact, you will often find yourself making between two and eight negative molds from a
single prototyping board master, and then using these to rapidly make dozens of super-low-cost parts by just pouring some resin in and waiting a couple
of hours.
Casting also gives you convenient access to a variety of materials without having to experiment with challenging cutting processes, or wearing out
your cutters. You can make parts from a vast range of liquid resins, and several other materials, without having to worry how tricky to machine they
might be, and what parameters need to be used to prevent tool breakage or other problems.
You always get to work in the same, well-tested media, even if the final part will be made from concrete mixed with gravel and barbed wire.
Finally, with casting, you gain the ability to tweak mechanical properties of your parts following failed experiments, or using different dyes to
find pleasing colors. No need to redo the cutting. Want to switch from an extremely rigid but brittle resin to an impact-resistant flexible one? Prefer
baby blue to pink? No problem - just pour a new batch of resin into a mold.
...
To get started with the process, you need a 25 or 50 mm thick (25 mm being more convenient in most cases) medium density prototyping board, such as the
affordable BCC MB2001; somewhat more pricey but smoother Huntsman RenShape BM 5460, 460, Axson ProLab 65,
or Necumer Necuron 640; or anything along these lines. In large-scale work where the dimensional accuracy of sub-milimeter details and a perfectly
smooth surface aspect is not critical, cheaper and lower-density foams, such as RenShape 450, can also be used - although it's not a huge saving.
The suitable boards trade for about $6-12 per kg, at a density of about 0.5-0.8 g/cm³, and in volumes of 15 to 30 l (a common size is 1500 x 500 x 25 mm
or so). Smaller packages are possible to find, but are grossly overpriced - and given that the material is used up rather quickly during the initial
experimentation, it does not make sense to
take this route unless you are on a very tight budget; you can, however, request the distributor to cut the board into several pieces prior to shipping,
and many of them are nice enough not to charge you for that.
The aforementioned boards in this range resemble wood, are non-abrasive, fairly lightweight, robust, and can be easily cut with a jigsaw (but do not expect to
cut a 50 mm board with a hand saw, unless you are the master of Zen). They can be also machined at amazing speeds and produce
relatively little volatile dust. Multiple slabs can be seamlessly glued together to make larger workpieces, too. Although some folks try to keep costs down
by starting with other media - most commonly, pine, fir, plywood, PVC, or acrylic - in my experience, it's just not worth the effort: you will wear out
your tools, waste a lot of time, and still not get anywhere near the results your machine is made for.
An optional accessory you might want to consider are epoxy or polyester putties that can be used to repair incorrectly cut areas and have them re-machined
without throwing away the entire block (or to glue together multiple boards or board fragments to construct a larger workpiece); one such putty is Freeman's
Quik-Fil, but a wide variety of alternatives exist. The putty costs about as much as the board, kg-per-kg, but it often leads to significant savings - because
as little as 5 g will sometimes serve to rescue a large and complex mold that took a good chunk of a prototyping board and several hours to machine, but has a
single fatal flaw. Therefore, getting about 1 kg of the putty is not a bad idea. The polyester variety has a solvent-like smell and is flammable, but cures
very quickly and costs less; epoxies are slower and more expensive, but more user-friendly. Your call.
Oh, there is one downside of medium-density prototyping boards that you should know about: they do have a subtle, uniform
grain that yields a slightly matte finish when casting transparent resins, should you have any plans for that.
The grain is about 0.01 to 0.03 mm in diameter, as
shown here. Naturally, final parts made out of
hard plastics can be polished to high gloss manually, painted over with a clear coat lacquer, or put in a tumbler - but it takes some effort and affects
dimensional accuracy; plus, the trick does not work well for elastic, rubber-like elements. Another workaround is to apply and carefully buff wax paste or a
similar sealant to close all the pores before using the mold; this is a very good option for smooth and simple shapes, but might be difficult for molds with
tons of fine detail: the wax is always most inclined to occupy the least appropriate spots. If you want a perfectly transparent gear, you need
something better.
An alternative approach is to make the mold using denser (non-foam) epoxy or polyurethane tooling
boards that, when machined right, yield a smooth, shiny finishes suitable for transparent parts. For Huntsman, RenShape 5169 (BM 5272 in
Europe) is a good choice in this category; for BCC, looks like MB4000 is a close match; Necuron 1001 and Axson LAB 850 seem comparable, too.
These materials may be around 30-50% more expensive, and some of them need to be machined 20-40% slower, than the boards mentioned earlier, however.
They also produce more noise when machined. Do not buy such a board as your primary prototyping material, but keep that option in mind for later.
As a final side note, it's also worth mentioning that some folks use specialty, machinable waxes (paraffin / polyethylene blends) - such as
the products available from MachinableWax.com or from Freeman - instead of prototyping boards; this option
is particularly popular with jewelers. This material is at least twice as expensive as prototyping boards, and the downside is that it's far more
brittle, scratch-prone, and more vulnerable to heat - so certain machining tasks need to be done with extra care. The upside is that it
is to some extent reusable (just collect the shavings and melt them!), that the surface finish is shiny, that virtually no airborne dust is produced,
and that it machines quietly and won't ruin most cutters even if you mess up badly. Lastly, the really nice part is that machinable wax is commonly
available in almost arbitrary shapes, including cylinders and tubes, which is useful for some rotary axis work and quick tests.
While I won't be paying any specific attention to machinable waxes later on in this guide, they may have place in your workshop, especially in the early days
(since they can actually save you money on broken cutters); there are several 25-packs of wax available at MachinableWax.com under
$30, and getting one is probably not a bad idea. When machining, this material can be considered pretty close to low-density
prototyping boards for most intents and purposes, so you can definitely figure this out.
...
In any case - once you have the board... well, the next step depends on the material you want the final part to be made of. For rigid polymers, for
example, the usual process is to cut a positive in polyurethane prototyping board, then produce a negative form with an appropriate silicone resin,
and then cast the final part using this mold and an appropriate resin. Since silicone does not stick to polyurethane and other plastics, only minimal
material surface preparation is needed, and there are very few things that could go wrong; and because the intermediate mold is flexible, demolding
the final rigid part is very easy.
This demonstrates a minimalistic process with single-side molds (again, you can also refer to
this photo log):
.- silicone poured in .- polyurethane poured in
| |
__ v __ __________ v
::| __ |:: |@@@@@@@@@@| rotate ___ ___ ___
::|___/##|___|:: -> |@@@/ |@@@| -> |@@@|__/@@@| -> |##/
:::::::::::::::: |@@@@@@@@@@|
Positive form (PU) Negative cast (silicone) Final part (PU)
Many types of elastic parts can be cast directly using negative rigid molds; and more complex, multi-sided forms (e.g. two halves) can be made where
necessary, too, with proper holes and pins for perfect alignment and easy pouring of the liquid material. I will go through some examples later on.
Casting chemistry is available from a number of manufacturers, fairly inexpensive, and - as discussed later - reasonably safe. You will need some
additional equipment to make high-quality castings, but nothing excessive: a box of single-use containers, pads, syringes, and a set of large
needles (available from veterinary supply stores); a reasonably precise weighing scale; plus, preferably, a small vacuum pump to evacuate
dissolved gases and trapped air bubbles from resins. We will discuss all these shortly.
7.1. Silicone rubbers for molds
Silicone rubbers are one of the most hobbyist-friendly polymers available. They combine easy and safe polymerization with very good mechanical
properties, such as high tensile and tear strength, dimensional stability, chemical resistance, or flawless temperature resistance up to at least
200° C (which allows them to be easily
baked to remove moisture prior to casting humidity-sensitive resins). They are an excellent material for very accurate,
flexible die molds, and to some extent, can be also used to make final parts such as tires, pads, transmission belts, and more.
All silicone rubbers are based on a class of organic silicone compounds, siloxanes. In presence of
proper agents, siloxanes polymerize - but depending on the exact composition, there are several ways this process can be triggered. One-component,
room-temperature polymerizing rubbers (RTV-1), commonly employed as sealants, simply respond to air moisture - but they are of little use in mold making,
as they are difficult to work with, cure very slowly in thicker layers, shrink substantially, and tend to be smelly.
Another category, high temperature polymerizing compositions (HTV), responds to peroxide reactions at elevated temperatures; needless to say, this is
also fairly cumbersome for hobbyist applications, and causes dimensional accuracy issues due to thermal expansion.
The two types of two-component, room-temperature polymerizing rubbers (RTV-2) of interest to mold making are:
- Condensation cure compositions that use organic tin compounds as catalysts (commonly dibutyltin dilaurate) to trigger polymerization. These are
the most common, affordable mold making silicones, although their performance might be lower than that of the addition cure resins, viscosity
higher, and they might have limited shelf life once polymerized.
Organotin compounds are also somewhat irritant or harmful if misused, and have a slight but not particularly pleasant smell (sometimes likened to
stale beer). In the quantities used, nothing to lose sleep over, as long as you follow certain basic rules laid out later.
- Addition cure RTV-2 rubbers that use platinum catalysts to trigger polymerization. Cure rate may be accelerated or decelerated quite
spectacularly by varying temperature within a convenient range.
These compositions generally enjoy superior physical characteristics, including much lower shrinkage while curing and idefinite shelf life of the
polymerized product - and their components are non-toxic and odor-free. They are more sensitive to contaminants and incompatible chemicals until
cured, however - so for example, if you want to dye them, you will likely have to use non-reactive, powdered organic pigments.
I would gently recommend using addition cure rubbers, as they are more user-friendly, and the reduced shrinkage is beneficial in high-precision work;
on the flip side, you have to pay 25-40% more in comparison to condensation cure rubbers, so there are some trade-offs.
When choosing the exact silicone resin to use, the type of cure aside, there are several parameters to look for:
- Stiffness (derived from tensile strength and elongation at break):
When it comes to mold making, you want the rubber to be flexible enough to permit parts to be removed effortlessly - but it must be stiff enough to
maintain dimensional accuracy when laid on a reasonably flat surface, filled with a liquid polyurethane resin, and then clamped or
covered and pressed down for the resin to cure.
There are several indicators of stiffness, most of which are not consistently advertised by all manufacturers; a ballpark estimate, however, may
be trivially derived from the two values you can usually look up: tensile strength and elongation at break.
Tensile strength by itself documents how much force per surface area needs to be applied to a standardized test specimen to break it by
uniformly pulling it apart. The parameter itself is of secondary significance for determining how durable the mold is - tear strength, explained
later on, is more important. That said, this parameter comes handy for the calculation we are about to make.
The other relevant parameter, elongation at break, denotes deformation at maximum tensile strain, usually expressed as a percent (0% is no
elongation). If you divide tensile strength in MPa (1 MPa = 145 psi) by elongation at break expressed as a ratio
(
1 + elongation_at_break / 100%), you will arrive at a reasonably decent ad hoc indicator of how the rubber deforms in proportion to
the force applied.
I advise shopping for silicones where this factor is in the 1 - 4 MPa range. Rubbers below 1 will be progressively more squishy, and in some cases, will
require careful mold engineering to maintain dimensional accuracy; while rubbers over 3 or so will be stiff enough to make removing them from the
master mold a bit of a challenge (although this can be managed by the introduction of draft angles or pull tabs). For relatively shallow molds
(up to about 15 mm deep), silicones closer to 5 MPa should be fine, too.
- Hardness:
Indentation hardness describes how much the material deforms under a localized, surface pressure; this is not a very interesting parameter by
itself, but it is used as the primary key by which silicone rubbers are sorted in product catalogs. For a given class of polymers, it is vaguely
correlated with stiffness, but not very reliably so. Still - it's a good way to quickly narrow down your searches.
Reasonably user-friendly silicone resins typically come with hardness between 3 and 60 Shore A for the cured rubber (Shore A is a 0-100 indentation
measurement scale devised for elastomers); some harder compositions exist, but with very few exceptions, they become progressively less useful for
general applications due to worse physical characteristics and very high viscosity. Silicones under 10 Shore A are jello-like, and used primarily
for special effects (faux skin), "gel" bicycle seats, and so forth; 20 Shore A is a squishy, stretchy rubber (think: rubber band); 40 Shore A is firmer,
like rubber seals, pads, and so forth; and 60-80 Shore A is still very flexible, but much like a tire or a pencil eraser or a tire - easy to bend but
largely impossible stretch by hand. The scale ends with materials that have a hard surface that can't be indented with a finger or a fingernail.
Silicones over about 20 Shore A are marketed as suitable for mold-making; but I strongly recommend to sticking to resins at or above 40 Shore A.
In fact, 55-80 Shore A works even better for many types of precision work, if you design your molds well.
Keep in mind that hardness and stiffness of polyaddition resins can be trivially lowered by mixing in 5-50% of silicone oil (though at the
expense of tensile strength), so if you select a very hard composition, you will be still able to produce soft parts where needed;
going the other way round is harder: certain grades of fumed silica may help, and so will curing the resin at an
elevated temperature - but there is not that much latitude.
- Tear strength:
This parameter is a close relative of tensile strength, but describes the force needed to break a standardized specimen by applying a
non-uniform stress to the material, simulating the process of tearing it at the edge. It is a better indicator of mold and part longevity
than tensile strength itself, as the force needed to break the mold this way is much lower, and more likely to be accidentally applied when
demolding parts. It also varies more significantly from one composition to the other.
Roughly speaking, silicone resins can be divided into "low tear" and "high tear" varieties, denoting how well they respond to this type of
abuse. "Low tear" compositions are somewhat cheaper (10-20%), but molds made from them often barely last enough to make several complicated
parts in a row, and they are not a very good material for tires and other final components that are expected to withstand abuse.
For moldmaking rubbers, tear strength of at least 15-20 kN/m is preferable (1 kN/m = 5.7 ppi, pounds per inch). Strength under 15 kN/m means
the rubber will be fairly fragile. Around or below 10 kN/m, the material will frequently not survive demolding intricate parts. Some compsitions
that go up to 30 kN/m are available, and can survive almost any abuse.
As usual, this parameter is just a rough estimate of how the material will really perform: tear propagation is a complex topic.
- Catalyzed viscosity:
Flow characteristics of liquids are difficult to parametrize, yet very important for casting: resins that flow poorly
and exhibit high surface tension, will be significantly more difficult to work with, as they would trap air in tight spots, and
prevent bubbles from rising to the surface and bursting fast enough. Dynamic viscosity is usually the only parameter given by manufacturers, and
within a specific class of formulations, it usually gives you a good picture of how the resin will perform next to its close relatives - but
remember that it does not enable you to compare the ease of use across different chemistries!
With silicones, you can generally expect viscosities up to 10,000 mPa*s to be very easy to work with, largely self-degassing, and easily conforming to
complex molds. Viscosities closer
to 20,000 or 30,000 will require careful application, possibly with a brush or a syringe, to reproduce intricate details - or a quick round of in-mold
degassing with a vacuum pump. Compositions getting closer to 50,000 - 100,000 end of the spectrum will almost always require vacuum, or a lot of
really mundane and error-prone work, when dealing with complex, miniature shapes (but are perfectly OK with large and simple geometries).
Of course, even within somewhat comparable formulations, things can get weird. Polytek PlatSil 71-40, a resin with a viscosity of 25,000 mPa*s,
is very hard to degas (it expands very significantly before any of the bubbles burst, and needs a fair amount of time under vacuum).
ShinEtsu KE-1310, a 70,000 mPa*s composition, is actually slightly easier to handle; and QM 280, a 90,000 mPa*s rubber,
is the easiest of them all, probably because of its dilatant flow characteristics that make bubbles pop very early on.
- Pot life (also known as gel time):
Mixed resin begins gradually polymerizing right away, which results in increasing viscosity. The effect becomes noticeable around 25% through
the "pot life" period; and by the time 100% is reached, the resin is no longer free-flowing and self-leveling, which makes it nearly impossible
to work with.
For silicones, something around 30 minutes might be OK for low viscosity compositions; closer to 40-90 minutes is much better when dealing with
high viscosity variants. In most cases, cure can be easily accelerated if needed by raising the temperature to about 30° (with some
minor trade-offs) - but it's more difficult to slow down, so stay on the safe side.
- Shrinkage:
As the molecular structure of the resin changes when curing, some changes in volume may occur, most commonly resulting in a slight reduction in
overall volume of the substance. Typically, prototyping resins are carefully engineered to minimize this effect - but you should still check
this parameter.
Different manufacturers seem to have different testing protocols, but the most common methodology test a specimen of 500 x 50 x 5 mm or so, and
examine reduction in length expressing it either as a percentage, or as mm/m ratio (multiply this by ten to get percentage - obviously); some
companies use a 4 mm specimen instead - and this yields a slightly lower figure. In the States, shrinkage may be also measured using a
D-shaped mold, about 250 mm long, as per the ASTM D-2566 standard; Huntsman commonly uses a 19 mm diameter ("mold #0"), Freeman uses 22 mm,
while Innovative Polymers uses 25 mm ("mold #1"). The good thing about standards is that there are so many of them to choose from!
In general, condensation cure silicones should exhibit shrinkage under 0.6%, which is, unfortunately, not always negligible: a 20 mm gearwheel
may turn out about 0.1 mm smaller than designed. Some condensation silicones with shrinkage closer to 0.2% can be spotted, and are obviously
better. Addition cure compositions, on the other hand, are usually well under 0.1% - in practical uses, often better than 0.01% or so - and
for all intents and purposes, you simply don't have to care.
IMPORTANT: In addition to the inherent curing shrinkage, silicones are also appreciably affected by thermal expansion; the coefficient of
thermal expansion is fairly high in silicone rubbers - about 0.02% to 0.03% per 1° C (up to one order of magnitude higher than
the coefficient for prototyping boards and parts made from rigid polyurethane resins). Because of this, if the rubber is not yet sufficiently
polymerized, raising the temperature will increase apparent shrinkage: the material will polymerize to conform to the mold at an artificially
increased volume, only to shrink to a smaller volume when cooled down. Worse yet, even if the rubber is cured at room temperature, but then
heated up appreciably with the polyurethane resin inside - the resulting
parts may be warped or otherwise deformed due to changes in the dimensions of the mold.
In other words, addition cure silicones are preferred, and going more than several degrees over (or below!) the temperature at which you intend
to use the mold is not recommended during the process - that is, unless dimensional accuracy is not critical.
- Color:
Transparent (well, translucent) rubbers are essential for making multipart molds for non-CNC items (so that a submerged template
part can be carefully cut out from a cured mold), and in general often make your life much easier, allowing you to spot air bubbles and other
problems in the castings before they set. These resins are, however, a bit more expensive, usually a lot harder to degass, and simply
available in a fairly limited selection - so don't get your hopes up. They are also not crystal clear in layers thicker than 1 mm or so, so their
utility in decorative applications is limited.
For non-translucent rubbers, the color matters if you want to use the resin to cast any final parts (e.g., rubber tires) out of it. Some casting
resins are neutral white, light gray, or beige; these compositions take pigmentation reasonably well. Unfortunately, many compositions are
"helpfully" dyed blue, green, or red, to provide an indicator of proper mixing - and in these cases, you lose this freedom.
I would not consider the color to be a matter of top importance, as polyurethane elastomers are a cheaper way to make rubber-like parts anyway - but when
picking between two otherwise similar silicones, it's definitely something to keep in mind. Some manufacturers, when asked, may be able to provide
dye-free variants of their products, too.
Other parameters are of less significance, not disclosed consistently,
or are not expected to vary much between products within a particular class.
There are several makers of mold making silicones; in Europe, ACC Silicones has a very
interesting range, and I had great success using their products. In the States,
Quantum Silicones is a sister company with a smaller selection, but still a number of notable
rubbers. Another great North American manufacturer is Silicones Inc.
Some less interesting compositions ae also available from places such as
Polytek, GT Products,
BJB, and Smooth-On.
Globally, ShinEtsu sells some high-quality rubbers,
so does Wacker, Zhermack,
and the ubiquitous Bluestar Silicones (formerly Rhodia).
Huntsman, Axson, and
Dow Corning have several products, too, but nothing of real note.
As far as US distributors go,
Hobby Silicones sells Quantum products;
Innovative Polymers distributes Silicones Inc;
Walco Materials carries several brands, including ShinEtsu and Wacker; and
Freeman Mfg & Supply is a well-known distributor for Bluestar Silicones. But, as with prototyping
boards, it's not a bad idea to find a local distributor that you are happy with.
For people in the States, my primary recommendation would be Quantum Silicones QM 262 - a faint blue, medium viscosity, easy to degass
composition that can be post-cured to around 65 Shore A, and yields excellent dimensional stability even in thin sections. If you need transparency or
just better pigmentability, or if you need very high tear strength,
get Silicones Inc XP-592 instead (58 Shore A). Both of these resins are very high quality, have excellent tear strength, resin resistance, and cure well. If
these choices are not available, you may consider any number of alternatives, such as Silicones Inc XP-540, P-44, P-45, ShinEtsu KE-1310ST, KE-1604,
Dow Corning Silastic T-2, Smooth-On SORTA-Clear 40, Polytek 73-45, Quantum QM 245, Bluestar V-340, V-3040, Smooth-On Smooth-Sil 950,
BJB TC-5060 GT Products GT 136, Bluestar RTV-3664, etc - but these come with some additional trade-offs, mostly in terms of color, viscosity, or strength.
Now, QM 262, XP-592, and many other higher viscosity silicones benefit from a small vacuum pump to remove any air bubbles trapped during the mixing and
pouring process. The pump is not as scary as it sounds - but adds about $150 to the cost of your setup. If you absolutely have to avoid vacuum degassing,
Quantum Silicones QM 237 is probably the best alternative: it is a blue rubber with a very low viscosity of 10,000 mPa*s. Another popular silicone, Polytek
PlatSil 71-40, may seem like a close match - but it has a poor tear strength, and is barely usable for complex parts. Finally, PlatSil 73-34 and Bluestar
V-330 are somewhat similar to QM 237, but softer - 35 and 33 Shore A, respectively.
If you intend to go with a vacuum degassing rig (as you probably should anyway), you may want to also have a look at Quantum Silicones QM 280, a
neutral color resin that cures to about 78-80 Shore A, and despite relatively high viscosity (90,000 mPa*s), remains very easy to degas. The advantage of
using high hardness rubbers is that you can clamp the mold with more force to minimize flash; and that overall, dimensional integrity of the mold is very easy
to maintain under any conditions. The disadvantage is somewhat lower tear strength, and the extra effort needed for demolding from master; but if you have
some practice, you may fall in love with QM 280, and start using them much of the time. For shallow molds, QM 280 is my favorite, and it's my primary
silicone resin today.
That's it for the States. If you are in Europe, ACC Silicones carries QM 270 (70 Shore A at 50,000 mPa*s) for people who can afford vacuum degassing,
while products such as ACC MM 242 or Zhermack HT 45 Transparent are medium hardness (40 Shore A) translucent rubbers with very low viscosity (~10,000 mPa*s);
and acceptable tear strength.
...
Well, that's all. Typical prices on silicones hover around around $20-$32 per kg in small pails (around 4 liters), or $30-$45 per kg in one liter cans.
High tear addition cure falls are in the upper half of the range - for example, XP-592 fetches about $26 per kg, while QM 280 is about $30 or so.
The manufacturer-suggested shelf life of silicone resins is typically about a year - but if you store the resin in proper conditions (tightly closed
containers, no sunlight, around or under 20° C), you can safely assume at least 2-3 years with no significant deterioration; the primary risk is that
when stored in excessive temperature or if exposed to fresh air or UV radiation, they may slowly polymerize. The silicone resins I worked with do
not appreciably separate in storage, and do not crystallize at lower temperatures (a problem with certain polyurethane systems).
It makes sense to get at least about 4 kg of silicone to begin with - you will burn through it quickly during initial experimentation. If you want to
experiment with softer parts and opted for addition cure compositions, you might get some 50 mPa*s silicone oil to go with the purchase, too (1 kg will
do!). Silicone oil is also a pretty good lubricant for mechanical parts, and a decent agent for sanding and polishing, and costs next to nothing; just don't
pour it over electromechanical components, as it may cause damage (electric arcs may turn it to silica, which has an abrasive effect for motor brushes,
and may form an insulating layer on switches).
NOTE: Most resin manufacturers in the States use a somewhat confusing approach when describing the size of their 2-component resin kits;
"1 gallon kit" usually means 1 gallon of whichever component is needed in larger quantity, plus an appropriate amount of the other component. For
a resin with a 10:1 mix ratio, this means you are buying around 1.1 gal, so the error is minimal; but if the ratio is 80:100, you are likely getting 1.8 gal
instead. To further confuse you, the same does not apply to weight specifications - a "15 lbs" kit means you are getting just 15 pounds, regardless of the
mix ratio. Be sure to account for these quirks when comparing prices - quite often, more expensive kits are actually a better value when you consider
their actual yields.
7.2. Alternative to silicones: polyurethane rubbers
Silicones are one of the best synthetic rubbers available to hobbyists, and an excellent choice for almost all flexible molds. Their two main
weaknesses are the relatively high price, limited choice of colors,
and the fact that the high tear varieties that are reasonably easy to pour with no degassing may end at around 40 Shore A.
Now, if you can afford silicone resins for moldmaking, are happy with the products available on your market, and don't have any elaborate need for
making rubber-like mechanical parts with varied properties or colors, you can skip this section for now. Otherwise, you may be tempted to look at
non-silicone rubbers - only to find out that most of them are not very convenient to work with, or have other fatal flaws, such as very significant
shrinkage (latex) or a very nasty smell (polysulfide). Polyurethane elastomers are an important exception: these rubbers easily go up to 90 Shore A while
maintaining good elasticity, are readily available as liquid prototyping resins, and compared to other alternatives, remain very easy to work with. Most
compositions are also some 25% to 50% cheaper than addition cure silicones; usually have a better tensile strength and a lower coefficient of thermal
expansion; and are available in high-clarity transparent formulations if necessary.
On almost all other counts, polyurethane rubbers are a less exciting material, to be sure: the resins bind to many substrates and hence require a religious
application of demolding agents (though it is an advantage when you want to glue rubber parts to something else, or use the resin as an impact-resistant or
abrasion-resistant
surface coat), their chemistry is a bit more messy, their tear strength is usually worse, rebound characteristics are much less impressive, and temperature
resistance is weak (80-90° C or so is enough to soften most compositions significantly, and some of them begin breaking down soon thereafter
- forget about quickly baking the mold at 150°, or casting low-melt metals). Shrinkage of larger polyurethane molds is also usually more pronounced,
and may be difficult to accurately predict for the reasons we will talk about in the next section - so you may be forced to cast in several layers.
If you are still interested in this option, relevant parameters to look for in these compositions are similar to these of silicone rubbers: calculate the
stiffness ratio first, and make sure that for moldmaking uses, it falls somewhere between 1 and 2 (polyurethanes have a lower apparent elasticity, and
will require a greater force to flex slightly; many 90 Shore A compositions can even be polished). Around 55-70 Shore A is ideal for moldmaking.
Pot life of these resins will be typically shorter (10-20 minutes - stay away from compositions that give you less!), and flow characteristics
different, so look for mixed viscosities under 4,000 mPa*s for convenient operation; under 1,500 mPa*s is optimal. Make sure the product you are
looking at is reasonably flexible - there should be a decent tensile strength, good tear strength, elongation at break should be reasonably high
(at least 100% is nice), and no flexural strength should be given - if there is one, this would imply that a sample specimen breaks when bent. Shrinkage
should be low, ideally 0.1% or so (see the next section for some caveats).
Check that the list of recommended applications explicitly mentions rubber-like prototyping parts, flexible molds, or something along these lines.
In the States, the picture is pretty rosy; Innovative Polymers has an impressive range of elastomers,
including clear and easily pigmentable ones. My top medium-cost pick for moldmaking is IE-50AC, a nearly transparent (but not water-clear) 55-60 Shore A
rubber with a hassle-free cure profile, robust temperature resistance, and decent rebound characteristics. Other options include IE-40A or IE-70A,
both of which have a better tear strength, but take their time to bounce back - and cure slowly. Alternatively, IE-9080 is a more
pricey but extremely tough and user-friendly polyurea rubber useful for semi-flexible transparent molds. If you need perfect clarity, OC-50xx series
products are very nice - but are inhibited by platinum cure silicones, and need to be cast in tin-catalyzed or polyurethane molds; another downside
is that most of them have a fairly low tear strength.
Freeman also sells their own range of
elastomers such as 1040 (neutral white) and 1050 (transparent pink), while Huntsman offers RenCast 6401-1 - but these three compositions rely
on a mercury catalyst, so I would recommend sticking to IPI instead.
In Europe, the choice was somewhat underwhelming;
Huntsman had a nice line dubbed RenCast 6414 with good handling properties;
but it was getting phased out as I was moving to the States, and had a transparent
caramel color that made it difficult
to pigment it any color other than black, beige, or such. Axson offered a broad range of low-toxicity rubbers such
as UR 3450, but likewise, they seemed not pigmentable. The selection on that market may have improved in recent years - if you know more, let me know.
Typical advertised shelf lives on these compositions span between 1 and 2 years, but as with silicones, you can easily exceed that with no ill effects -
they are pretty stable, unless overheated, or exposed to moisture, fresh air, or excess sunlight (store them in a cabinet). Low temperatures may
prompt some compositions to crystallize - in which case, you need to carefully warm the resin to about 50 ° C
to reverse the effect. In several other products, over time, fillers may settle out of the solution, which would require the contents to be stirred thoroughly
(not always trivial, so it's best to avoid this by agitating the container at least once a month or so).
The price for polyurethane rubbers should be around $16-$30 per kg.
7.3. Rigid polyurethanes
A-ha! Rigid polyurethanes are one of the sexiest, most useful plastics you can cast at home. An impressive selection of PU resins is available on the
market, mimicking just about any other common plastic you might ever want to use. Formulations with excellent impact resistance, flexibility, hardness,
abrasion resistance, and desired visual qualities (crystal clear transparent, translucent easily pigmentable), are available from a variety of manufacturers.
Some of the parameters defining these materials are:
- Stated purpose:
Amusingly, as with polyurethane elastomers, this is often more telling than any measurements. If the manufacturer hints that the
product is meant to simulate engineering plastics (e.g.,
ABS, polyamide / Nylon, polyoxymethylene / acetal, etc)
for prototype parts - great. If they instead talk about tooling fixtures,
conceptual prototypes, scale models, and so forth - be wary, as the resin might have some shortcomings that are not evident when looking at
cold, hard numbers alone. For example, flexural strength in thin sections may be disproportionately low. If in doubt, ask.
For the same reason, you probably want to stay clear of resins designated for machine vacuum casting, unless they have a long pot life
(over 10 minutes or so) and do not require heated molds. The designation is usually there for a reason, and may mean that the resin is particularly
painful in terms of mixing, degassing, etc. Some vacuum resins, such as Innovative Polymers VA-274, are perfectly fine; but most others
are not fun to work with.
- Presence of fillers:
The addition of plastic, mineral, or metal fillers may improve hardness, thermal conductivity, or abrasion resistance of the resin, impart an interesting
finish, or reduce shrinkage. On the other hand, heavily filled systems will be viscuous, may be difficult to degas and pigment, and may be more brittle
in some uses. Shorter shelf life due to the filler settling down is also common.
Your primary rigid casting resin probably should not be a filled one. In cases you need to change the properties of an unfilled resin,
nothing stops you from adding fillers on your own - and we will discuss this process later on.
- Flexural properties:
To understand the mechanical properties of a particular resin, you need to look at a couple of parameters created to describe the material's behavior
in a variety of scenarios. Perhaps the most important pair are flexural strength and flexural modulus. The first number describes
the sustained
bending pressure (force per surface area) at which a standardized test specimen
(around 10 x 4 x 80 mm) breaks -
the lower it is, the more fragile the material. Flexural modulus, on the other hand, describes the ratio of the bending force to the degree of elastic
deformation observed in a test specimen. The higher the modulus, the stiffer the part.
In principle, a component with a high flexural modulus but low flexural strength is rigid, but brittle (a good example is a biscuit); a component with
low flexural modulus and high flexural strength will not break easily, but will deform significantly under load (think plastic
PETG bottles).
Polyurethane resins vary greatly when it comes to flexural parameters, depending on the intended purpose and the additives used; flexural strength
usually lies somewhere between 30 and 120 MPa. Aim high: standard resins under 80 MPa may be fragile enough to be a major limiting factor in some designs.
For rigid general-purpose resins, there is little or no reason to settle for less than 100 (which is roughly equivalent to
acrylic glass or
polycarbonate - try breaking a CD to get a picture).
When it comes to flexural modulus, most of the time you want your rigid components to, well, stay rigid. Acrylic glass and ABS both are in the
2.5 - 3 GPa range here; unfilled polyurethanes that go slightly higher - into the 2.7 - 3.1 GPa zone - are commonly
available and of interest.
Adding low-cost fillers to an unfilled system can easily double or triple both these parameters, resulting in a plastic of superhuman strength;
we'll talk about this later on.
- Thin section behavior:
While flexural parameters are among the more important indicators of the robustsness of a plastic, the picture isn't quite complete yet.
Consider a soda bottle made out of PETG: flexural strength of the polymer it is made of is somewhere around 70 MPa, while the flexural strength of acrylic
glass is closer to 110 MPa. But go on and step on an empty soda bottle, and then on an an acrylic picture frame (cost of stitches not refunded), and
compare the results: chances are, PETG will emerge vicious. The important difference is that in thin sections, PETG has a much higher ability to
elastically deflect and store energy: at 1 mm or below, it may quite simply be impossible to break it by (non-repetitive) bending alone, even though it
snaps easily in a thick layer used in the standard test.
This behavior actually matters in some cases: a real-world scenario where this property is of critical significance are sub-millimeter
gear teeth exposed to high torques and shocks when starting or braking: if the thin material can deflect momentarily under critical stress, it
may make all the difference between normal operation and a catastrophic failure.
The complex, non-linear flexural and shear behaviors in thin layers are usually not tested or documented in resin datasheets - but can be to some extent
inferred from two other parameters: elongation at break (a parameter familiar from rubbers) and notched Izod impact strength - a
measure of the vulnerability of the material to violent impact. Elongation of around 5-15%, and impact strength of 0.3 - 0.5 kJ/m² (convesion hint:
1 kJ/m² = 2.1 ft-lbs/in²) are commonly seen - and mean that much like with acrylic glass,
acetal, or polystyrene, even very thin films
of the plastic should be expected to be fairly brittle. But then, there are quite a few rigid resins with elongation in the 30 - 100% range, and impact
strengths between 3 and 15 kJ/m² - and these will exhibit superior flexural characteristics in thin sections, more closely resembling ABS (Lego bricks),
polypropylene (Tic-Tac lids), polyamide
(servo gears), or polycarbonate (shatter-proof windows).
You don't have to buy these impact-resistant, flexible plastics - but at the very least, be aware of their existence; they may come handy.
(Just FYI, you can also see plenty of data on known polymers and composites
on this excellent page.)
- Hardness:
Just like with silicones, this should not be the primary selection criteria, but is a good way to quickly find the resins worth looking at.
For rigid plastics, a separate scale, Shore D, is commonly used. Typical polyurethane resins span between 50 and 90 Shore D; I recommend sticking to the
80-90 range, as this usually maps to excellent rigidity, dimensional stability, scratch resistance, and polishability; but high elongation and high
impact strengths justify excursions into the 65-70 Shore D world.
(For the curious: Shore A measurements use a force of about 800 g and a flat-tipped indenter with a 0.8 mm tip. The penetration is then measured from
0 to 2.5 mm. Shore D, on the other hand, uses 4500 g and an indenter with a sharper 0.1 mm ball point. For polyurethane and silicone resins,
50-90 Shore A usually maps sort-of linearly to around 10-40 Shore D, but outside this range, even ballpark conversions are not very useful. )
- Pot life:
Many polyurethane resins react very quickly - pot life between 30 seconds and 4 minutes is pretty common. This may sound like enough if you just want
to pour the resin in a simple mold - but if you need to degas it after mixing, then apply it to a narrow, multi-part mold - you will
run out of time. Quickly curing resins are also more exothermic, limiting the maximum size of a casting you can make without overheating the system or
seeing excess shrinkage due to thermal expansion of the liquid material or the mold.
To complicate your life a bit, while silicones have a fairly linear cure profile, polyurethanes are less predictable: some may exhibit a long period of
low viscosity followed by a snap cure, while others may get difficult to handle 2/3 through the nominal pot life. Plus, many resins undergo a gradual
phase change, requiring very thorough mixing (90 seconds or more) before you can move any further; if you cut corners, the result will not cure
properly. All in all, I strongly recommend opting for systems that give you at least around 8 minutes to wrap things up; 10-20 minutes is even better.
Don't overdo it, though: while there are some resins with pot lives of 40, 60, or even 100 minutes, they take forever to fully cure, especially on
cold days or in thin layers - and tend to be annoyingly sensitive to moisture.
Much like for silicones, the total curing time before the part is ready to be used might sound discouraging on the slower compositions (2 to 24 hours
to demold, plus up to a week to reach final properties) - but once the resin is reasonably solid, further polymerization can be safely accelerated
by carefully increasing the temperature. That said, this process needs to be done with care: overheating a liquid resin may ruin it altogether, and you
also need to be mindful of the thermal expansion of the mold and the material, as discussed earlier (thermal expansion of cured polyurethane is,
again, about an order of magnitude less pronounced).
In the end, you will need to work out the right cure schedule depending on the resin you're using; for one of my favorite resins with a ~10 minute
pot life, I allow at least 90 minutes at room temperature, until the resin is fairly hard, followed by 60-90 minutes at 30° C. At that point, the
mold should be allowed to cool down (putting it on a working fan speeds this up significantly; cold water is not recommended, as it causes a very
rapid and uneven cooling, which may contribute to warping). Once this is done, the part can be removed and put in an oven at 60° C for 30 minutes,
80° C for another 30, and 100° C for the last 2-4 hours. As long as the heating and cooling is gradual and even, and the part is properly
supported, this preserves dimensional accuracy perfectly well.
- Mixed viscosity:
You can find systems with viscosities starting in the 50-100 mPa*s range, but there might be some strings attached (such as higher shrinkage or
reactivity). Resins around 300-1,500 mPa*s are common, and very convenient to work with.
I do not recommend going much past 3,000 mPa*s or so, especially if pot life is under 10 minutes; polyurethanes behave somewhat differently
than silicones and seemingly have a higher surface tension, so, say, 6,000 mPa*s is pretty challenging to degas and cast right in the comparatively
shorter timeframe allotted.
- Shrinkage:
Optimally under 0.1-0.2% ("D-2566 mold #0" or the EU method), but don't read too much into this parameter: it's somewhat removed from reality.
In principle, if the mixture remains at room temperature during the cure, the change in dimensions will be usually completely negligible, similar to
addition cure silicones; but because the polymerization reaction itself is exothermic, the temperature may rise significantly when casting large-volume
parts - and the thermal expansion of the still-liquid resin will affect dimensional accuracy.
The problem with the standard shrinkage test is that it involves a bulky slab of resin, and so, the exotherm plays a central role (and is to a large
extent inversely proportional to the resin curing speed). But even if you were to cast something of that shape, the result you'd see would be different:
the measurement is done for a steel mold, while a silicone mold will usually have sections that deflect more easily than the rest - and the volumetric
shrinkage will focus there, rather than being distributed uniformly across the entire part.
All in all, look at shrinkage as a comparative metric, and weed out the extremes, but don't assume that it translates into the results you will be seeing.
In practical terms: when working with an unfilled resin with a pot life of about 10 minutes, you will probably see virtually no shrinkage
when casting a part that is 30x10x1 mm thick, because the curing exotherm is very low. But make the part 10 mm thick, and the peak exotherm may
hit 50° C or so; in this case, in the top center section of the mold, the size may be off by 0.2 mm or so.
Thankfully, whenever you suspect this will become an issue, you can use one of several simple workarounds:
- Mix and match: mechanical properties of the cured resin are dictated chiefly by the polyol; therefore, substituting some of the isocyanate with a less
reactive variant will slow down the reaction significantly, but not have a substantial impact on the parameters of the final part. In particular, it's possible to
blend IE-3075 and TD-283-18 isocyanates, and use the standard
IE-3075 polyol, at a ratio of 50:50:78 - and get a decent, slow-curing resin with very little exotherm and practically zero shrinkage.
- Partly pre-cure the resin: pre-mix the desired amount of isocyanate with around 20% of the required amount of polyol; then set this mixture aside
for 30-60 minutes to polymerize and cool down, before actually adding the remaining amount of polyol and casting. This increases viscosity (which to some
extent can be undone by adding several drops of a plasticizer), but gives you up to a ten-fold reduction in shrinkage.
- Add an inert moderator: any substance that keeps reactive molecules apart can reduce shrinkage by up to 40% without appreciably affecting mechanical
properties. Plasticizers are probably the best choice: around 10% of dipropylene glycol dibenzoate (available for cheap from
Eager Plastics as EP9009) will achieve that goal at the expense of only slightly reducing flexural modulus
and tensile strength. Powdered aluminum is a good alternative if flexural modulus is more important than color.
- Cast in several layers: this eliminates shrinkage almost completely, even in very large parts. The technique is also useful for
making polyurethane rubber molds.
- Make the mold thermally conductive: for relatively small parts, adding 1:1 by volume of copper powder (50 - 200 µm or so) to the silicone
mold itself can help reduce shrinkage.
- Allow shrinkage to be offset: add a reservoir of resin and a thin channel through which it can be sucked into the mold. The ducts can be cut off
easily later on.
- Let shrinkage happen in non-essential locations: intentionally make a section of the mold thin-walled, and reinforce the rest.
- Compensate in software: shrinkage is hard to reliably predict in flexible molds (at least without specialized FEM software), but you can do this
by trial-and-error if really necessary.
Note that the first two techniques can be combined. If you are curious about the outcome,
I graphed the pretty much worst-case in-mold exotherm (for a very heavy and compact blob of plastic) for various casting strategies and
additives; you can check it out here.
- Color:
There is absolutely no reason to buy a polyurethane resin that cannot be pigmented. All white or slightly off-white (light beige, gray, lightly
straw-colored) resins that aren't heavily filled
should respond very well to appropriate pigments. You most certainly want to have this liberty - so avoid resins that are
already "helpfully" dyed blue, black, or somesuch; as well as ones with strong natural hues.
If the manufacturer says the resin has a color such as "amber",
"caramel", "cognac", or "tan", ask for a photo or some advice, as it's impossible to tell how pigmentable the resin may be from such a description alone:
Huntsman RenCast 6491 and Innovative Polymers TP-4020 are both described as "tan", but the color of the former is essentially tea-colored, while
the latter has a subtle cream color that poses relatively little problem.
Other parameters are usually not consistently provided by all manufacturers, or do not vary significantly. Typical pricing on rigid polyurethanes
matching the above specs should be in the $12-$30 range per kg; some exotic formulations fetch a bit more.
Worldwide, Huntsman has a pretty impressive range of rigid polyurethane resins; so does
Axson; but in the States, you should probably look elsewhere: a truly
remarkable range of compositions useful for hand-casting of engineering-grade prototypes
is available from Innovative Polymers (not all of them listed on the website!).
There is also a number of smaller or more specialized shops, such as Smooth-On
or Alumilite - but perhaps due to no real competition in the arts & crafts segment, they typically offer
inferior products or exploitative pricing.
In the States, my top recommendation for a primary casting resin would be Innovative Polymers IE-3075, or its sligthly slower-curing variant, IE-3076.
The resin is very hard (around 85 Shore D), rigid and durable (120 MPa flxural strength, 2.9 GPa flexural modulus), has a neutral translucent color
that is practically transparent in thin sections, and features a reasonable pot life of 8 minutes (IE-3075) or 13 minutes (IE-3076). It is also
very inexpensive compared to similar compositions from other manufacturers, at slightly over $12 per kg or so. When manually filled with milled glass fibers,
the final strength appears to be around 300 MPa, with a flexural modulus of about 8 GPa. It is really a no-brainer - get it right away.
(Comparable Nylon-like
products include Huntsman RenCast 6492, 6470, 6419, etc; but they are either difficult to get, have uncomfortably short pot life, an undesirable
hue, or are up to three times as expensive.)
In Europe, on the other hand, you should probably go with Huntsman's RenPIM 5219, also sold as RenCast 5146. It is pretty close to the IPI product
on all counts - and likewise, very cheap (especially by EU standards). It has a hardness around 85 Shore D, ~100 MPa flexural strength, modulus of ~3 GPa,
20 minutes pot life, and a neutral white color that is easy to dye as desired - just a tad more opaque than IE-3075.
Spare for slightly elevated sensitivity to moisture, the cure profile of these resins
is otherwise excellent: great surface cure, long low-viscosity stage, virtually no brittle stage,
good tolerance for heat-acceleration.
...
With the basics covered, let's talk about more exotic choices that you probably don't need to buy up front, but should be aware of. For example, you might
want to look up Inovative Polymers TP-4004: it has rigidity and hardness comparable with polypropylene (70 Shore D, flex modulus of 800 MPa), and a modest
flexural strength - but a very high elongation at break (50-70%) and high impact resistance (3-4 kJ/m²); this makes it nearly impossible to break the
material by bending sections up to 2-3 mm thick - an ideal choice for gears and other small features subjected to shocks. The polyurea chemistry imparts
high temperature resistance, and - unfortunately - a relatively high price ($30 per liter or so); RenCast 6486 seems to be its HDI-based relative from
Huntsman, but with a rather steep price tag of over $50 per liter. Interestingly, despite their substantial flexibility, the surface hardness of these
resins makes them easy to machine and polish.
Other resins worth exploring are transparent compositions; they cost up to 2-3 times as much as their translucent or opaque friends, but they have an array of
obvious, decorative or quasi-decorative applications; nothing beats a transparent gearbox. Innovative Polymers has an unlisted resin named
TD-283-18, which is ridiculously user-friendly and tolerant of non-pressurized casting; its properties are pretty close to IE-3075 otherwise. They also carry
several other formulations, such as VA-274 or OC-7086, but these are a lot more sensitive to casting conditions, and may be hard to befriend if you don't have
a a pressure pot. The clarity of all these resins is unmatched by
epoxies and polyesters. Axson PC 521, Freeman 1090, Crystal Clear 200, etc, are comparable in many aspects
- but are mercury-catalyzed, so I don't really recommend them.
Transparent resins fetch up to $40 per liter. Unreacted components really must be kept in a dark place and shielded from heat and air to prevent
slight yellowing due to oxidation. If you don't store them in a cabinet, their shelf life will be very limited (perhaps 6 months or so).
The one thing you should probably not get excited about are high flexural modulus resins such as TP-4020 or VA-288. They are created simply by taking
some other resin (e.g. TP-4006) and pre-filling it with glass fibers - but using IE-3075 as a base and filling it manually results in better flexural
properties, so don't buy them unless genuinely necessary (temperature resistance is their other selling point, and that's of note in some uses).
...
Random note #1: Some types of polyurethane resins can be blended with similar compositions, and will form viable copolymers: for example, IE-3075
can be modified by mixing in IE-40A or IE-70A to create a range of tough, semi-rigid elastomers, without the need to buy a separate resin. The trick does not
work with all types of polyurethanes, though: for example, if a system consisting of a fairly non-reactive isocyanate and a reactive polyol is mixed with
a system that relies on the opposite configuration, the reactive isocyanate from one system will immediately cross-react with the reactive polyol from the
other (turning the resin into a sticky mess), while the outcompeted non-reactive components may fail to further polymerize at all. This is the fate
of most attempts to mix a chemistry based on MDI with one based on more volatile isocyanates; or a traditional
polyether polyol system with an amine-cured one. Last but not least,
even if the reaction works out, you are not guaranteed to end up with the desired mechanical properties. Bottom line is, if you want to experiment, be
prepared for some successes and some failures. You can always ask the manufacturer for advice first. You may also want to get Shore A and Shore D durometers
off of eBay to check the properties of the resulting rubber ($35 each); or to devise your own simple testing protocols to comparatively
examine the properties you care about. For example, testing flexural strength and modulus can be accomplished with a kitchen scale and a ruler.
Random note #2: Many rigid resins may also be rendered soft and somewhat
flexible by adding between 5% and 40% of a plasticizer, such as the aforementioned dipropylene glycol dibenzoate. Similarly to silicone oil added to rubbers, such
plasticizers do not chemically participate in polymerization - and so at higher concentrations, they will significantly decrease the tensile strength of
the plastic. In non-critical applications, this option is more cost-efficient than resin blending, though.
Random note #3: As with polyurethane rubbers, crystallization and the settling of fillers are the two conditions to be aware of during
long-term storage.TP-40xx products are particularly prone to crystallization, and the filler will settle in TP-4020. The procedure for
correcting this problem is the same as discussed earlier.
7.4. Alternative plastics: epoxies and polyesters
Polyurethanes aside, there are some other rigid plastics that can be reasonably cast at home. These are less useful in precision
work, but they do serve their own purposes.
Epoxy resins are a class polymerizing resins commonly used in industrial applications that will likely find place in your workshop. Although some
significant variations between offered compositions occur, compared to polyurethanes, epoxies are generally cheaper, can be somewhat harder / stiffer, and
are significantly less affected by contaminants, including water. Their most significant weakness is that they tend to
exhibit several times greater shrinkage,
greater curing exotherm, and may cure in a bit less predictable manner. They will also be probably more brittle at a comparable hardness, less
resistant to elevated temperatures or solvents, and somewhat more viscous once catalyzed. In transparent formulations, they generally have clarity lower
than OC-7086 and other polyurethanes, and may exhibit a slight yellow hue (especially as they age, which happens much faster than with polyurethanes).
There are two principal uses where epoxies do shine. One is casting low-cost transparent parts for uses where superior clarity or dimensional accuracy is not
important: resins such as
MAX-CLR-HP
from Polymer Composites are much cheaper than their transparent PU counterparts (the
epoxy fetched $15 per kg or so), and not
humidity sensitive, allowing for laminating, potting, and gluing applications. Another such use are putties, pastes, and glues used for various ad hoc
repairs, including patching prototyping boards. There are some vague concerns around one of the chemicals used as a feedstock for epoxy resins
(bisphenol A), so be sure to read the safety notes provided later in this document.
The other super-low-cost alternative to polyurethanes are isophthalic polyester resins. Polyesters are typically extremely hard (pretty much
out of range on Shore D), rigid, and pretty brittle (flexural strength 50-80 MPa) - and most importantly, often pretty transparent. They
are a low-viscosity alternative for making decorative transparent parts and jewelry for even less than epoxies; but they have some major faults. First of all,
their brittleness excludes them for some mechanical uses unless the resin is reinforced with a laminate. Then, their extremely high shrinkage (5-10% is not
uncommon!) makes them nearly useless for precision work, and even in jewelery applications, this can be problematic. Another problem is that their cure
can be uneven - exposed surfaces usually take much longer to fully cure, and remain tacky until then. Lastly, the styrene used in
polyester resins is very volatile, flammable, and has a strong, penetrating odor - a problem not present in polyurethanes or epoxies.
Specialized polyester putties are pretty useful for quick repairs, primarily because of their rapid cure; but I wouldn't recommend polyesters for anything
else.
Anyway... various epoxies and polyester resins and the likes can be obtained from multiple local manufacturers; the aforementioned Polymer
Composites Inc, and Freeman Mfg & Supply, are two of the options if you want to take this route.
7.5. Adding colors to resins
Adding color to silicones, polyurethanes, epoxies, and polyesters is a fairly straightforward task, but there are several considerations that make
it a bad idea to just get watercolors from the supermarket, or paint colorants from the hardware store. Many resins
are sensitive to, or reactive with, substances you do not even notice in more down-to-earth applications. For example, isocyanates in polyurethane react
with water to product polyurea and carbon dioxide bubbles; and also happen to react with certain solvents, surfactants, and inorganic dyes. Polyaddition
cure silicones
fail to polymerize, or polymerize prematurely, in the presence of some common solvents, surfactants, and metal ions. Finally, polyester catalysts oxidize
some dyes, possibly turning reds into yellows, or causing similar surprises.
Since you probably do not want to go through too much trial and error, do not want to have separate sets of pricey pigments for each type of a resin,
and you likely want to be able to achieve punchy, lively colors - my recommendation would be to shop for a proper selection of dry, synthetic organic
pigments from a specialized source. For example, Kremer Pigments, an excellent and affordable manufacturer
easily available in the States and most of Europe, carries a selection of easy-to-mix
studio pigments.
Unfortunately, Kremer's
products are much more expensive
in the States than in Europe, as they are imported from Germany - but I don't know of any other online store with a comparable selection.
Amazon has some interesting dry pigments,
and so does this place, but nothing comes close.
Kremer also sells a range of similarly non-reactive, extremely bright,
daylight fluorescent pigments in a resin lattice, for somewhat more
expensive, but absolutely stunning colors (this is because these substances not only reflect light, but also emit specific wavelengths when excited by
absorbed light in high-energy parts of the spectrum).
If you intend to work with translucent or transparent resins, you will also need soluble dyes. Although many organic pigments already dissolve in
polyurethane resins, resulting colors might be quite off from what they are in opaque materials (and likewise, soluble dyes may produce brilliant
colors in transparent resins, and rather muted hues in opaque ones). Instead of trying your luck, you might pursue two other options: one is to buy raw
dyes, such as ORASOL (also available from Kremer), and dissolve them as needed, preferably in a small amount of plasticizer or other inert additive.
The upside is that you pay less, and the downside is, you get a less
sophisticated selection that might require some mixing to achieve certain shades. The other option is to get a set of pre-made dye solutions, such as
the awesome sets offered by Eager Plastics (US),
ABL Stevens (UK), and many other third-party retailers.
These pre-made solutions will be almost certainly incompatible
with polyaddition cure silicones, but usually work OK with polycondensation ones; they are also easy to mix.
Finally, once you are settled with the basic palette, it makes sense to look around: there are some stunning phosphorescent, pearlescent, glitters,
and "raw" organic and inorganic pigments that may yield stunning finishes or simulate more expensive materials; Kremer is one of your options here, but
a better selection of metallic pigments is available from Paint with Pearl.
Some general pigment selection tips:
- It is easy to get dull earthy colors from more vivid pigments by mixing them together or adding neutral opacifiers, but it is not possible to make
dull colors more punchy. So begin by completing a competent palette of brilliant, vivid colors before moving on to more artsy, exotic choices. The
aforementioned liquid dyes and studio colors are a good starting point.
- It is harder than it may sound to accurately mix high-yield pigments in small quantities to get exactly the color you want, and especially for
transparent colors, it does not work the way you might think it does: mixing pure red and pure blue dyes, for example, does not yield transparent violet;
you will get black or off-gray instead, because the red dye absorbs blues, and the blue dye stops all transmitted red.
In addition, some pigments can't be mixed in even more prosaic cases: fluorescent dyes
exhibit an interesting quenching effect, where they lose their special properties if used in excess or mixed with each other. So, don't try to
save a buck by buying just sorta-primary red, blue, and yellow dyes, and assuming you would be able to get every other color easily.
- Most synthetic, organic pigments are safe to use in plastic resins (e.g., phthalocyanate, thraquinone, pyrrole, perylene, alizarin, dioxazine based ones). This also includes
metals and other chemicals encapsulated in acrylic or phenolic resins. Some organic dyes will dissolve or form translucent dispersions in transparent
resins and give beautiful, rich colors. Some will make the resin opaque.
- Many natural organic pigments made from plants or animals are a gamble - and not to mention, they are pretty expensive. I would advise against
going there.
- Some inorganic pigments are safe, particularly the ones based on silica and zirconium silicate doped with various metals, but a good number of them is not.
Titanium white and most iron oxide pigments are OK; Prussian blue is not. Powdered metals are a mixed bag, as some of them may prematurely catalyze
the resin.
- Be wary of pigments that are either known to be outright harmful (check labels), or are based on particularly toxic / bioaccumulating compounds;
the latter, even if not soluble or harmful in their original state, may eventually break down and migrate if exposed to UV radiation or certain
chemicals, so it's best not to take risks. More about this in the "health" section later on.
- Stay away from any ready-made dilutions, pastes, liquid suspensions, etc, unless specifically recommended for polyurethanes - or be prepared for
some nasty surprises.
- Read descriptions for any unusual properties, such as limited compatibility with carrier media, poor lightfastedness, the need for wetting
agents, etc. Be alert.
My recommended choice of pigments is as follows:
- Fluorescent palette, for the road-sign-grade punchy colors:
Kremer 56150 (lemon yellow), 56100 (light green), 56400 (pink), 56300 (orange-red) is a good starterset; additionally, you might want to consider
56450 (violet), 56050 (light blue), 56200 (golden yellow). Pigment 56000 (white) is an interesting animal, too: it's actually translucent and
not masking, but it acts as a powerful optical whitener (and adds the ability to glow in UV light) when added to some other colors.
All these cost about $20 (EUR 10) for 100 g, an amount that should last for years, and are very easy to uniformly disperse in a resin. Their
downside? Fluorescent dyes are pretty much impossible to photograph: not only the color will be very off, but the detail will likely be washed out.
They are also not very lightfast, so long-term outdoors applications willbe an issue.
Note that there is no "true" daylight fluorescent blue pigment. Most manufacturers produce it by adding optical whiteners and UV-fluorescent
components, resulting in worse performance in daylight compared to yellow or red. Blue, violet, and green pigments may be hence less spectacular
under a tungsten lamp on your desk - they will, however, light up nicely in UV or blue light. A must-have for party robots!
- Studio colors, for the low-cost general, crisp "plastic grade" hues:
Say,Kremer 55100 (lemon yellow), 55300 (dark red), 55500 (light blue), 55600 (dark blue), 55700 (light green), 55900 (violet), plus maybe 55470 (pink)
or 55450 (bordeaux) depending on your personal taste. These generally cost $10 for 100 g (EUR 2-3), with comparable efficiency. They are less striking
than fluorescent pigments (exactly the shades you see in most plastic products around you), and do not glow in UV - but a wider palette and darker
colors are available. Very easy to disperse.
- Opacifiers:
Kremer 46200 (titanium white), 47400 (spinel black). Both have an insanely high yield, so you will never ever run out of them if you get 100 g
or so ($10 / EUR 4). You can use to control the brightness and opacity of a resin ("natural" opaque polyurethane is translucent in thin sections),
to mask out some pigmenting mistakes, and to easily achieve shades of gray. Note that they will be fairly taxing to disperse uniformly in a resin
(start with a small amount of plasticizer or isocyanate).
- Assorted individual pigments:
There are several interesting organic pigments that nicely complement these basic palettes. One example is DPP red (Kremer 23180),
a deep and pretty hue of red historically used for Ferrari cars, and really striking when polished to luster;
other examples include high-yield bright yellow (23650), nice orange (23178), grass green (23010), or primary blue (23050). Or,
dioxazine violet (23451) - a very dark, steel shade. As a general rule, they will be tricky to disperse, and
sometimes, making a paste with a minimal quantity of a resin or a surfactant / plasticizer might be the only way to properly wet them.
If you shop for these, it's best to read up on standard pigment naming schemes ("Color Index") to avoid duplication, and to look up additional samples
on the web. Some useful notes on various pigments may be found at this site.
It deals primarily with watercolor painting, but has an extensive database of pigment descriptions, CI numbers, and so forth.
- Transparent dyes:
Only if you intend to make clear polyurethane castings or want to mix colors. If you want to experiment, grab Kremer 94400 (ORASOL lemon yellow),
94402 (ORASOL gold yellow), 94406 (ORASOL orange), 94412 (ORASOL red), and 94414 (ORASOL blue). You will pay about $10 (EUR 4) for 5 g, but this
amount should suffice for several bucketfuls of a resin. Note that these dyes are pretty challenging to disperse uniformly, and 5-10 minutes of
constant mixing might be required; preparing a solution in plasticizer is my preference.
Alternatively, you can buy, say, Eager Plastics EP7701: scarlet red, violet, royal blue, lime green, bright orange, lemon yellow (should be $5 a
pop, with a slightly lower yield) - but as noted, these premade solutions will almost certainly not play well with polyaddition silicones.
- Fancy pigments and glitter:
If you have some money to spare, and are curious: Kremer 56550 is a phosphorescent blue dye, 56650 is red; 50440 is a red-metallic pearlescent
pigment that looks pretty stunning, and 50180 is gold. Aluminium-based glitters are 50800 for gold, 50701 for silver; 54850 is fine copper powder
(looks rusty at first, but turns shiny metallic once polished); etc. Transparent powdered glass pigments give pretty interesting effects in
transparent resins, too. Be sure to check out Paint with Pearl store, too - they have
some very interesting pearlescent and metallic pigments for less.
Note that some of the large-grain glass and metal pigments would inevitably settle in a mixture, given enough time. You can either apply them
directly to the sides of a mold, where they would stay; or you thicken the resin by adding fumed silica (Cab-o-sil) or pre-reacting some of the
isocyanate and polyol first.
As noted, mixing some dry pigments is an art by itself. The best way to go is to first add just several drops of isocyanate (or isocyanate-compatible
solvent, surfactant, or plasticizer), an amount comparable with the amount of pigment to be dispersed, and then stir the contents very thoroughly to
ensure that all pigment
is wettened with no clumping present (it is very difficult to break up clumps once all the resin is poured in). You can then add the remaining
isocyanate, leave it covered for several minutes to let any residual moisture from the pigment react with the resin, and only then pour in polyol.
In particularly difficult cases, an isocyanate-compatible wetting agent such as Triton X-100 or Surfynol 61 might come handy, and so does a stirrer or
a pestle.
(Note that while most resins are not sensitive to water-free nonionic surfactants, some - especially transparent ones - may not cure properly. If in
doubt, test first.)
You can also ignore all of the above and buy specialty coloring pastes and dyes from the manufacturer of the resin you intend to use. You will pay
more, the colors are hit-and-miss (for example, Axson's "yellow" is greenish, Huntsman's is reddish; Axson's "red" is slightly violet, Huntsman's "red" is
blood red), their lightfastedness unknown, and selection limited - but it will be more convenient than working with dry pigments.
Regardless of which way you decide to go, you might have a need to employ your dry pigments or dyes to touch up or paint over sections of cast parts,
or to apply certain surface finishes (glitter?) to the material. One of the best ways to do so is to use a clear coat lacquer. You can get them at most
automotive stores, etc.
Oh: to add text, simple decorations, etc, to the surface of your machined parts, you may find it useful to grab a low-cost vinyl printer (e.g.
Silhouette SD or Roland Stika SV-8). The results look amazingly good.
7.6. Creating reinforced plastics
Composite materials offer a remarkably easy and flexible way of improving mechanical properties of plastics. The type of composites most recognizable to
consumers is constructed by extruding high-strength material (such as glass or graphite) into very thin strands, weaving these strands into a cloth, and
then laying up the cloth in a resin. The resulting material has greatly improved flexural and tensile properties while maintaining all the benefits of
a lightweight plastic resin.
Alas, this process only works well for large parts - for example for the manufacture of boats, cars, or airplanes; it is a bit less convenient at the
scale we are interested in: precisely trimming the cloth to a desired shape and stuffing it into an intricate mold is often not feasible. Thankfully,
there is a brilliant alternative: to chop or mill the fibers, and then mix the strands directly into the resin. The result is not as robust as
with continuous cloth, but the parameters are still nothing to sneeze at: it is not uncommon to see a 2.5-fold or higher
increase in flexural strength and flexural
modulus after adding 30-50% glass fibers to the mix (IE-3075 is a very good starting point for that).
As can be expected, abrasion resistance improves dramatically, too.
There is a wide variety of milled fibers available on the market, and some of them sound very cool (e.g. carbon fiber or Kevlar flock), but if weight
is not of utmost importance, glass always almost performs better, and is very inexpensive. Milled glass fibers slightly under 1 mm (1/32") are easiest
to disperse and pour; slightly longer variants (e.g. 1/16") affect flow characteristics more significantly, but further improve performance.
Very low-cost fillers of both varieties are easily available from sources such as
Fibre Glast,
Fiberglass Supply, or even on Amazon or eBay. I encourage you to get
about 1 kg right away (for about $10-$20); just remember to handle it carefully, as even at this tiny size, fiberglass is sharp and abrasive, and to add
insult to injury, gets airborne easily - especially in presence of static electricity. Be careful not to rub it into your skin or eyes.
(There are also some reports of interesting properties of glass flake fillers when used separately or in conjunction with glass fibers. I had no chance to
try this out yet.)
Fibrous fillers aside, another class of composites are "syntactic foams" - resins filled with microscopic hollow spheres that greatly reduce weight
while maintaining excellent compressive strength and surface aspect of the resin (compared to any traditional foams, that is). Glass is, once again, the most
practical choice. Glass microspheres can be made synthetically, or by heating a naturally occuring material known as perlite.
The resulting material will have a very low density (0.1 g/cm³ is not unheard of) while still maintaining excellent crush strength,
and owing to its relatively smooth, uniform surface, will have a limited impact on resin viscosity even at very
high mix ratios - at 3:1 by volume, the resin should be free-flowing. The only drawback is that the resulting material will have worse flexural and
tensile properties, because the spheres do not mesh with the polymer matrix all that well. Still, in water- or
airborne designs, the reduction in weight is difficult to match.
In the States,
Eager Plastics sells Sil-Cell 32;
Scotchlite in gallon quantities can be ordered directly from 3M using their hard-to-find
online store; and
Kremer Kremer carries two grades of Scotchlite
alongside with several other popular fillers.
The last and least interesting category of composite materials of some interest in our uses are resins filled with relatively smooth-grained, non-fibrous
powders - e.g., marble, iron, aluminum, copper, or graphite. Some of these fillers may improve compressive or thermal properties of the material,
improve abrasion resistance or self-lubrication, or simply lower cost - but if added in large quantities, they always greatly reduce flexural strength.
In hobby work, the most popular use of these powders
is a process called "cold casting": when the desired part is cast, and then the surface of the filled resin is polished,
it will achieve a very nice aspect closely resembling metal, stone, or such. Art Molds carries a wide
selection of suitable fillers if you want to give it a try; alternatively, just go to eBay and look around for powders in the range of mesh 300-425 or so.
PS. Keep
in mind that some fillers - especially wood powders and Kevlar, but also some varieties of glass - can absorb moisture, and may need to be dried in a
temperature-controlled oven before use.
8. A word on solvents
Working on plastics and paints often requires the ability to dilute or remove intermediates from various surfaces. My recommendation would be to keep
reasonably small quantities of the following solvents handy for all work:
- Isopropyl alcohol: for various cleanups, removal of excess grease, soldering
paste, water-soluble contaminants, etc. Safe on almost all plastics, although might reversibly soften some types of
polyurethane rubber (use this to restore it to
original shape if deformed under strain). Low toxicity in normal use, minimal environmental burden.
Ethanol is a superior alternative, but a pure variety is considerably more expensive due to miscellanous taxes. In some markets, denaturated alcohol is a
good choice; elsewhere, it may contain dyes or aromatizers that make it less useful or nauseating to work with.
- Light naphtha: non-polar solvent for waxes, paints, uncured silicone, etc. Will reversibly (and often quite grotesquely!) swell silicone rubber.
Toxicity will differ depending on contaminants and exact
composition (e.g., presence of benzene), but OTC solvent varieties (say, VM&P naphtha) should be only modestly harmful; they do have a more
pronounced environmental impact, however, and for some annoying reason, are mostly banned in California.
Tip: if applied to silicone rubber topically, this solvent makes it possible to glue it using cyanoacrylate glues, otherwise an impossible task. Some
companies would actually sell you grossly overpriced naphtha as a "surface activator" for joining silicone rubbers (I mean, $10 for 20 ml).
Heavy napthas are an acceptable alternative, but take considerably more time to dry, and many varieties have a more nauseating smell.
- Ethyl acetate: softens and possibly dissolves many
plastics, some very quickly (polystyrene, PMMA). Useful for preparing plastic-plastic bonds, etc.
Reasonably low toxicity and not a major environmental burden. It is also a good tool for speeding up the degassing process for high-viscosity
or heavily filled polyurethane resins.
Acetone and methyl ethyl ketone (MEK) are good replacements, but attack plastics more aggressively. They
also happen to be (sloppily) regulated in some markets as precursors to some drugs, sometimes requiring IDs or silly in-store paperwork to purchase them.
You might have some specific uses for white spirit, xylene / ethylbenzene mixtures, etc - particularly where lower volatility and longer drying times are
required; but nothing to stock on. Also, note that unlike some other plastics, fully cured polyurethanes and epoxies are nearly impossible to dissolve
with common solvents - so keep your workplace tidy. (In case of major snafus, methylene chloride may help, but it's fairly toxic, so don't make a habit of
using it.)
9. Release agents
Mold releases are an important part of the molding process, serving as a barrier to prevent adhesion or chemical interactions between a previously
machined or cast mold, and the liquid resin poured into it. Mold releases are optional for silicone-polyurethane interfaces, as the two materials do
not stick or react with each other significantly (but a thin layer of a release agent might still make mold removal easier, prolong mold life, and
improve surface aspect of the final part); they are essential with silicone-silicone, polyurethane-polyurethane, and all epoxy and polyester processes,
however.
There is a very broad selection of release agents for various purposes, including systems that form peelable films (polyvinyl alcohol, latex),
hard polishable shells (wax, certain plastic-based systems), temporary dry powder layers (PTFE, zinc stearate), or non-reactive liquids (silicone and
mineral oils, plus many mysterious proprietary formulations). Each of these options is usually available with various viscosities (from water-like for
applying to complex molds, to pastes for maximum efficiency with simple shapes), solvent mediums (for compatibility with different materials), etc.
Of all these types, peelable films and dry powders are not particularly well suited for the processes we are interested in (simply by the virtue of
being fragile and hard to apply), but
beyond this, the exact choice is just a matter of personal preference. For preparing machined masters before casting silicone molds, I would recommend
a low-viscosity release such as wax-based AdTech MR-1 mold release (US only,
works best in a 2:1 dilution with VM&P naphtha), or Huntsman
RenLease QZ5111 (EU only, perfect as-is). In simpler molds, regular paste waxes for wood applications (such as Trewax) can be used to obtain robust
shine, too.
For lubricating and protecting silicone molds, mixing containers, and so on, Stoner A324 is a good spray-on
composition that is easy to apply and remove (but is not hard enough to be polishable). Unlike many other mold releases, the carrier solvent used in
this mold release does not appear to swell the rubber appreciably.
As it is probably clear by now, mold releases are available under a wide array of brands - Huntsman, Axson, Freeman, Krylon, Stoner, Partall, CASS / Adtech,
etc. Stoner has possibly the most impressive selection of and superb customer service (including free shipping on bulk purchases!), so give them a try.
10. Casting tools and other workshop stuff
All right, enough with the chemicals for a moment.
I assume that you already own, or know how to set up, a basic workshop for electronic and fine mechanical work. The expected equipment includes:
- Small bow saw with metal and wood blades,
- Scalpels or box cutters,
- Heavy duty scissors,
- Small wire cutters,
- Precision pliers, tweezers, etc,
- A set of precision screwdrivers,
- A set of needle files,
- A decent vise and clamps,
- A reasonably small hobby drill,
- Good, precision soldering iron (Weller WMRP rocks, if you are too rich).
I also assume a basic understanding how to use these tools efficiently and safely. If this is not the case, stop now, look up additional information
elsewhere, get the missing equipment, and practice a bit.
Some of the more exotic tools and supplies you might want to purchase to make casting and machining easier include:
- Precision weighing scale:
Mixing ratios for all casting resins are typically given in parts by weight, rather than parts by volume, simply
because weight can be measured more reliably and is not significantly affected by air bubbles, temperature differences, etc. You probably
have a kitchen scale already, but for consistent results, it is strongly advisable to get a more precise device. Digital scales with 0.1 or
0.05 g resolution, and capacity up to 1 kg start at about $10-$20 (say, from there), and work
surprisingly well for pretty much
all the uses imaginable; when you need to measure 1 kg or more, which is pretty unlikely, you can fall back to a kitchen scale.
I generally do not recommend settling for resolution of less than 0.05 g or so, as less precise devices would limit your ability to work with
small quantities of resins. For example, on a scale with 1 g resolution, where you need to mix 10 g of an addition cure silicone resin with 1 g
of catalyst, but may easily end up preparing 0.6 g or 1.4 g (both of which will read as "1"), grossly exceeding the specs. This would force you
to prepare, say, 50-100 g minimum even for the smallest job, and throw away the excess - so much for the savings.
Polyaddition silicones and several types of polyurethanes are very sensitive to mix ratios, and will not cure well with as little as 1% off;
other resins are more forgiving, but you should aim to always keep the error under 2%.
- Micron-scale dial indicator with a base (optional):
A cheap but useful measurement tool that allows you to check for runout of an end mill (i.e., the eccentricity of its rotation). It is not a necessity,
but a good habit, to check runout after every tool change, as some factors, such as dirt on the collet or on the tool, or insufficient clamping force,
may easily cause the tool to not only rotate around its axis, but also swing up to 0.02 mm to the sides, reducing finish quality and dimensional
accuracy.
Gauges are fairly inexpensive, in the $25-$50 range (example),
so there is little or no reason not to get one. Be sure to grab a model with 0.01 mm gradation (0.0005") or better. Magnetic base with an
articulated arm is very useful, too.
- Vacuum pump and hoses (optional but strongly recommended):
Casting resins contain small amounts of dissolved atmospheric gases. The solubility of these gases may be significantly
reduced as the resin polymerizes, and so the material may develop tiny air bubbles that may reduce its strength and affect surface finish.
Furthermore, as a result of pouring and stirring, more viscous formulations may develop suspended air bubbles that take longer to emerge and
burst than the resin actually remains liquid; and last but not least, reactions with moisture in pigments or in the air may contribute some more.
A way to address all these problems is a process called degassing, where ambient pressure in a container with the resin is quickly and
significantly decreased, as to facilitate a rapid evacuation of all gases from the solution itself; existing bubbles will expand to large sizes
and raise rapidly, and dissolved gases will leave the resin likewise. Although many resins give reasonably good results without degassing, I strongly
recommend degassing all the components prior to mixing, and doing another quick round with catalyzed resins too, to improve physical properties and
detail reproduction. Not doing so gives much less predictable results.
Atmospheric pressure is about 1.01 bar (101 kPa), and perfect vacuum is 0 bar. Vacuum pumps might have their performance expressed in
terms of the maximum pressure differential they are capable of producing (for example -800 mbar, meaning that the usual final vacuum will be
about 210 mbar on a typical day), or the ultimate vacuum attainable regardless of fluctuations in air pressure (for example, 50 mbar absolute).
Be careful to get this parameter right - the difference between -900 mbar relative and 900 mbar absolute is obviously pretty dramatic; for proper
degassing, you will benefit from a pump capable of getting to at least 20 mbar absolute / -990 mbar relative or so, preferably in less than a minute.
Ideal pumps are closer to 2-5 mbar absolute or so (for US buyers: one "micron" is about 0.013 mbar).
Depending on your budget and space available, you can either get a dual-stage rotary vane vacuum pump, or a two- to four-stage diaphragm one. Rotary
vane units are more common, fairly cheap, moderately
noisy, and somewhat bulky (slightly smaller and quieter than an airbrush compressor), but they also enjoy higher flow rates in a particular
price range. They usually run wet - with about one to three glasses of mineral oil serving as a
gas displacement medium and a lubricant - and need to have the oil replaced every year or so in lightweight use.
The cost is very low - maybe $5 or so - but there is
some hassle involved (in principle, you should have this oil disposed of the same way you are expected to dispose of motor oil). The advantage of
having the mechanism protected with an oil is that any resin aerosols or dusts accidentally sucked into the pump are less likely to
stick to pump components, and can be drained with the next oil change, however.
Diaphragm pumps, on the other hand, are small, quiet, largely maintenance free, and can sometimes deliver a higher vacuum - but are more pricey, slower,
and much more sensitive to contamination. They are easier to disassemble and clean if necessary, but it is definitely a more time-consuming and tricky
process than just a simple oil change; you might want to consider an appropriate intake filter with the pump to prevent this from happening.
Rotary vane units are available from multiple sources, as they are commonly used for HVAC servicing. A suitable device should cost around $100 if
you look around - for example, VIOT offers a nice VPB1.5 unit for $117; I use their VPD5 unit, which goes
for about $170, and has a much higher flow rate. VIOT folks seem to be nice and ship promptly.
When it comes to suitable diaphragm pumps, you can expect to pay $200-$300; Gardner Denver Thomas has a nice
selection, such as their 70110037 (7011ZVR/2,2/VVN/DC) four-stage unit, which goes to 10 mbar absolute, but isn't exactly fast.
Once you select the pump you want, you also need to get a degassing chamber - a container where a cup with your resin can be placed, and vacuum
applied, in a safe manner. You can get one for about $70 from
a place such as Ted Pella, along with a suitable wire-reinforced PVC or polyamide
hose (my favorite is Kuriyama K7160 Polyspring).
You can also try building a makeshift chamber, for example from a medium size, robust mason jar - but be wary of the risk of an implosion;
if using glass or rigid plastic, wrap the container in
thick cloth, tape it over thoroughly, or put it in a wooden box. By the way - don't expect "vacuum" food storage containers to be actually capable of
withstanding proper vacuum - been there, done that, had to collect the pieces.
Along with the pump, consider getting a silicone-based vacuum grease, such as Dow
Corning 891-7. You can use many other greases to seal joints and lubricate o-rings in vacuum chambers, but these formulations last longer
and work better - and because of their high viscosity, non-reactivity, and superb purity, also work very well for non-vacuum applications (e.g.,
temporarily sealing multi-part molds, resealing resin containers and preventing their caps from seizing, etc).
- Pressure pot (very optional):
Even with vacuum degassing, casting certain moisture-sensitive or fast-curing resins can sometimes be tricky:
small mistakes may result in trapped air or carbon dioxide bubble formation; depending on your luck, this may strike at the least opportune times.
The problem is particularly pronounced for certain (but not all) mercury-free water clear Shore D resins.
In industrial settings, this is often countered with brute force: pressurizing the poured resin at 3-4 bar minimizes the risk of any trouble; existing
bubbles are dissolved back, and the formation of new ones is much less likely, even if you mess things up.
Working with high pressures is more dangerous than with just vacuum, and requires a separate set of specialized tools: a small pressure pot, such as
this one from Amazon ($70+) or a more suitable and robust
flat-bottom tank from
Paint Sprayers ($320), and a generic compressor capable of providing the required pressure (at least $100; closer to $200 for
quiet models). This setup is relatively bulky, so I consider
this to be an optional luxury - but if you live in a single-family house, this option is worth considering - particularly for intricate multi-part molds,
where in-mold degassing is simply very difficult.
- Temperature controlled oven (optional):
At room temperature, many resins take between 4 and 24 hours to become safe to (gently!) handle; this is sometimes described
as "demolding time" in manufacturers docs - although small and complex parts might be actually still be too fragile to remove from molds at that time.
Another 2-14 days must pass for the resin to achieve final physical properties. This process can be greatly accelerated by placing the part in a
higher temperature: a ballpark estimate for polyurethanes is that every 10° C cuts the curing time in half; polyaddition silicones are
accelerated even more.
So, to get your parts in just a couple of hours, you almost certainly want to be able to experiment with increased temperatures. Unfortunately,
the safe range for many resins is very narrow: 70° C might be OK; at 100°, shrinkage of the resin, or warping due to thermal expansion of
the mold, might be excessive; and clear epoxy
or polyester resins may begin to develop a yellowish hue. At as little as 140°, some polyurethane rubbers may begin to deteriorate or swell
(particularly true of Innovative Polymers IE-x0A, IE-50AC, and RenCast 6401-1) - and thermal decomposition takes center stage for almost all
products around 180-200°.
You might have some luck using your regular convection oven, assuming it has basic temperature control (well, baking chemicals where you later
prepare food is discouraged), or with one of these cheap tabletop toaster ovens with adjustable temperature (maybe $30 at Wal-Mart) - but it is
a bit of a gamble, as many of these devices offer very sloppy temperature control in the range we need the most - 40 to 90°. For example, my
oven heats up to 90 degrees when set to 60. More importantly, these devices are really not designed to run for, say, five hours, or to keep heat
very well - so you're wasting energy and risking equipment failure or worse.
Still, if you want to take this route, you can - just be sure to buy a meat thermometer (an old-school, analog, all-metal one) and put it inside the
oven, then try to be around through the process.
A better option is to get a proper heater. Laboratory and industrial ovens are bulky, but in many markets, may be a viable option
(example). Otherwise, one of the more affordable and portable
options are hot air sterilizers / dryers for medical puporses. One such device is Tau Portable; the
unit should be selling for about $300. All these devices offer very precise temperature control, and design that permits them to run for long hours
in a very power-efficient manner. Be sure to examine chamber dimensions - at least 30 x 15 x 6 cm is a good idea for typical mold
sizes.
- Digital calipers and other measurement tools:
You will absolutely, positively need to accurately measure many third-party components such as motors, shafts, ball bearings, or even wires, to
ensure proper fits and troubleshoot problems; manufacturer specs will be often unavailable or not worth that much, particularly when dealing
with surplus components. If you do not have one already, it's a good idea to get small digital calipers (15 cm or so is
fine), necessarily with a resolution of 0.01 mm or better. Ball bearings and motor shafts must have perfect press-fits, so do not try to be a
cheapskate. There is a broad selection even on Amazon, and some $15-20 should get you a quasi-decent one.
Furthermore, from time to time, you have an use for more precise measurements - for example, to troubleshoot machining problems
- so consider getting a digital micrometer, too. These are more expensive and less convenient to use, but offer resolutions of 0.001 mm.
Typical price tag is $70-$100 for digital units (and again, Amazon - surprisingly - has some decent deals).
Lastly, a measuring magnifier (example) or an inspection / dissection /
stereo microscope may be extremely useful for troubleshooting certain geometry issues; for example, figuring out why your 0.5 mm tooth gears do not mesh
as expected. When coupled with a decent camera, you can actually use these tools to capture close-ups of the parts and overlay CAD data to check for
any potential issues (not to mention all the other fun things you can do with this setup). This will also come handy for examining end mills that
were dropped on the floor or had a cutting mishap: you can't tell with your bare eyes, but subtle flute damage is pretty evident at a magnigication of
30x or so (example).
- Jigsaw:
Cutting prototyping boards by hand is very time-consuming and annoying. A decent 600-800W corded jigsaw from any hardware store, with
blades designed for fast cutting of hard woods, work wonders. Try to get an unit that could be attached to a vacuum cleaner, to minimize
the amount of airborne dust produced - and make sure that the blades purchased are long enough for the thickness
of your prototyping boards.
"Budget brand" jigsaws are best to be avoided; not only they tend to break, but are also generally pretty underpowered. The difference between
a 200W no-name and 700W Hitachi jigsaw is pretty significant. Wireless saws are also usually a poor idea, as you need to pack some punch to
cut through a 50 mm solid plastic board with a reasonable speed. You should be able to get a decent one in the $80-$150 range (do not go crazy
for features such as tilt bases, guides, etc - your CNC machine will do the dirty work, you just need to feed it at least sorta-rectangular
stock).
(Jigsaws are one of the safer power saws, but it is still possible to cut off a finger or two if you misuse them. Read and follow manufacturer's
safety guidelines, or learn about survival of the fittest the hard way.)
- Deburring tools:
These simple, swivel-action manual devices are used to quickly, conveniently, and safely remove extra burr that may be left in
some materials around edges, or appear on mold joints. These tools have pretty unassuming appearance - but you will soon find they work great for
all types of minor manual finishing jobs for plastics and light metals, and are much more useful than files and knives, particularly on curved
shapes. You can do witout them, but they are inexpensive ($5 to $15) and very handy - so why not?
There are several companies that make such devices, and you just need to get an entry-level, general use one with a blade intended for plastics
and soft metals; Noga has RB1000; C. P. Enterprises has DT-2; and
just about anything along these
lines from any other manufacturer should do.
Another useful tool is a scraper, which is a very fine fixed cutter that allows small amounts of material to be removed safely, without the
risk of cutting too deeply or damaging nearby surfaces; one such example is Noga SC8000.
Finally, for deburring the teeth of tiny gearwheels, it's
useful to have
a small, hard nylon brush (such as this). For resins such as
IE-3075, the brush is a lot faster than any other tool. For semi-flexible plastics such as TP-4004, combine it with freeze spray: the
plastic is a lot harder and more brittle at -50° C.
- Fine sanding paper:
Stock up on several grades of waterproof carbide sanding paper. Hardware stores usually have pretty ridiculous prices, but you can get
50-sheet packs on Amazon for cheap from sellers such as
Industrial Supply.
Try to get about eight sheets of each
gradation (or something close): 100, 320, 600, 1200, 2500. These, when used progressively, can be used to bring any opaque plastic surface
to satin shine, and will be indispensable for correcting occasional tool marks, reducing friction in sleeve bearings, etc.
You might be also tempted to look around in hobby supply stores and find sheets of 4000, 6000 and 12000 sanding paper (or, alternatively, just a
soft cloth and an appropriate polishing paste). With the help of these gradations, every opaque or transparent plastic, as well as metal, can be
brought to perfect luster. Kingsley North has some 4000, 6000,
and 8000
sheets, and polishing pastes, in stock; and several slightly more expensive types of 12000 cloth can be found on Amazon.
One thing you should not waste your money on are sanding or polishing attachments for a Dremel-like power tool. Although they work very well
on wood and metals, they suck for plastic molds - and most of them are also too big to safely use for this purpose. You can still
use the tool with thin rolls of hand-rolled sanding paper to gently reach into tight spots, or
use some non-abrasive felt or cloth attachments for buffing waxes.
This Proxxon tool
may be a bit more useful for polishing, too.
- Quality glues:
Glues would be pretty essential for some of your work, and cyanoacrylates ("instant glues") are one of the best all-around choices for
plastic parts; epoxies also find some uses when stonger bonds for dissimilar materials are required, but are not needed nearly as often.
Ditch grocery store instant glues, however, and shop for "industrial" products: you will find compositions specialized for
a variety of uses (binding plastics, metals, flexible compositions for rubber, etc), in various viscosities (including thixotropic variants),
with specified adhesion and tensile strengths, and with a wide variety of curing times. They also come in very convenient, larger containers
with decent applicators and caps.
Thixotropic ASI SI-GEL cyanoacrylate is my favorite; you can
find similar products from Loctite, Freeman, Loxeal, etc. The price per ml is actually not higher than the grocery store variety.
Remember that the key to getting a good bond, especially with parts that are still covered with residues of release agents, is to clean the surface
with xylene, ethyl acetate, or acetone. Skip this step, and you could be just as well using Elmer's glue.
You might also want to consider getting a small hot glue gun from your local hardware store, plus a pack of adhesive bars. Just look for the
cheapest, reasonably sized type - you do not need fancy temperature controls or so, $10 will do. Hot melt adhesives are very useful for
temporarily attaching and encapsulating elements, etc - and in most cases, can be removed later on (a small amount of alcohol makes them peel of
easily).
For structural applications, you may also want to look at two-component epoxies, such as
Devcon 20645
($5 for 70 g tubes).
- Grease:
For periodic maintenance of ball screws and other moving parts of your machine, you will probably need lithium grease (follow manufacturer's advice).
For lubricating small gears and other fine mechanical parts for your robot, I recommend a dry PTFE grease, such as
this or
this one. PTFE-based dry grease is pretty useful in miniature mechanisms; generously applied
wet greases tend to introduce extra drag on fast-moving surfaces that come
very close to stationary ones.
And now, some less obvious tricks of trade:
- Canned air (or a nitrogen cylinder if you have room):
Polyurethanes are humidity-sensitive; some compositions to a greater extent, some to a lesser. In any case, it is advisable to keep opened containers
under a blanket of a heavier-than-air, chemically inert gas. Such a gas may also be used to shield any exposed resin during the curing process, for
example in laminating, surface coating, potting, and in similar applications.
Nitrogen is the primary choice in industrial applications, but many other dry gases will do. In particular,
the gases used in "canned air" dusters (difluoroethane and tetrafluoroethane) should work just as well, and are easier to obtain and packaged more
conveniently.
Go with the cheapest duster you can find - just be sure it's not laced with Bitrex or other additives meant to discourage inhalant abuse; it's
not that Bitrex would react with the resin in any way, but it tastes pretty bad and gets on your hands, clothes, etc,
and it gets there easily.
Stoner offers
a Gust brand duster with no additives, in 12-can packs at $4 per can, complete with free shipping.
Naturally, getting a medium-size nitrogen tank, a regulator, and a hose is also an option. The upfront investment is about $150, but it lasts for
months, and you can
then refill it for $10 or so (for example, at a nearby Praxair location) - so it's more cost-efficient in the
long run.
- Molecular sieve, grade 4A (optional):
Sounds serious, but it's a term for porous, powdered zeolite. The material is excellent for selectively
trapping certain molecules on its surface because of its highly uniform pore size; grade 4A
is particularly suitable for removing water without interfering with the chemistry of the resin. This fine powder has a neutral color, costs relatively
little
($30 for 2 kg) -
and when a small amount is baked at about 200-250° C, then added to a resin or a pigment, it can keep the water away, especially on cool and humid
days. Not really a necessity unless you have a particular problem to solve, so just take note of its existence for now.
- Thick, transparent, heavy duty plastic sheeting:
When loosely draped over the mill, well clear of rotating parts and radiators /
cooling inlets, this serves as an excellent and low-cost airborne dust and minor
projectile protection mechanism that provides easy access to the unit
and visibility from all angles. Thick varieties of sheeting stay in place, do not wrinkle, and are unlikely to interfere with the cutting
process (but you don't get to sue me if this turns out to be a filthy lie).
You may also be tempted to build a permanent case from wood, acrylic glass or polycarbonate, of course;
that is somewhat safer.
- Thin double-sided adhesive tape:
A thin, non-foam-based double-sided adhesive tape will come handy for affixing prototyping boards to machine table. Get some
from a hardware store (but really, a film-thin one used for wallpapers, not a foam variety!). Tesa 4970 is an industrial tape with excellent
strength, commonly used for amateur CNC work. In the States, Tesa 4965 is perhaps easier to find, and should be just as good.
- Syringes and veterinary or laboratory needles:
Locate an on-line medical / veterinary supply store and order a box of 100 10 or 20 ml, two-element, single use
syringes (eNasco worked for me).
Pick possibly the cheapest set ($20-$40 in the States, much less elsewhere), preferably with all-plastic construction (no rubber seals, etc-
seals do not survive the chemistry of some resins, and may affect the cure of silicones).
Syringes are remarkably useful for getting components out of containers, carefully measuring them, and applying catalyzed
resin to hard-to-reach spots on the mold. The 10-20 ml range is optimal; much larger syringes are nearly impossible to operate with viscous
liquids.
Also consider getting a box of 100 1.2-1.8 mm x 20-50 mm needles. These might come handy
for filling very narrow holes in the mold with
resins, or sucking out any trapped air spotted after pour. Straight-tipped,
dull dispensing needles for laboratory purposes are also available from several places, including Amazon, and are a good alternative.
PS. If you live in one of the eleven US states that require a prescription to buy syringes, congratulations - your elected officials are
morons. Your other option are laboratory pipettes with replaceable polypropylene tips - but they
cost more, at least up-front.
- Stainless steel spoons or measuring cups with handles:
Silicone resins typically come in relatively large cans; if that is what you are stick with, you will find it
somewhat cumbersome to transfer 200 g of silicone using a 20 ml syringe; pouring straight from the can is fast, but messy.
Metal spoons and kitchen measuring cups are a perfect solution. Just be sure to get a smooth, high-quality, plated one (i.e., shiny). This reduces the
chance of any unexpected interactions with addition cure resins. Plastics, wood, and porous materials are to be approached with caution.
- Single-use beakers or specimen containers:
Made of thick, chemically resistant polypropylene, these are ideal for mixing resins of all sorts.
Ted Pella has a good selection of Tri-Stir polypropylene
cups for about 10-20 cents a piece.
I would recommend against using some of the flimsier beverage cups instead - made of polystyrene and other lower grade plastics,
these are not guaranteed to take aggressive resins well (plus, are easy to accidentally puncture or crush, and tend to shrink even in moderate
heat). The added advantage of polypropylene is that polyurethanes do not stick to it particularly well, so the containers can be cleaned and reused
much of the time.
It is also useful to buy a bunch of polypropylene or FLPE/HDPE laboratory bottles (they are available in bulk on Amazon and in many other places).
In particular, I found it useful to store a smaller, "working" amount of resins, fillers, plasticizers, and dispersed pigments in bottles ranging
from 20 to 250 ml or so. Avoid LDPE, though.
- Tongue depressors or chopsticks:
All resins must be mixed thoroughly to initiate proper polymerization. Single-use wooden chopsticks and tongue depressors work equally well, although
when using the latter, it's useful to clip it to get a flat edge on the business end.
Ted Pella is a good place to go for tongue
depressors (two cents a piece); Amazon and restaurant supply stores might have chopsticks in stock.
- A set of small, cheap brushes:
For applying viscous resins to molds, and applying demolding agents where needed, brushing off
dust. Better to have them handy.
- Airbrush (very optional):
Some demolding agents (e.g., polyvinyl alcohol) and some lacquers achieve perfect, glossy surface aspect only when evenly
sprayed, and brushes will unavoidably leave some streaks. If you have some money to spend, consider purchasing a decent gravity-fed
airbrush, plus a reasonably small compressor capable of at least 4 bar intermittent pressure and about 25 l/min of air flow.
A decent airbrush should cost about $70 to $130 (Paasche Talon and
Badger 100 LG are both a decent choice;
Sagyma SW770 is also fine). The compressor will add another $100
if you just go
to the hardware store, or $150 if you buy a dedicated one
(sample selection); the compressor can be shared with a pressure pot, but
in this case, look for a reasonably powerful model to make sure that pressurizing the pot won't take forever (at least 1/2 hp is advisable).
Using airbrushes properly takes some learning, but there are quite a few tutorials for model makers and painters on the web, so look around.
They also double as a superior and in the long run, more economical alternative to compressed air for cleaning or drying molds.
- About 50-100 pieces of polypropylene, cut to size (2-4 mm thick):
Cut to a dimension roughly comparable to the scale of parts you would be making. When
casting polyurethane or epoxies in one-sided molds, putting them on top of an open mold and weighing them down ensures a smooth, dimensionally accurate
surface and eliminates denting on foaming that may occur in humid environments due to isocyanate - water reactions. Polypropylene is preferred by
the virtue of not sticking to most resins, and being more flexible and resistant to chemicals. Acrylic is an acceptable substitute, but demolding
agents will be required, and even with them, trouble may still occur.
Polypropylene, acrylic glass, and many other common plastics in arbitrary sizes can be ordered in bulk for cheap from multiple places
that supply them for advertising industry (for signage, displays, etc); just get the cheapest variety from your local outlet. Online, a good source is
Professional Plastics, although it might be not the cheapest one.
As you probably noticed, I advocate the use of single-use syringes, containers, and other equipment. Most of it shouldn't be treated as single use;
here are some basic rules:
- Containers and tools used for silicone oil, wax demolding agents, surfactants, and so on: wipe clean, or rinse with water and a detergent and
dry out.
- Containers and tools used for non-catalyzed epoxy, polyurethane, polyester, and silicone components: minor leftovers can be simply wiped clean;
if there are more substantial amounts left, it's probably wiser to just discard the container.
Any syringes and bottles that can be stored without making a mess can be, obviously, reused for the same chemical over and over again.
- Containers and tools used for catalyzed resins: pour out excess resin prior to setting, wait for the remainder to cure, peel away the film.
If there are any minor uncured patches, wipe clean if possible, or discard the container if not.
11. Safety and health
Last but not least, some important (but non-authoritative) advice on safety and health considerations for milling and casting processes.
A quick disclaimer: we are talking power tools and reactive chemicals, not fuzzy bunnies. It is your responsibility to read and follow manufacturer's
guidelines, familiarize yourself with appropriate datasheets, and follow proper operating procedures. If you blindly rely on advice from a random guy
on the Internet, you are asking for trouble.
Finally, no matter how careful you are, things may still unexpectedly explode in your face in a fiery fireball, cut your left toe off, and run away
with your wife. Accidents happen, discoveries of new health and safety considerations are being made, and there is an inherent risk you simply must
accept and cannot delegate. If you do not want to, you need to find a different hobby.
11.1. Power tool safety
In general, small CNC mills are fairly safe compared to other power tools: you, your kids, and fellow animals, are probably not going to be badly hurt in
an accident, but common sense still needs to be observed.
Unlike with hand-operated tools, there is absolutely no reason to get intimate with the machine while it is operating, so do not - and advise others
to stay clear of the device, too. The most significant risk does not actually come from accidental contact with the side of a rotating cutter itself
(although
it is sharp, it's not constructed in a manner that would enable it to grab your limbs and rip through them on slightest contact, like a saw blade
would). The primary concern is having your hand pinned by a moving table or a descending cutting head, or having your loose clothing or hair tangled
up and pulled in by the spindle or a rotary axis.
Even then, small benchtop units usually do not have the power to cause horrific and life-threatening injuries - but do not be tempted to bet on this.
Stay alert, keep clear of the machine when it's operating, do not wear loose clothing. Do not operate this or any other power tool if incapacitated,
and really, use your brain.
Another important concept is eye protection. Rough milling of metals and brittle plastics may eject sharp swarf in random directions. In addition,
end mills may shatter when abused, sending sharp bits of carbide flying around. The odds of this debris hitting your eyes are low, but it is
probably not a risk worth taking. Since you will be tempted to observe the progress of cutting (don't deny it), it is best to use protective eye
wear (there are some lighweight and reasonably stylish options available these days -
example),
or at least put a makeshift polycarbonate screen in front of your machine; a safety screen is a must with lathes, high-speed mills (over 25,000 RPM),
or high-power devices (1 kW and more) - as they are prone to actually ejecting the workpiece or parts of the spindle when things go wrong; if this
happens, it's not just your eyes, it's having a hole in your skull that we are talking about.
11.2. Vacuum and high pressure
Contrary to how it's portrayed in the movies, vacuum is not particularly dangerous to the human body; nothing bad is likely to happen if you cap
one end of a hose with your finger while a vacuum pump is working on the other. The primary risk with vacuum degassing is that if the vacuum chamber is
damaged or not adequate to begin with, it may implode somewhat violently - possibly sending shards of plastic or droplets of the resin all over the place.
Wear eye protection, inspect vacuum chambers for cracks, hazing, or other unusual symptoms, do not expose them to heat or solvents
(including styrene!), and always place them so that they are not at risk of falling on the floor. If you follow these simple rules, you should be fine.
When using DIY vacuum chambers or anything made out of glass, please permanently wrap the contraption with fine mesh wire, fabric, or even several layers of
strong, adhesive tape. It won't prevent an implosion, but will likely contain the results.
Pressure pots are a different story; pressure differentials can be 5 times higher than with a vacuum pump during normal operation, and over 20
times higher if things go wrong. In practical terms, this means that the lid of a medium-size pressure pot is subject to a force of 3,000 kg under
normal operating conditions; and if the compressor fails to stop at a preset point, you may quickly end up with more than 10,000 kg. If the vessel
fails, or if you do something stupid, all the energy will be released outward, possibly with lethal results. So, never attempt to build your own
pressurized containers, and do not use makeshift components anywhere in the system. Do not tamper with the regulator or any safety valves, and do not make
any modifications that may compromise the integrity of the vessel. Never pressurize the pot if the lid is not fully secured; and make a habit of confirming
the container is depressurized (by checking the gauge and releasing a safety valve) before attempting to open it. Observe pressue gauges carefully through
the process, so that you can shut the compressor down in case the safe limits are exceeded. If the compressor has a built-in air tank, be sure to drain water
condensate after every use.
It's not that pressure pots are inherently deadly, and most of them have multiple safety features (regulators, relief valves, lid interlocks); but along
with power saws, they have a significant potential for causing damage if you're not using them right - and yes, there have been accidents.
11.3. Noise considerations
Modern benchtop milling machines are usually pretty quiet themselves - when operating at highest speeds, the noise usually stays below 65 dB (A) or so, less
than a typical hair dryer, and the pitch of noise they produce is not particularly unpleasant. When plowing through the workpiece, however, rotating
end mill may produce louder and more annoying noises that might prove to be a nuisance to people in the room, or - when milling in the middle of a
night - to your across-the-wall neighbor.
Some materials will be particularly noisy when machined (metals and very rigid and hard plastics can get to 80-100 dB (A) easily), while other materials
will be whisper-quiet most of the time (waxes, lightweight rigid foams, etc). For a particular material, the loudness and pitch may still vary quite
significantly, depending on factors such as spindle rotation speed, end mill geometry (diameter, profile, number of flutes), cutting depth, feed
rate, workpiece thickness in a particular location, or milling direction.
You should put the machine in a room that can be temporarily vacated for a couple of hours, with doors closed, whenever you want to do some milling.
It might make sense to get some ear protection, too, if you want to check on the progress every once in a while (and certainly if you want to sit
nearby at all times).
11.4. Dust considerations
Milling machines do not emit toxic fumes and do not use harmful chemicals as such (assuming you do not use coolants). That said, certain types of
dusts given off during sanding, sandblasting, polishing, sawing, grinding, milling, and many similar operations, may pose a respiratory hazard. This
problem is not specific to CNC devices - and in fact, would be far more pronounced when using a jigsaw or a sander - but a warning is in order.
Many materials do not give off appreciable amounts of respirable dust when milled at normal speeds, producing heavier shavings instead; and in most
cases, when fine airborne particles are produced, they can be classified as nuisance dust - such as is the case for powdered acrylic glass or
polyurethane. These particles shouldn't be inhaled in excessive quantities, as they may, in extreme cases, lead to generic, chronic respiratory
problems - but there are no specific, known adverse effects unique to such materials. It goes without saying that inhaling lots of any type of dust
for too long is bad for your lungs.
In other words, it is a good idea to ensure proper ventilation, vacuum the workplace when done - but there is no compelling reason to panic. If in
doubt, or if you have preexisting respiratory problems, you might want to talk to a doctor, or at least wear an appropriate mask.
Now, there are some types of dust that are known to be more dangerous, and these you need to watch out for. Heavy exposure to crystalline silica (quartz)
dust under 10 µm in diameter is known to lead to silicosis, a serious, sneaky, and incurable chronic disease marked by particularly nasty scarring
and lesions of lungs (sometimes leading to cancer); pretty much the same goes for asbestos and several other minerals.
is no compelling evidence that amorphous glass (e.g. milled fiberglass or hollow glass spheres) leads to silicosis, however.
You are unlikely to be milling rocks, but be mindful that quartz may be present as a filler in some mystery abrasion-resistant
plastics, and may be present in trace amounts in materials such as zeolite or certain powdered pigments. Be
sure to read material safety datasheets for any materials you want to use, do not make too much of a mess when handling fillers,
and avoid prolonged and extensive cutting of plastics of unknown composition (use a proper dust mask and ensure ventilation when doing so). All the
materials I recommend in this guide as CNC feedstock and resin additives should be reasonably safe, but why take any risks?
What else? Well, several fringe concerns... Heavy, long-term exposures to wood and carbon dusts were recently linked
to a somewhat higher occurrence of certain respiratory cancers in workers; this may or may not apply to carbon fibers as well, although the risk in hobby
work is likely negligible, compared to working in a coal mine. Similar concerns are being also raised for titanium dioxide (white pigment) and aramid
fibers. Also, significant exposure to dust of certain metals or their compounds may eventually lead to metal poisoning, because of their surprisingly
efficient absorption through the lungs; but again, large quantities of sufficiently fine dusts are unlikely to be created unless you are doing something
extremely weird.
Bottom line is, you need to know what you are milling, sanding, or handling in powder form; and read up on the potential health effects and act responsibly.
You do not have to overreact - chances are, your dust exposure when just taking a walking down a busy street is higher by several orders of magnitude - but
use common sense, and consider basic respiratory protection when appropriate.
Oh, and with fiberglass - milled or otherwise - wear gloves, clean up promptly, and be very careful not to get any on your clothing or any exposed parts
of your body. Stray fibers, if pressed against, may embed under your skin - and that can make you pretty itchy for a day or two. Owing to their
transparency and small size, the fibers are also nearly impossible to locate and remove. If you mess up, wash away the exposed area with plenty of cold
water and a detergent, but avoid rubbing. If an irritation develops, soaking the affected area in water and using an OTC antihistamine cream should help.
Fibers embedded in your eyes may require medical help.
11.5. Dealing with chemicals
With dedicated prototyping formulations, the chemistry involved in plastic casting is relatively safe if used properly, but still far from beneficial
to your health. Acute exposure to vapors as a result of a major spill, aerosolization, or heating up of uncured material, can be dangerous.
Ditto for accidental ingestion. Chronic exposure because of leaky containers, unnoticed spills, or contaminated clothing, may have adverse health
effects in some cases, too. Very high temperatures or random mixing with other household substances may (nay, almost certainly will) lead to harmful or violent
decomposition, polymerization, or other spectacular, exothermic reactions.
Now, again, there is no reason to panic - the list of health and safety considerations for such familiar substances as instant glues, drain cleaners,
bleaches, or limescale and rust removers are often just as scary, and serious exposure incidents are more likely; heck, even
popcorn may be out to go get you. Still, you probably do not want to
needlessly add yet another risk to the list - so it makes sense to observe some basic precautions.
Also note that a constantly growing list of chemicals is suspected or known to cause developmental toxicity, even if they otherwise seem to be safe for
adults. Because of this, it is prudent for pregnant and breasteeding women, and infants, to avoid unnecessary exposure to any chemical agents, including
solvents, casting resins, plasticizers, organometal catalysts, etc.
When working with casting resins, be sure to organize your workplace properly; ensure sufficient ventilation, clean up spills promptly and
thoroughly, throw away irreversibly contaminated clothes and household items, and always close the containers tight immediately after use. Eye
protection is advised, as many of the substances are irritant if splashed. Gloves are a good idea too, particularly if you have sensitive skin
(though severe reactions are relatively rare upon short exposure).
Keep all chemistry out of reach of children and away from foodstuffs, incompatible materials, and sources of heat - and inspect the containers
regularly for damage or other worrying symptoms. Familiarize yourself with Material Safety Datasheets (MSDS) published by the manufacturer of each
formulation (they are commonly posted on web sites, and if not, can be requested by e-mail): even a resin of a typically harmless kind might contain
more dangerous modifiers, but if so, these would need to be disclosed in said datasheets.
Some chemicals, such as polyester resins and wax demolding agents, are highly flammable (but most silicones or polyurethane resins are not). Store these
chemicals away from sources of fire and other flammable
materials, and get a small fire extinguisher to store in the workshop, too (it costs next to nothing, so why take the risk?).
Polymerization of polyurethanes, epoxies, and polyesters is exothermic; and the shorter the pot life, the hotter the resin will get.
With fast-cure resins
(pot life under 5 minutes), it is quite possible to create a runaway reaction that would result in the resin boiling or melting the container it is in.
To avoid this, do not exceed manufacturer's recommendations on the maximum volume of a part, and do not heat up the resin while it's still liquid.
11.5.1. Silicone rubbers
Silicone casting uses partly polymerized siloxanes as the primary component of a resin, sometimes mixed with inert fillers such as fumed silica or calcium
silicate. In most mold-making compositions, the resin is largely inert, does not appreciably evaporate, usually has no specific health considerations, and no
particular smell. The resin is sticky and not water-soluble, so if you are clumsy, it is easy to stain clothing and furniture made of porous
materials (non-cured spills can be cleaned up with non-polar solvents such as naphtha, though).
As a catalyst, condensation cure resins use comparatively small amounts of an organic tin compound, often dibutyltin dilaurate. This chemical is
somewhat irritating, and upon ingestion or heavy exposure to vapors, may cause systemic toxicity. If using a condensation cure rubber, observe basic
precautions to avoid excessive inhalation and other exposure (cured rubber might be giving away trace amounts of the chemical for some time after
cure, too, so do not chew on it while watching TV). Dibutyltin dilaurate is also not very environmentally friendly, so do not dump significant
quantities of it into household garbage - react it with siloxanes to form a rubber instead.
On the other hand, addition cure resins typically
rely on platinum(0) complexes - e.g. Karstedt's catalyst - where all components are almost always very safe to handle and odorless; in fact, cured
products may be
explicitly approved for contact with food (for example as a mold for chocolate bars and other candy) or for medical uses.
11.5.2. Polyurethanes
Polyurethane casting commonly involves two base components, used in comparable amounts: a complex sugar alcohol (polyether or polyester polyol), typically
inert and with very modest toxicity; and isocyanate, a somewhat more hairy beast. This composition is not necessarily true for all products on the market,
though: some
specialty resins may be polyureas or polyurethane-polyurea hybrids, where polyols are replaced or blended with complex amines. Whether the result is called
a polyurethane or a polyurea depends on the manufacturer; but you can tell by the telltale brownish hue of the non-isocyanate component that amines are
present, often accompanied by a slightly musty or fishy smell.
Regardless of the core composition, a very small amount of an amine- or organometal-based
catalyst that accelerates the reaction (e.g., DABCO, DEHA, bismuth-, zinc-, or tin-based compounds), as well as variable amounts of chain
modifiers, surfactants, or inert fillers to alter certain physical properties of the cured material, may also be present.
Isocyanates are a health hazard because they are acutely irritating; inhaling aerosols or vapors can be somewhat dangerous, so can be getting them in your eyes.
When used in prototyping solutions, they are often partly polymerized to render them largely harmless - but doing so increases viscosity, and so,
the monomer usually still constitutes some percentage of the solution. You can tell by looking at the material safety datasheet: the prepolymer is
often not listed at all, but percentages for all monomeric isocyanates will necessarily be.
In a vast majority of resins, the monomer used is methylene diphenyl diisocyanate (MDI), the least harmful of the bunch: a solid with a negligible
evaporation rate in normal conditions (about a million times lower than water). In transparent, elastic, and other specialty resins, other members of
the isocyanate family may be present, however: methylene bis(4-cyclohexylisocyanate) (known as HMDI, DMDI, and under several other names),
isophorone diisocyanate (IPDI), toluene diisocyanate (TDI), hexamethylene diisocyanate (HDI), or several more exotic options. HMDI and IPDI are generally
OK, although somewhat more risky than MDI; TDI and HDI should be avoided if possible, due to higher volatility and toxicity.
As far as I know, MDI, HMDI, and IPDI do not exhibit any
pronounced long-term toxicity: the primary risk is that, as mentioned, they tend to be irritant if not handled correctly. They are also known to cause
sensitization in a minority of people, particularly following a single sudden and excessive exposure, or years of high-level exposures in industry
workers. Sensitized individuals will exhibit allergy-like skin or respiratory response on future contact with isocyanates, even at very low concentrations.
Sensitization is a significant concern for spray applications of polyurethane coatings in the automotive industry, and in other large-scale operations; but
should be much less likely in hobbyist casting work. Significant exposure to vapors may still occur if the resin is spilled in significant quantities,
accidentally aerosolized, heated up, deliberately inhaled, or otherwise mishandled - but low volatility of the aforementioned three isocyanates makes
other modes of exposure less likely.
In any case: do not sniff containers, do not work with large quantities of resin in confined spaces with no ventilation, and avoid any procedures that
make it likely for spills to occur (tipping containers, leaving them open while you reach for something else, etc). If you notice a shortness of breath or
other unusual respiratory symptoms within hours after being exposed to isocyanates, you might be among the unlucky few prone to this condition. In
such a case, it may be important to seek medical assistance and perhaps avoid further exposure.
What else? Ah, said isocyanates are fairly reactive, and may polymerize or decompose in contact with many household substances, water and most
alcohols included.
They are not a particularly unstable chemical, to be sure, but some caution is advised. If a significant quantity of an incompatible substance is introduced
into a tightly closed container, it might lead to a disaster. On the upside, because of their tendency to react with water to form stable and inert
polyureas, minor spills do not pose a serious long-term threat, and have no pronounced environmental burden; even contaminated clothes can be just
washed and reused.
Moving on to the other component: polyols are largely inert, and seldom appreciably harmful - you shouldn't be drinking them, but no special precautions
are necessary; if disposed of, they are expected to readily biodegrade, too. Aromatic amines sometimes
used along with or instead of polyols in polyurea compositions
are a more complicated topic. Most of them have low acute toxicity, but several of the variants used in the past were deemed probably carcinogenic: most
notably, 4,4-methylenedianiline (MDA) and 4,4'-methylenebis(2-chloroaniline) (MBOCA or MOCA) are implicated as potentially harmful. New substitutes, such
as dimethylsulphidetoluene diamine (DMTDA), appear to be safer - but are closely related and fairly new, so some questions remain. Google around.
In most cases, these two components, plus tiny amounts of pretty safe catalysts, surfactants, and desiccants, are all there is to a resin; but there are
at least two exceptions to keep an eye on:
- Phthalate plasticizers: there is some controversy around certain phthalate plasticizers, most notably dibutyl phthalate (DBP). This plasticizer is
fairly uncommon in polyurethanes, but appears in a handful of compositions - e.g., Innovative Polymers IE-90xx rubber. Acute toxicity of DBP is modest,
but some scientists are concerned about long-term, subclinical exposures to extremely low concentrations of DBP leaching out of cured plastics, primarily
PVC, and disrupting certain hormonal processes in human body.
While phthalates are still very commonly used (and therefore, your exposure is largely independent of your hobby work), their use is restricted in
products such as children toys. In case these fears are warranted, it may be safer to stay away from DBP, DEHP, and so forth,
when producing parts that are meant to be
extensively handled, worn, or come in contact with foodstuffs. Other plasticizers, such as benzoates (say, dipropylene glycol dibenzoate - DPGDP), seem
to be safer, and come handy for example in preparing pigment dispersions; as mentioned earlier, Eager Plastics offers DPGDP under the name of EP9009.
- Mercury catalysts: another controversial (but increasingly rare) additive is phenylmercuric neodecanoate (or some other mercury carboxylate). Used
in minutiae quantities (0.05 - 0.4%), this substance served as a highly selective polyurethane catalyst that greatly favors the isocyanate-polyol reaction
to the undesirable isocyanate-water one - hence imparting superior humidity resistance. It is now mostly phased out, but still making some appearances
in transparent or elastic resins, especially on the US market, where it is relatively unencumbered by blanket environmental regulations. Examples of
mercury-catalyzed resins include Smooth-On Crystal Clear 2xx, Freeman 1090, or RenCast 6401; all the Innovative Polymers products are mercury-free.
The catalyst is one of the less harmful organomercury compounds, and is present in quantities small enough to be of very little concern during normal
casting operations, so this part actually isn't all that scary; more interestingly, it is not clear what the long-term fate of mercury in the cured resin
might be. In the 60s, researchers assumed that the large
molecule would be immobilized in the polymer matrix, but recent studies of polyurethane rubber floors catalyzed with phenylmercuric acetate revealed that
after several decades of use, some of them give off elemental mercury vapors at an unexpectedly high rate. This could be due to manufacturing or
application errors, UV degradation, or something else - but it's a good reason to refrain from using mercury-catalyzed resins to make toys, jewelry, and
other everyday items.
These specific considerations aside, cured polyurethanes are one of the safer and least controversial plastics out there: they do not routinely contain any
dangerous additives, any eventual unreacted isocyanates degrade or react with water quickly, and unreacted polyols pose little or no threat.
Like most plastics (and organic materials in general), polyurethanes release a fair amount of toxic substances during thermal decomposition - carbon
monoxide being by far the most significant problem - so try to resist the urge to burn them if at all possible.
11.5.3. Epoxies
The primary components of many prototyping resins are various partly polymerized diglicidyl ether compounds, which are somewhat corrosive, very
sticky, and otherwise messy, but should not pose an immediate health hazard during normal use. There are some marked differences between products on
the market, however, so be sure to check manufacturer's documentation first; in particular, the list of possible plasticizers and modifiers that can
be present in epoxy resins is much longer than for polyurethanes.
Feedstock for epoxies includes bisphenol A; the product you will be using may still contain somewhere between 1 and 50% of the
raw thing, depending on the formulation. The substance has a relatively
low acute toxicity, but is long suspected to have potential chronic exposure effects, even in very small amounts - as it can probably disrupt certain
hormonal processes.
The danger BPA poses to humans is not really clear - on one hand, if there were pronounced effects, we would probably have noticed by now, given the
ubiquitous use of epoxy resins and polycarbonate (a yet another bisphenol A polymer), and the industrial exposures involved; on the other,
animal studies give some troubling results.
Regardless of the merit of these concerns, the controversy is here, and BPA being voluntarily phased out in certain products by some manufacturers;
you may want to limit your exposure, too.
The important difference is that while only a minority of polyurethanes may contain controversial
additives such as DBP or organomercury catalysts, and it's perfectly possible to avoid these formulations - with epoxy resins, there is usually
no way to avoid BPA altogether; it's almost always present in some quantity in the final product.
Bisphenol A aside, resin hardeners use a wide variety of polyamine compounds, such as diethylenetriamine (DETA). These hardeners are corrosive and
irritating, and should be handled with care. Cases of sensitization, similar to that to isocyanates, were observed, too. Otherwise, toxicity seems to be
modest - but check with the manufacturer, and use common sense.
Unlike polyurethanes, unreacted epoxy components are not environmentally friendly if disposed of inappropriately: they may contaminate ground waters;
on the upside, they biodegrade fairly soon when exposed to oxygen and sunlight. But regardless of this, be sure to polymerize any significant leftovers prior to disposal.
11.5.4. Polyester resins
Polyester resins are based chiefly on styrene. This compound is very volatile, extremely flammable, and should not be inhaled excessively, as it
seems to act as a CNS depressant past a certain point - similar to the effects of quite a few organic solvents.
Because of high evaporation speed, dangerous concentrations can be reached in closed spaces
without a considerable effort. It takes some dedication to ignore the strong and overpowering smell of styrene long enough, but with long-term
exposures, you eventually get used to it - and possibly get all the brain damage associated with glue sniffing, with none of the thrill.
Perhaps more importantly, styrene is suspected by some to be a possible carcinogen. Few in vitro and animal studies linked high exposure to styrene
to a visibly increased occurrence of several cancers. Human studies of sizable populations of styrene industry workers, many of which were exposed
to very high levels of styrene for decades, found no conclusive evidence in practice; many scientists seem to believe that such a link is not very
likely - but the matter is not settled. Animal studies were enough for some agencies to classify styrene as a probable human carcinogen, but not
enough for others.
Polyesters are usually cured with minutiae amounts of organic peroxides, such as methyl ethyl ketone peroxide - which itself is a high explosive,
though it is stabilized in such formulations and poses no immediate threat. The catalyst can be also expected to be corrosive and somewhat irritant.
Other modifiers of note are less commonly seen, as most polyesters are designed just to be hard, brittle, and as cheap as possible.
The environmental footprint of styrene is comparable to that of epoxy resins: it is a short-lived but problematic pollutant, and should be disposed of with
care.
The harmful effects of styrene does not necessarily mean you should avoid polyesters at all costs - but given that the alternatives are more user-friendly
and perform just as well, it should in all likelihood not be your primary resin.
Cured polyester resins should be safe. Like polystyrene plastics,
they may seep trace amounts of styrene into the environment. There is no compelling scientific evidence
that this could be harmful (whereas a quasi-plausible, if vague, mechanism of action is postulated for BPA and DBP in the same situation). This did not stop
several advocacy groups from calling to have styrofoam and polystyrene cups banned, but this is probably without merit.
11.5.5. Pigments and dyes
There is a great selection of pigments and dyes available from a large number of manufacturers. A vast majority of modern synthetic pigments is
- to my best knowledge - not appreciably toxic, and not leaching out of materials. In particular, Kremer studio pigments, fluorescent
pigments, and ORASOL dyes, seem to be a safe bet.
That said, not all is roses. Key risk factors to look out for:
- Most pigments are finely powdered and may easily become airborne. As with any generic dust, do not inhale, and wear at least a basic single-use
dust mask when doing something particularly messy, or working in confined spaces with poor ventilation,
- Some pigments may contain silica as a byproduct of the manufacturing process, as a way to encapsulate otherwise chemically active dyes, or
as a method to achieve desired visual properties. If so,
additional respiratory risk is present, as outlined in earlier sections. In most cases, powders consist of amorphous silica particles
40 - 200 micrometers in diameter, which is believed to be reasonably safe - but double-check this, and exercise caution anyway,
- As noted earlier, some pigments, particularly inorganic ones, are either known to be outright harmful (check MSDSes), or are based on particularly
toxic / bioaccumulating compounds that may be released when the pigment degrades or is attacked by resin components.
General guidance is hard to provide. In principle, lead, mercury, and arsenic are top offenders, and should be avoided at all costs. Pigments based on
cadmium, chrome, nickel are typically problematic, too. Cobalt, manganese, barium, antimony, and copper may be somewhat harmful in some
compositions, depending on solubility, reactivity, manufacturing contaminants, etc - but probably don't need to be treated with extreme suspicion.
Zinc, tin, iron, aluminium, magnesium, titanium, and common alkali metals are of least concern. Google around for MSDSes and health warnings,
particularly if you intend to make toys, jewelry, or other items that would be
extensively handled or worn by humans. There are also some pages listing potentially dangerous pigments, for example
this one.
As usual, there is no need to overreact, but it is also unwise to buy and use potentially harmful pigments if equally good non-toxic equivalents
exist.
It is particularly important to avoid harmful pigments when spraying coats with an airbrush or a paint gun. For such applications, stick
religiously to reasonably safe compositions.
In addition, not every pigment is guaranteed to be compatible with every possible resin; be sure to perform initial tests on a small quantity of
material, and immediately contain and discard the sample, then cease to use the dye, if an unexpected reaction is evident (through color change,
premature polymerization, inhibited polymerization, foaming, smoke, etc).
11.5.7. Solvents, glues, demolding agents
All these substances come with own sets of safety warnings. You should read them. Unless specified otherwise, assume every solvent to be highly flammable
(so do not store large quantities in any single place, do not use them near sources of fire, and preferably get a fire extinguisher for your workshop -
and be extremely careful when spraying them on). They are also usually
harmful if inhaled excessively (so ensure proper ventilation, do not inhale, and always wear a proper respirator during major spray applications),
irritant to eyes and to sensitive skin, and - in some cases - dangerous to aquatic environments (don't flush them down the drain).
Some petroleum solvents and synthetic waxes should not be overheated, even in residual quantities;
fire hazards aside, they can also undergo thermal decomposition to acrolein - a toxic compound with a very unpleasant, piercing
smell akin to burnt grease. This decomposition may occur in well-sealed ovens even at fairly low temperature presets, e.g. 100° C, as
the rapidly evaporating substance would come into contact with a hot heating element operating at a higher temperature, then decompose and react with
air on the spot.
Bottom line is, if you're drying or cleaning a mold, don't push it; and if you notice a choking smell, stop and ventilate the area: It can quite easily
make you sick.
11.6. Staying legal
No matter how goofy it sounds, you will need to study regulations to make sure that you are permitted to own the equipment and chemicals you want,
and that any contaminated refuse is disposed of properly. If you are disposing half-empty cans of unreacted resins, significant amounts of solvents, etc,
and you can't neutralize them beforehand (e.g. by polymerizing the resin),
you should see if your city offers a hazardous waste recycling program for residents - it's often free.
Read up on any local ordinances, as some of them are fairly peculiar, and span from boneheaded zoning laws that flat out ban you from "manufacturing"
anything in residential areas, to overreaching anti-drug regulations that require a permit and a thorough home inspection to buy a beaker or a flask
(see article). As mentioned, in eleven US states, you actually need a prescription
or a special commercial permit to buy syringes - go figure.
If your local laws are sensible or non-existent, use common sense and have fun. If your regulators are overzealous, consider finding other local
hobbyists, educators, book authors, and petitioning for change. If you ignore stupid laws, nine out of ten cases, nobody would know or care; but you
really do not want to be that one unlucky guy who somehow runs into trouble.
12. What next?
Well, this concludes this part of the guide. You should now have a good picture on how to set up a machine shop at home, what materials to use,
and how to work with them safely.
Volume II, outlining some practical CAD / CAM workflows and part design tips, moldmaking processes,
as well as a primer on nuts, bolts, dowel pins, and other
prefabricated supplies essential to robot work, can be found here.
Feel free to bug the author with any
any specific questions, suggestions, concerns, flames, etc - the address is lcamtuf@coredump.cx, and I will
be delighted to hear from any of the three people who actually care about this topic, and made it this far.
Your lucky number: 9722708